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runningopenloop

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TimestampSince previousGamerunningopenloop's comment
Apr 16 05:55:41 Summoning the bigger one ♥ 3 Wow, super impressed. Looking forward to sharing with my kids. Nice non-violent "3d shooter." Very happy it could run on linux to with wine. Although I think I did find a way to cheat...
Apr 16 06:29:11 33m 30s The Rise of Copil ♥ 2 Great to be able to run on linux with wine. Liked the feel of controlling copil. It felt a bit unintuitive to be moving down at the beginning of the game. I liked the idea of game, but by the end of the game with the wasp, I seemed to be winning without knowing what I was doing... of course that seems to be part of the benefit of the wasp that they can attack on their own. The beetle was the hardest, in fact I ended up spawning locusts to help attack. The locust was the most fun to play with.
Apr 16 06:46:35 17m 24s gladiatorium ♥ 3 Really enjoyed this. For some reason on my linux firefox 120.0 64-bit I couldn't see anything in area, largely black screen except hype, hearts, 4x characters with spawn patterns, and the summon timer. I was very confused - was able to spawn stuff, saw hype going up, but didn't see the units. After a few rounds of this switched to chromium and then all made sense.
Apr 16 07:03:28 16m 53s War of the Necrocaster ♥ 2 Happy this ran on linux for me. However the full screen presentation resulted in some of the info being cut off.. the screen was too wide for my monitor. Perhaps if there was a way to set to windowed mode I could have had a better play experience. Alt enter did get me a window, and I saw more -- didn't see (or notice) the upgrade button on the spawned creatures until I did this... Some buttons I couldn't read all of like the ones to left. Or maybe my 1680x1050 monitor wasn't big enough?
Apr 16 07:33:24 29m 56s Ghostdusters ♥ 4 Since I don't think it's possible to 'win' the game, just last as long as possible, would be cool to have a leader board. I got a 42 after I figured things out a bit.
Apr 18 06:16:48 46h 43m Summonpalooza ♥ 2 That is really a fantastic tune! Best I've heard so far.
Apr 18 06:43:42 26m 54s Shape Defender ♥ 1 I really liked this one. I actually didn't quite figure out the lenses at first either as the regular fire was reasonably effective and I was able to keep ahead of the mob following me. In spite of your press 1, 2, or 3 instructions I felt I could click and drag, by the end of the first game I took you at your word. The mob made it hard for me to use the lenses at times, but I felt there were some strategies I could hone, like making a lens, firing through, then jumping to the other side and firing back. - perhaps generate less enemies but give less damage to enemies when not firing through lens. - And then enemies damage more too. I think more shorter levels with "patterns" that would allow you to defeat the enemies if employed would make this a great game. Of course the damage would be higher and you would have to restart the level if you got hit to much. I think you could evolve this with mirrors and other board objects. Although it has just about nothing to do with it... the game reminded me of the board game Ricochet Robots 2nd edition (blue box). I think it was the gray tones and the colors + the colored mirrors. https://en.wikipedia.org/wiki/Ricochet_Robots Let us know if you make updates!
Apr 21 03:00:24 68h 16m The Duke's Cartographer. ♥ 2 Super fun and interesting idea. * I think this is best a 2 player game.. One player to run around and one player to map. I kept getting misaligned and confused. * I wonder if it there could be an easy mode that had a dot where you are and then you can focus on mapping for points. - I also wish I could use keyboard keys to switch between plains/forest/mountain/unique to allow me to keep the mouse closer to where I am, moving it back and forth caused me confusion. * I wish I could move diagonal to save time. Is there any end game? Thanks for the fun game.
Apr 21 03:16:47 16m 23s Auto Summoner Hero ♥ 1 Good fun game. However I had trouble seeing the arrows to press, esp the purple in the top bar.
Apr 21 03:33:09 16m 22s Polarity ♥ 1 Most. Awesome. Explosions. Ever.
Apr 22 08:13:38 28h 40m Hardcore High School ♥ 2 Wow, finally really get to mash that humor rating. :) @frogman, apparently I now will be playing all of captaindreamcast's other games!
Apr 27 22:29:08 134h 15m Aphantasia ♥ 1 Need more! BTW, I was really hoping to find a surprise when gliding far to the left when the game restarted you.... or maybe I just didn't glide far enough. :)
Apr 29 02:31:22 28h 02m Fire Quota ♥ 1 I thought the idea of revolting from your summoner to be quite funny. However first and second turns I added break free points, so it was quite easy for me. I think it should be a bit harder. I like how you did the fire.
Apr 29 03:24:40 53m 18s Magikitty Fights The Sea ♥ 1 I really appreciated the challenge in this one.
Apr 29 03:29:51 5m 11s Night 333 ♥ 0 I wish that everything went a bit faster. Felt like I was going slow.
May 2 06:19:16 74h 49m Harmony Forest ♥ 2 I'll call it a win when things got so cramped that I couldn't figure out what was going on anymore... I lost when I needed to feed the tree crawler/plant/beast/bird. Good game... but having the ability to pan would help me to setup chains of things to produce things needed by the tree. Oh, music that increases tempo as time runs out to feed the sacred tree would be a great addition. Played on linux, worked great for me. Thanks for making a linux version.