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phost.dll

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TimestampSince previousGamephost.dll's comment
Apr 15 22:26:53 The Royal Writ ♥ 2 Wow, I'm kinda blown away by the visuals. Also, I liked the way you guys introduce the story and the whole mood around it. Beautiful work!
Apr 15 22:56:32 29m 39s Claws and Conundrums ♥ 3 Oh man, I loved the way you guys have created the atmosphere. It is really, really cool. Gives me the old ps2 games' vibes. One thing I noticed though, the music changes in a way when you turn around xD Interesting sensetion on the ears there. Good job nontheless! Solid work there <3
Apr 15 23:03:57 7m 25s Celestial Summoner ♥ 1 I use to hate spiders, until I meet this xD I loved the music btw, super catchy.
Apr 15 23:19:38 15m 41s Armamancer - Never Reload ♥ 3 The tshirt killed me! xD Well done man, I really liked it!
Apr 16 02:08:49 2h 49m Cat Named Lemmy ♥ 3 saving cats, liked it. i remember some form of browser game back in time I played in armour games or something, really cool! best of luck man<3
Apr 16 02:15:06 6m 17s Cult of the Cook ♥ 1 I loved the theme, the visuals, the way minigames implemented. This is a really cool game! Especially the way UI is laid out, wish we had the same degree of freedom of visual choices, that would be nice for our game. Beautiful work, cheers!
Apr 16 02:20:31 5m 25s Sumo Ring ♥ 2 The enemy was not pushing me, so there was not much of a challange, it can be webGL momento. But, big but, I loved the idea and how you guys warped the "sumo" in the summoning. Very cool on the creativity department! Good work <3
Apr 16 02:30:43 10m 12s Run Till Dawn ♥ 4 Well, so far this may be the best looking game, especially art direction-wise. I have few questions: Did you use URP and created some PSX shaders on top of it? Or gone HDRP to create the volumetric fogs and upscale a tiny picture just like Lethal Company does, but in a more extreme way? And lastly, is the level generation tied to a seed system you created or is it sommething completely else? Beautiful, really beautiful game right there man, congratz. Techincal wise, visual wise its very well done. We wanted to implement some level generation etc. in our game but couldn't fit it on time!
Apr 16 02:44:54 14m 11s Dicey Demons ♥ 6 Wow, I was not expecting this. The way you guys blent the 2d with 3d is super cool. Like, seeing the dices rotates on the shop screen is very nice, because for some reason dices have this weird satisfying feeling on me lol, so I liked it! Btw, it was a very strong ghost, definitely not a cat under some sort of sheet or something, right? xD I also liked the way we see the sides of the dice on the shop as well, its nice to see that rather than just plain text. Good explaniation as well. Over all, very good job!! I wool-dn't say this is baaaad or something, everything works in a harmony! I wish we also did some proper tutorial in our game, most of the people did not notice they have to press the space bar to summon xD
Apr 16 16:04:21 13h 19m The Book of Directional Summoning ♥ 1 This is so damn similar to what we did! Great minds think alike xD Nice work man. Though, wish it was a bit easier to summon and control the camera as well. Other then that, I liked it! One question; when I was handling the digit system I used some math to make sequences work, how did you do it?
Apr 16 16:11:56 7m 35s Skelemancy ♥ 1 I liked the idea, cool way of thinking the summoning theme. It kinda bugs for me at the start and I can no longer play though, using Opera GX. Great work! <3
Apr 16 16:27:43 15m 47s My First Necromancy ♥ 0 I liked it! Though, this game begs for a upgrade system like ours do! Good work man <3
Apr 16 17:16:46 49m 03s Sir Lancelittle ♥ 5 I liked it. Though, I would like to see some summoning monsters! Over all, pretty fun game. Audio is cool, but when I put the blizzard it spams the "UGH" so hard xD I would love to see your input on our game as well!