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MaiMai

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TimestampSince previousGameMaiMai's comment
Apr 17 04:47:59 Fausto ♥ 7 Wow, the ambience is spot on! The audio and visual aesthetic is gorgeous, well done!
Apr 17 23:57:17 19h 09m Armamancer - Never Reload ♥ 2 Ridiculous game, I had fun! I needed to turn mouse sensitivity virtually all the way down so I'm glad you added that option. The voice lines were great fun and I'm impressed you fit in the cinematics. The dash felt very abrupt and doesn't feel like it helps much, maybe just with dodging. It felt unnessary that I should have to click the fire button to summon the next thing after using up the previous item.
Apr 18 00:18:11 20m 54s Witches Fishes ♥ 1 It took me half the game time to figure out how to summon something. On that note, I don't really see what value the time limitation actually brings, aside from allowing for a win state in a jam game (something I didn't manage). Overall, the game is clunky but the idea seems interesting. And I mean that as a net positive, game jams are for prototyping ideas, aren't they? Also, extra points for using Unreal, haha!
Apr 18 00:36:50 18m 39s Amareica ♥ 2 Extremely interesting avant garde vibe - I kind of liked that I had no idea what I was getting into as I was going through it. I played a couple times and both times the second race was this black and white moving horse meshes. I wasn't sure if it was a bug or intended, haha. I lost all my money, though, so I quit 😝 I expect this will be the most *interesting* game I will play in this LD, lol, good job!
Apr 18 00:44:10 7m 20s An Other Survivor... ♥ 2 Surprisingly polished game! The notebook sketches aesthetic and sfx are fantastic! I had no idea what I was doing but I reached level 9 and had fun doing it so I guess that's a win! Great job!
Apr 19 18:40:32 41h 56m Penguinology ♥ 2 Penguin! Game of the Year!
Apr 19 19:19:58 39m 26s Morth Obscurum ♥ 1 An aural/visual delight! The weather audio/visual effects and lighting are fantastic, and the almost imperceptible music creates such an ominous ambience. The warping effect around the creature is super neat. That, along with the (presumably) procedural tentacle animation all add up to create such an unsettling feeling. Even without any real gameplay this is such an immersive experience! So, massive kudos to you, you've created a wonderful piece of art!
Apr 19 19:37:56 17m 58s Infernal Covenant ♥ 0 Really neat concept. The art style is wicked - those three intities look so good. And kudos on making a complete game. It could fairly easily be expanded indefinitely using procedural generation
Apr 19 23:30:35 3h 52m Crazy Court Summons ♥ 2 Car games for the win! I loved the physics - delightfully wobbly. time.jpg
Apr 19 23:43:16 12m 41s Autobahn to Hell ♥ 3 Wow! This is great, really well polished game for a jam entry! I love the art style and it feels really good to play. Only things I would add are that I wasn't sure at first what I was doing until I caught up to the demon, and then I wasn't sure what to do with him until I killed him and we moved onto the next level. In the second one I caught up and just kind of sat in front of him, doing slow damage. I'm not one to speak, though, your game is way more complete than my car game, haha. Really well done, congrats!
Apr 20 00:05:33 22m 17s Deep in Sheep ♥ 2 Took me a couple runs to get the summoning mechanic between waves. No clear difference between clicking a sheep icon, dragging it, clicking the point left arrow, clicking the X when a sheep is dragged onto the circle, and clicking the Summon button. Your flocking algorithm was a bit lacking on the separation principle but fun nonetheless. Anyway, good entry (and bonus points for Unreal)!
Apr 20 00:20:28 14m 55s You Are Gnome-Caller ♥ 4 I wouldn't have known there was more than one song without the comments but I did get 5 melodies before going insane. GG
Apr 20 00:36:38 16m 10s ⌰⟒⏁⍜ (leto) ♥ 1 Extremely well polished for a jam game! Had some trouble as it moved away from the original beat and the bells were a bit much but those are minor complaints. Good job!
Apr 20 00:56:56 20m 18s Cummon Summon ♥ 1 The layout looks a bit weird in 4K but I figured it out based on the intro tutorial of where things *should* be. It was quite a grind to get the last enemy who then killed me in one shot because my defense finished before their attack animation did. I may be salty as I'm writing this right after that but it's a well done game for a jam. Good job!
Apr 21 02:16:19 25h 19m Necrohold ♥ 2 I had more fun with this than I expected. Aside from the issues with UI and darkness mentioned by others, I also found that my allies hanging out where they were after defeating an enemy instead of moving forward was annoying - especially when they fought an enemy right in front of the base and then they just hung around until dying instead of helping teammates further afield. But, #jamthings, I guess, haha. Overall, really good entry. I played this longer than most other games, I had quite a bit of fun!
Apr 22 02:07:38 23h 51m Tristram ♥ 4 Yikes, this game is so good! Somehow I played over an hour, what the heck? I always become so addicted to incremental games and here was no different - trying to increase my townspeople's dungeoneering prowess. Fantastic job!