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Feedback comments for LD55
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| Timestamp | Since previous | Game | khaotom's comment | |
|---|---|---|---|---|
| Apr 16 01:43:01 | Sacred Spark | ♥ 1 | Had a good time with this. It's fun to experiment and figure out how exactly the fire would clear out the gems. Surprised at the ai music, didn't know we were so far along on that front. Wowzers! | |
| Apr 16 02:06:34 | 23m 33s | Circle Tracer Cookie Defense | ♥ 1 | This is fun! I absolutely loved the crazy expressions on the cookies. The encircling feels very fluid, and not too strict. I agree that having the imps break the circle was best left out. I worked on a game with the same encircling mechanic a few years ago, and we left in a similar circle breaker. I think it made the game more frustrating than it needed to be. So, you made the right call in my opinion, despite the amount of time sunk in. As for difficulty it definitely scales up and by around summoning 11 is where I start losing ability tor keep up. I can get to around 14 or 15 I think. It's hard to tell because by then I'm definitely not looking at the counter. Really fun stuff overall. I think it would work pretty good on mobile too! |
| Apr 16 02:33:22 | 26m 48s | Summonware | ♥ 2 | Wowzers! This just plays great and looks great! You managed to stuff in an impressive variety in the mini games for just 72 hours 🏅 |
| Apr 16 03:30:57 | 57m 35s | Spellmancer | ♥ 0 | I did it! Beat all 9 levels and became the greatest spellmancer that ever was. It's got some good ideas. It is very rough around the edges. Despite that I like it a lot. I think it would be easier on the player to have alternate ability be a separate keybind. |
| Apr 16 04:39:38 | 1h 08m | The In Between | ♥ 1 | This is fun! The zen mode is a great addition. I would have liked to have a visual effect for collisions. |
| Apr 16 06:25:52 | 1h 46m | Raging Hell | ♥ 1 | That was awesome!. I think having to manually collect the coins made for an interesting risk reward. It took a while but I was finally swarmed. In the end I took out around 3200 templars. I was being stingy with my moneys though, so maybe could have gone even further. |
| Apr 16 06:54:14 | 28m 22s | Candles of Doom | ♥ 3 | I like the combination of simple task that is filling the water, with sudden emergency task of identifying which bell to click on. It's quite neat! Nicely done. |
| Apr 16 07:37:46 | 43m 32s | Infernal Refreshments | ♥ 1 | Very clever balancing act having to take into account minimum and maximum values. You used that to good effect in the puzzles. And adding in the half dollar was a truly diabolical move. Excellent! |
| Apr 16 07:50:47 | 13m 01s | The Summoner, serving justice | ♥ 1 | Wow movement turned out excellent! Funny thing I was mashing space so good that I mashed right through the ending screen and out of the program lol. Nice work in record time! |
| Apr 16 08:20:45 | 29m 58s | Clumsy Witch | ♥ 2 | Cool idea. The notes are interesting to read. The music is chill and the art is charming. Unfortunately, I failed to deduce the proper placement every time. I am a bad witch! 😭 A suggestion: a skip time button so that I could iterate on the placement without waiting. |
| Apr 16 23:01:02 | 14h 40m | Bomb the slime to survive! | ♥ 2 | Simple, fast and enjoyable for what it is! I enjoyed the speed of the character movement, and the zaniness of the battle overall. It's a good start to your game dev journey. Hope to see you round these parts again! |
| Apr 16 23:08:16 | 7m 14s | Not the Right Way | ♥ 0 | There doesn't seem to be a way to start the game. It says press 'any key' to start but no key seems to start it. I notice the number buttons spawn the items. but the intro text remains. Further, the downloadable version is 'not found' as well. |
| Apr 19 01:18:21 | 50h 10m | Shadows Of My Foreman Self | ♥ 2 | Nice variety of minigames and they are all pretty fun. My favorite is definitely refining the gems out of the geodes. I think the time limits maybe were a little harsh, and it's a bit of let down when the timer ends in the middle of a task, it might be nice to let the player finish on their last piece on some of the stations. I didn't quite get how the workers affected anything or maybe I was hitting a bug. I also got in a situation where I couldn't complete a day because none of the stations were responding to my selection. I really love the concepts here! |
| Apr 19 21:29:58 | 20h 11m | See You Again | ♥ 1 | Coffin puzzle was hardest one for me. But I got it. Nice, dark, point and click game! I think my favorite part was the bmbzon order. |
| Apr 19 21:59:48 | 29m 50s | Canoe Summoner: I Rose To The Top Despite Having a Garbage Skill | ♥ 1 | Funny game. Loved the hollow wooden bonk sound of the canoe hitting goblins. Would have loved to hear an equally silly reaction sound from the defeated goblins. Like maybe something similar to the roblox ooof. |
| Apr 24 17:04:09 | 115h 04m | Panpidech | ♥ 0 | Potential for a fun game here! |
| Apr 24 17:27:05 | 22m 56s | Summon the Worms! | ♥ 1 | A nice puzzle with a great vibe. I love the concept though I felt it was shoehorned into the theme (been there, no worries.) 🐱 I had trouble determining which tiles matched the dice colors. Two factors: 1st - I think you could increase the size of all the graphical elements and lower the detail of the dirt texture around the play area, so it doesn't conflict and obscure the tile borders. 2nd - Going full-screen or changing the window size was disabled for some reason. |
| Apr 24 17:44:00 | 16m 55s | Library Fighter II Turbo | ♥ 1 | I like it, the art is cute and the gameplay not too difficult to learn. I liked that I could body block the opponent's summons. The music choices were... choices. 🐱 I ran into some weird glitches when trying to select cards, sometimes they just wouldn't trigger until I moved my mouse around a bit. |
| Apr 29 22:50:58 | 125h 06m | Rex | ♥ 1 | Love it. Atmospheric. Brutal. When I won my first war and was like "Hot Darn that was profitable!" and then saw the number of deaths and felt a little sick. Hits hard. |
| May 3 21:56:17 | 95h 05m | Spectral Fingers | ♥ 1 | That was a fun little experience! |