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17 confused villains's games and stats for all events →
| Timestamp | Since previous | Game | 17 confused villains's comment | |
|---|---|---|---|---|
| Apr 16 17:49:15 | The Summoning of IN-SI-LA | ♥ 5 | Oh man this was so fun! The scope and the level of polish are so impressive for a 3-day project. The art is an absolute delight, has so much style and personality - I especially loved the IN-SI-LA's and the Inquisitor's designs, and the black-and-white art with minimalistic shading is both atmospheric AND a smart shortcut for jam conditions. The UI and soundscape are immersive (with very pleasant writing sounds!) and the writing is *chef's kiss*. The characters are charismatic and a joy to talk to (the Innkeeper deserves a special mention - I fell in love from the first lines), and the world generally feels "lived in" and naturally flowing convos. All-around strong narrative and integration with choice mechanics - I definitely got the "WHAT DO YOU _MEAN, EXECUTE??" whiplash at the end of the first day, it really sold the Inquisitor's evil - the progression of his callousness felt very real also. You guys did an amazing job <3! | |
| Apr 16 18:52:14 | 1h 02m | One Hell of a Maid | ♥ 2 | Cute and unsettling! I liked the environment, and the protagonist's sprite is expressive and a joy to look at (and so is the game's cover art!) The radio-smashing sequence was well-presented also, great visuals and timing. I might have unfortunately encountered a game-breaking bug: error.jpg After you clean up the environment behind the bathtub, you get locked in place, and can't progress the story. Tried it a few times from different angles - stuck all the same ): |
| Apr 16 19:03:17 | 11m 03s | Rendezvous | ♥ 2 | Fun puzzle mechanic, cute vibe, and a unique take on the theme! |
| Apr 16 19:20:25 | 17m 08s | ⌰⟒⏁⍜ (leto) | ♥ 1 | Very creative way to handle the theme - it's simple and immersive, and an interesting take on a rhythm game! I loved the atmosphere, beautiful sounds + visuals. |
| Apr 16 21:34:29 | 2h 14m | Dumb Rock | ♥ 5 | Fun!! The presentation is impeccable, I love how stylish and cohesive the art/fonts/UI look. The sound design is also sick, very high-energy, and the game has a unique atmosphere to it. My only complaint is that the summoning/picking mini-game doesn't feel as interesting/interactive as the button prompts (which I really liked), so by the end they started feeling like a little bit of a chore. I lost it when Satan showed up |
| Apr 17 17:38:11 | 20h 03m | Crossworld | ♥ 2 | Unexpected take on the theme, fun, addictive, with just the right level of challenge! Reminds me of Semantle, but harder - I'll defo be playing more tonight. |
| Apr 17 17:59:02 | 20m 51s | C.R.T. - Companion Recall Technology | ♥ 4 | I love the art/character designs in this one! Has a lot of charm and personality to it. Really pleasant colour scheme, too. Vertical jumps felt a bit tricky at times bc of the controls, but the level design is fun, and I like the gimmick of swapping companions. |
| Apr 20 16:38:17 | 70h 39m | Sheep Tunes | ♥ 7 | A really innovative, fun take on the theme! The game feels super chill and cosy, wonderful sound design and art, very polished and cohesive altogether. I liked the mechanic, and the variations in sheep/cards were definitely enough to keep the player's interest without becoming repetitive. I love the game's itch page also - it's simple/minimalistic and cute, almost like a wallpaper in a kid's bedroom. Big fan of this entry! |
| Apr 20 16:57:14 | 18m 57s | Motivation | ♥ 1 | Such an awesome entry - the visuals felt very stylish, and I loved the mechanic. The puzzle design was consistently strong. I thought figuring out the "bones" of the mechanic without a tutorial was fun, and didn't take too long, but understanding what was "close" means in the game's logic took quite a lot more trial and error. Not enough to be frustrating by any means, but it could maybe use a bit of clarity. My only point of contention was the music - I thought the track was lovely, but because it was so short and kept looping + restarting after every summon, it started to become a bit repetitive/annoying by the end of the playthrough (IMO) |
| Apr 28 01:34:14 | 176h 37m | Summoning the Gienie | ♥ 1 | Fun idea, funny writing, and charming atmosphere! The music was lovely. |
| May 2 23:09:38 | 117h 35m | DemoNoloGist | ♥ 1 | Beautiful audio and visual design! I loved the summoning animations - very atmospheric entry altogether. |
| May 3 13:18:23 | 14h 08m | Mage Summoner on Royal Duel | ♥ 1 | The learning curve felt a little steep at first, and the tutorial information could be delivered in smaller chunks, but I had lots of fun with the mechanics!! The summoning entities look adorable - I'm an especially big fan of the slime. |
| May 4 18:29:18 | 29h 10m | Blort's Big Adventure | ♥ 0 | Absolutely in love with the sound design in this one - the death SFX was so charming! Overall very fun platformer, with just the right level of challenge. |