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Feedback comments for LD54
Dan Miller's games and stats for all events →
| Timestamp | Since previous | Game | Dan Miller's comment | |
|---|---|---|---|---|
| Oct 3 00:48:08 | Subletting With Drac | ♥ 5 | maybe its the sick beats but that iron maiden looking kinda kawaii | |
| Oct 3 01:07:24 | 19m 16s | Limited Space | ♥ 2 | I scored 0 on my first try, then -200, then 40 |
| Oct 3 01:31:53 | 24m 29s | Pathfinder | ♥ 2 | This game looks great, and its really fun to explore the levels. As soon as they got a little complicated I found myself retrying each level a bunch of times to understand the space. the first level with the push blocks stumped me for a while, but was cool to figure out! |
| Oct 3 01:43:50 | 11m 57s | TetraCity | ♥ 0 | I wish I could place a block at a level below the level I'm currently at, to build a floor |
| Oct 3 01:54:21 | 10m 31s | inertia in the dark | ♥ 1 | so fun! pretty tough too. I found that avoiding boost completely and only strafing seemed like the best strategy, since you get complete control. but the level with the large moving obstacles made that pretty tough. |
| Oct 3 02:01:56 | 7m 35s | Euclid's Manor | ♥ 2 | super clean implementation! I loved playing that. got confused, felt clever, and thought I was lost at one point |
| Oct 3 02:47:27 | 45m 31s | Fun Ant Game | ♥ 1 | I love ants, colony builders, and idle games. this was a ton of fun. Although I did find the scaling a little slow at the beginning! as far as I can tell, the primary exponential scaling factor is the queen and that took pretty long for me to get. maybe that's intentional. very impressive! I got to obama, although it sure took a while! I think the optimal storage+queen pattern is similar to the water+sugarcan pattern in minecraft. after such a long time playing the audio track did get slightly repetitive, but what audio loop wouldn't! |
| Oct 3 02:57:46 | 10m 19s | Slime Infestation | ♥ 3 | "Where did all those slimes come from!" I said. about a minute later, I realized the water could slow down their growth. unfortunately there were already about a thousand of them |
| Oct 3 03:05:05 | 7m 19s | Microscopic Warfare | ♥ 2 | I like the concept! I would love to see my progeny multiplying, or having some level of simple and slow ai behaviors. neat! |
| Oct 3 17:16:26 | 14h 11m | People! Panic!!! | ♥ 1 | this is great! I loved the sound work, it really made me feel for the lil guy :') . Our jam was similar, but our crowd physics ended up with a completely different feel. I'm not sure which one I prefer, yours is much more chaotic and bouncy! |
| Oct 4 03:23:22 | 10h 06m | Stardust Slingshot | ♥ 1 | This was a blast. once I figured out I could ride a rocket and let the minerals orbit me nearly forever, I was crusin the galaxy 😎 |
| Oct 9 21:34:26 | 138h 11m | Berg Jump | ♥ 1 | this is a fun little game! I only made it up to a score of 9, but I could feel some strategies forming. Carrying momentum through from a moving iceberg in my jump definitely caught me off guard a few times. If you were to expand on this I would love to see powerups on icebergs, and some way to more clearly see the precise bounds of icebergs. |
| Oct 9 21:42:35 | 8m 09s | Intermodal | ♥ 1 | Very pretty! I enjoyed this game, as soon as things started to get a little bit more backed up I had to really start strategizing. I'd love to see some way to start automating more of these little guys :) |