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brandann

Feedback comments for LD54

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TimestampSince previousGamebrandann's comment
Oct 2 02:49:07 Birds ♥ 1 @arisu-kurotori I found your game in the list. no problem! i'll be back to vote and comment when the votes open for Compo.
Oct 2 16:27:48 13h 38m Boxes and Webs ♥ 0 I also found this a bit confusing, jumping in with all the mechanics right away was overwhelming. have a tutorial showing the players what elements were what, the goal, and examples of the actions would be helpful.
Oct 2 16:36:20 8m 32s Birds - Limited Space ♥ 0 first thing we need to get on the table. THESE BIRDS ARE ADORABLE! my kids loved the game and made it to day 55+ (they want to know if you had an ending) what I liked: resource management and the art what I would like to see: more animals with different needs, more "card" options what I didn't like: as stated above, "one letter descriptions are not very readable at first glance", lack of options to choose, the game got repetitive very quickly.
Oct 2 16:42:56 6m 36s LIGHTDANCER ♥ 1 great game. the mood, art, and mechanics were top notch. I loved the idea of a single magical arrow you needed to keep track of and retrieve. the encroaching darkness was a great touch and made you want to push forward. the monsters were cool but when they spawned camped at the bonfire and killed me on revival it quickly became a deadend. I would love to see this as a larger game, reminds me of Roguelight (https://managore.itch.io/roguelight) I wouldn't be surprised to see you towards the top of the list for art this Jam, best of luck!
Oct 2 16:51:25 8m 29s Give Me Money ♥ 2 great simple game, this really captures the essence of Ludum Dare! your art was simple, themed well together, and effective. my only complaint was the UI could have been at a higher quality to match the cuteness and mood of the rest of the game.
Oct 2 16:59:46 8m 21s watsinnafridge? ♥ 2 I totally understand the thought behind the control description "Controls: You’re an adult. Figure it out!" it matches your game theme and story but from a JAM perspective, knowing how to play your game that was programmed and art'd in record time needs more description. I liked the gameplay idea, it was quirky and weird and that was great!
Oct 3 19:50:33 26h 50m Paula Poppet ♥ 1 I really enjoyed the idea of the world changing when collecting/shooting. cool mechanic!
Oct 5 00:10:47 28h 20m Running Outer Space ♥ 1 great first LD entry! I loved the scoreboard, i think that was a great idea!
Oct 5 00:29:08 18m 21s Elevators Go Boink ♥ 1 BAHAHAHA I love it! well done!!! some audio would have been real cool! it was hard to read and play but that just takes time. great game <3
Oct 5 00:44:34 15m 26s Bound Balance ♥ 3 love it. played a few times before I got the hang of it, this was really fun and well polished. you guys did a great job! bound-balance.png
Oct 5 01:12:48 28m 14s Limited Space Game ♥ 1 I think this was a great start to a game, it was pretty bare-bones but everything worked well. I liked the idea of the corpses sitting around cluttering the room, if the corpses blocked bullets that would add a little more challenge. also, some of the different enemies having unique attacks would be a cool addition
Oct 5 23:06:19 21h 53m Get rid of the alien! ♥ 1 I enjoyed the idea that the answer to each puzzle was not obvious at first, made you think a little. could have used some differing obstacles or danger areas to add some complexity. Untitled.png
Oct 5 23:15:46 9m 27s Uplimit ♥ 1 My screen size never got larger than SMALL and I could only place the 4 objects and nothing more. and what did the UPLIMIT button do? Untitled.png
Oct 5 23:19:48 4m 02s Ability Management ♥ 2 cool idea choosing your available movements for each level.
Oct 6 18:32:33 19h 12m Transilvaniawkward ♥ 1 That was really fun! your art, audio, and gameplay was spot on. great job! transilvaniawkward.png
Oct 6 22:40:21 4h 07m Tiny Tower ♥ 1 I liked it! immediately regretted picking up the hearts I didn't need :(