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Feedback comments for LD54
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| Timestamp | Since previous | Game | AXLplosion's comment | |
|---|---|---|---|---|
| Oct 2 21:36:21 | Tiny Rocket | ♥ 2 | The sensitive controls make it challenging, but the learning curve wasn't as bad as it seemed at first, and the flow of the game is surprisingly good! I really enjoyed the variety in each level, and the small bits of writing really add a lot of character which made the game super fun. A very solid entry, good job! | |
| Oct 2 21:47:28 | 11m 07s | Vessel Pressure | ♥ 1 | I really like how you designed everything to be simple enough to be solved without any instructions. The influence of Iron Lung is very apparent (a big inspiration for our game as well!), and I'm glad you put your own spin on it, mechanically with the puzzles, and narratively with the missile launch idea. Nicely done! |
| Oct 2 21:56:08 | 8m 40s | Burglary Bonanza! | ♥ 3 | The police were called when I was trying my best to get the TV out of the living room. I managed to drag it outside, throw it on my truck, but I got away too quickly and it just landed on the street! At least I escaped the police! Really funny entry, and surprisingly polished for a third person 3D game! Also damn that burglar got some cheeks. |
| Oct 3 12:03:14 | 14h 07m | 2048 - Space Corp Limited | ♥ 1 | I didn't have the patience for playing very long, but the content and progression is very solid! I wish the introduction had clearer instructions to get started, and it would be nice to see the status of every facility without clicking on them, same with the hub upgrade requirements. I like the audio, and including narration, that's quite rare so it's a welcome addition! Nice work! |
| Oct 3 12:15:34 | 12m 20s | Whammer | ♥ 2 | You really took the theme and went all out on it, awesome! The entire idea of the game clicked almost instantly (took 2 confusing but quick deaths), and I really like what you managed to do with it. Having to sometimes jump through the wall adds variety, and the evolution of the level is really nice. I only managed to get through one wall after the checkerboard floor so I don't know how much more there is, but I can imagine you could easily turn this into a longer, more polished game that people can grind at for hours (Devil Daggers comes to mind!). Despite all the problems other comments already pointed out, I really enjoyed encountering this game just for the unique idea, never seen anything quite like it! Great work guys, excited to see what you'll come up with next. |
| Oct 8 09:40:59 | 117h 25m | Fish 'n' Ships | ♥ 2 | It's a simple game, but surprisingly fun! It took me a few tries to really get the hang of it (an indicator for the village health would be a welcome addition), but I managed to get pretty far in the end, until the screen filled up with fish and I couldn't move anymore. Can't tell whether it's a bug or intentional for winning the game, but great job either way! fish.png |
| Oct 8 10:03:50 | 22m 51s | Six Floors Under | ♥ 3 | Your idea and execution were on point! This really fits the theme well, and the game is super well polished too. I only have one major critique, which is that it takes way too long to restart a level, it should be almost instant. Since the moves are so limited, and it took me a while to realize I also have to escape the elevator, I ended up getting very frustrated early on. Some slight tweaks could make it much more enjoyable, but regardless, you did a phenomenal job! The different types of bystanders and the design of each level was very well thought out, and the audio and graphics are super nice. Great work! |
| Oct 8 10:25:52 | 22m 02s | Flob the Bloing | ♥ 2 | I haven't played many platformers before so I couldn't quite make it to the end before it got too difficult for me. It is quite fun though! I like that the levels are pretty short, and introducing new elements (like the moving platforms or the lasers) one by one works really well. The only things I would improve is the game feel and some of the more difficutl parts in some levels, but that's really just me nitpicking things that you only figure out with playtesting anyway, so for a jam game you've done a great job here, well done! |
| Oct 8 19:12:08 | 8h 46m | Textris | ♥ 2 | I wasn't expecting this to be so polished and visually pleasing, really enjoy how much effort you put into the sounds and graphics! The vibes are super cool. The gameplay isn't very intuitive at first, but I actually really enjoyed figuring it out. You've done a great job making a new, creative twist on Tetris without being overly confusing. From the ones I've tried I think this is my favorite game from the Jam so far. Fantastic work! Here's how far I got: textris.png |