Foon → Ludum Dare Explorer → LD53 → Feedback comment stats → Xlores Liang
Feedback comments for LD53
Xlores Liang's games and stats for all events →
| Timestamp | Since previous | Game | Xlores Liang's comment | |
|---|---|---|---|---|
| May 1 02:50:32 | Giggle Groove | ♥ 1 | Great idea of multiplayer design! Really makes the most of the unique game mechanic! Love the audio work. | |
| May 1 03:02:23 | 11m 51s | Fangs and Fury | ♥ 2 | Sorry for mis-recognizing the title as [furry], maybe because of the imagery of fangs 😆 Impressive visuals! The fangs icon is a useful hint since the movements are not very easy to recognize since it's dark and lowpoly. But maybe it made the game too easy. If there are like four kinds of signs with different countermeasures, and making some kind of fighting rhythm... personal thoughts LOL. I always want to make rhythm games. |
| May 1 03:10:16 | 7m 53s | Special Delivery | ♥ 2 | Good. Reminds me of my first time of being a shooting champion, which I was never again in the next decades. |
| May 1 11:42:12 | 8h 31m | Firelore: First Fate | ♥ 2 | Stunning great game! Making me rethinking of game narration. I should have kept things as brief and deep like this in my game, which is also story-driven... I put too many disattractions in my script, blurring the base metaphor of my concepts. Back to this game. As the inevitable "media" for players to understand and affect the game world, as well as the way the game try to make influence on the players, the existence of "teacher" made the game so much profound. And I have to say the very first startscreen button itself is a great great intro of this game. |
| May 1 12:17:46 | 35m 34s | Mt. Deliverest | ♥ 7 | Great QWOP-like game! Fun and challenging. The randomization of map can sometimes make the falling stones fatal. |
| May 1 12:25:54 | 8m 08s | Mama-Mia! Deliver that pizza! | ♥ 2 | The back-up moving was so smooth, besides, there were no risks like shifting/crashing/falling and neither choices of route/menu/different endings, making the game too easy. Broke over the curb stone and enjoyed the music and the ride on an endless grassfield Lol. That deserves an ending screen to me. |
| May 1 14:12:48 | 1h 46m | The long way around | ♥ 1 | Charming art! And the bartering part is also cute. The GDevelop icon occluded the dialog. And the collision masks are sometimes tricky. |
| May 1 14:26:33 | 13m 45s | Tiny Tube Stories | ♥ 2 | It feels really good to peek into the windows with the camera moves. Speaking of the mood, it's great. But speaking of the tubes, it feels weird not knowing the right desitination. And it's weird that all the rooms are connected with those tubes and monitored by someone peeking from the window. This can go deep and dark LOL |
| May 1 14:42:43 | 16m 10s | Bad News Inc. | ♥ 2 | Somehow anticipated the last letter XD Nice game! Really great to see there're others also making narrative works in a 48h rush! Expected some kind of connection between the levels to make the 3 messangers more game roles than game items. The character selecting page had too many different sections of information, which kind of exacerbated the too-long-to-read syndromes. |
| May 1 15:02:17 | 19m 34s | Sender Not Found | ♥ 1 | Love the starting scene saying "invalid input is yes". Classic horror element of things going wild disregarding any type of resistance. XD Did not get to remember an iconic specific person/object/lore in the first 3 emails. A slow start that is too slow for a horror/mysterious game. And wanted to ask why the "system" or something needed me to select the correct answer while it is able to judge if the word is correct. Nice job! The input textbox is really a thing in building a mood, and making player think wildly. Great to see others also making narrative works. |
| May 2 01:37:25 | 10h 35m | Drive! Express Girl! 閃耀,速達少女! | ♥ 2 | 草..机械音配音是精髓,但感觉不如油库里啊,这不够Loud(x The "strange Chinese commentators shouting" were not as loud as expected 😆 A great irony on a particular anime game hit. Reminds me of the endless waiting for my online shopping deliveries, just like the game U\*\* Mu\*\*me reminds people of their losses in horse betting. |
| May 2 01:46:20 | 8m 55s | Delivering Lustful Spirit: Desire Manipulation | ♥ 2 | Great work! It is always great to see some cute clipart style painting with glitch art fx. And stealthing is a very excellent interpretation on the theme! |
| May 2 01:58:42 | 12m 22s | Temporal Messenger | ♥ 2 | A very solid story! Great twist on the theme using the classic concept of delivering words to the past. The scar on the face was a nice visual narration. I got to steal this idea and send it to past myself... \*\*MACHINE NOISES \*\*….. |
| May 2 02:49:16 | 50m 34s | lycoris;lastwords | ♥ 4 | Stunning art! The dialog display makes the maingame like watching subtitled classic anime movies. And the antique book-like border decoration & ui animations really reminds me of Shinbo Akiyuki. |
| May 2 13:57:55 | 11h 08m | Zip Drone Dash | ♥ 0 | Nice not-very-flappy flappy bird game! I wonder who's picking the packages... Maybe the drones are the pioneer units to drop supplies on the route of desert expeditions. Then the expeditions can pick them up half-way to get supplied... |
| May 2 14:05:16 | 7m 21s | 04 Mail Service | ♥ 1 | Really love the jumping animation. It is SO great to have something spare to do when hesitating for the next move! The hexagonal movement makes the keyboard controls not very instinctive. A clicking control pad may work better (while I know those panels always look ugly). Or just have an image of controls. |
| May 2 14:09:49 | 4m 33s | Pixel Stranding | ♥ 1 | Smooth movement! Not very stranding since it's in celeste mountain instead of at beach 😬 |
| May 2 14:45:43 | 35m 54s | Deliver Us From Evil | ♥ 1 | Great work! The dark environment makes the core mechanic. And the shotgun also made time management a thing. The Priestess has an aura instead of the hero, which is a great design to make the priestess more "important" in the game to fit the theme better. However she feels still kind of not important enough since the player can always stay close to her. Maybe add some blinking items far off the route at beginning can make players clearly feel the importance of the light of priestess. |
| May 2 15:55:18 | 1h 09m | 30 Minutes Or Your Potion's Free | ♥ 2 | Stylish art! It is already deluxe for a jam, as well the classic card building made the gameplay solid. |
| May 4 09:20:11 | 41h 24m | Left to Do | ♥ 2 | Unique graphics that really make me wonder what's the stories behind it! And the crayon style fits so well with the aftermath atmosphere. |
| May 4 09:28:28 | 8m 17s | The Kings Scam | ♥ 1 | Cool graphics! And nice idea to make a game of preventing the delivery while others are all trying to deliver something 😆 |
| May 4 09:33:03 | 4m 35s | Beat Boxes | ♥ 1 | Sooooooo great to see a rhythm game! Never expected this under this theme! And there is some kind of humor to see the boxes stacking all over everywhere 😋 |
| May 4 09:52:32 | 19m 29s | Liver Die | ♥ 3 | Yes, we de-liver! The frontdesk person seemed to be not surprised at all on eating livers. Also there's a leaderboard on de-livering. Those 2 are what we call "world building details". ✅️ |
| May 4 10:02:11 | 9m 39s | On My Way | ♥ 1 | When I stopped or crushed, I will block a whole loaf of cars behind me, which looks very amusing 😝 , especially comparing to other racing games where players are punished by those annoying cars when stuck. Love the sprite. Reminding me of the little plastic cars of childhood. |
| May 4 10:05:03 | 2m 52s | Postpony | ♥ 1 | Stylish drawings and relaxing mood. And love the map, especially! |
| May 4 10:19:48 | 14m 45s | Lexicon | ♥ 4 | Cool idea to make a alien-language-typing game! The drawing panel reminds me of tone notations in linguistcs. Expected more reply from the aliens, since obviously learning a foreign language from a wordbook is not as fun as learning from dialogs. |
| May 4 10:27:55 | 8m 07s | Pro Epistula Mori | ♥ 0 | Cool game! Love the handwriting and scribbles on the letters. And the faces of characters are great The final stage is moderately challenging. Fun gameplay! |
| May 4 10:45:10 | 17m 15s | Derry | ♥ 2 | The artstyle and the climbing gameplay really reminds me of Getting Over It 😆 |
| May 4 10:51:15 | 6m 05s | Rescue Rat | ♥ 4 | Super cool medieval style! And interesting concept to let a rat deliver the medicine while other rats are delivering plague! |
| May 4 11:02:07 | 10m 52s | Gullliver | ♥ 2 | Great art and great soundtrack! And the movement of enemies is impressively soul-ish. |
| May 4 11:11:52 | 9m 45s | Isekai Delivery | ♥ 3 | Cute game! Inferior postal trucks deliver with trunk, superior postal trucks deliver with bumper. |
| May 4 11:20:01 | 8m 09s | Starbound ClawShell Service | ♥ 2 | Fun bunch of minigames! And cute (must be something wrong with my cuteness detector) voice. The first 2 levels were a liitle too slow for the minigames genre though. |