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Jahwffrey

Feedback comments for LD53

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TimestampSince previousGameJahwffrey's comment
May 3 02:44:21 Hemophilia ♥ 2 I really really liked that the oxygen bubbles disappeared soon after the room loaded and you had to get them quickly, I only with I could have picked them up while dashing. Cool game, good art, nice job!
May 3 02:52:03 7m 42s A Wolf's Riposte ♥ 2 Very cool combat mechanic! I love it that it showed you what attack would happen beforehand and it was up to you to get out of the way/not get yourself into that situation in the first place, even if I was pretty terrible at actually accomplishing that. Well done!
May 3 03:06:26 14m 23s Blast Bots ♥ 0 I loved the look of all those little robot guys, they were somehow both adorable and brutal/grungy. Congrats on your first game jam!
May 3 17:10:47 14h 04m Cold Pizza ♥ 1 Neat! Good intro puzzles to teach the mechanics. At first I thought you could only place on the green squares until that early level where the solution was specifically to not put it on a green square and that was the only thing that level taught you. That's a simple example but there was more things like that in the early levels, good job!
May 3 22:43:59 5h 33m Popostee ♥ 1 I really liked the tensions between needing to pop bubbles to stop from overflowing vs take the time to pack and send boxes to actually get score. Neat! Also the art was very cute.
May 4 00:19:39 1h 35m Cloud City Cargo ♥ 1 I adore the look of the city and art style in general, very very well executed there. The truth of the gameplay overall is that I found it frustrating and slow, unfortunately. Don't let that detract from the fact that this city and style is genuinely impressive and a treat to explore for 72 hours, well done!
May 4 00:38:21 18m 42s Rock Paper Scissors Inc. ♥ 1 Well thought out puzzles, good challenge, cute rabbit. Nicely done!
May 4 02:25:48 1h 47m Special Delivery ♥ 1 Wow I love those pixels. Great take on indirect control too! And the 3d box was just perfect too. Far more seamless that jam games, great work!
May 5 16:24:36 37h 58m Fuscus and The Garlic Kin ♥ 1 I love the adorable little oof sound, and the art style was great! Unfortunately, I felt alot of the time I got hit by various threats was because I couldn't see them against the background at speed. Good work overall!
May 5 16:53:03 28m 27s EneRail ♥ 2 Nice concept and very slick graphics, but unfortunately it felt like most of the time I lost a level was because I didn't know which teleporter led where and just had to lose a few times seeing where they all went before giving it an actual try. I really like the mechanics of +/- moves and switching colors though, made you really consider the right path before giving it go.
May 7 01:01:45 32h 08m Newton Logistics ♥ 4 God I love the look of the space station, it feels alive with the trains moving to and fro and the various out-of-reach parts that make it look like this is one thing going on in a much larger something. Great work with the music too!
May 7 01:12:36 10m 51s Valhalla Calling ♥ 2 Nice! I like the methodicalness of it, and I really like that enemies dont die until you find the time to do the spear thing and send them to the great beyond. Well put together and with some clever ideas!
May 9 16:11:44 62h 59m The Pizza Shall Be Delivered ♥ 2 Swing was awesome and felt great but lack of fine air control made it frustrating. Loved the intro cutscene, and the quick turnaround between dying and trying again was well executed. Good job!
May 9 16:36:28 24m 44s Unspecified Postage Service ♥ 1 Fun and silly idea, and I really like the damage accumulating over the entire game. It was pretty unclear for a while that I had to restart to get a higher jump on some of the springs but I figured it out. Well executed on a simple idea, and I don't have any complaints about not knowing what's off screen because of all the big helpful arrows.
May 18 16:22:03 215h 45m Train Sort ♥ 1 It took a while to get hectic but when it got there it really got there! There's just something about all those arms moving and the trains coming and going that gets me. Well done! Of note I did have some problems with trains offscreen, though. Once I got pretty far I started getting trains so long they went off the bottom of my screen and I couldn't get all their boxes.
May 18 16:34:32 12m 29s Perfect Delivery ♥ 1 Nice job! Cute little game solidly put together. You wanted feed back on the graphics, and yes, I would play a game with these graphics. The mostly-two-colors is pulled off very well and the whole thing feels consistent and like a 'silly toy' if that makes any sense? The closest comparison I can give would be Jelly Car, the whole things feels small and charming. It feels most at home on a mobile phone or on a game I would otherwise play a little bit at a time, but maybe thats the Jelly Car still talking.
May 20 19:07:18 50h 32m Did Someone Order Colors ? ♥ 1 It's a damn shame this didnt get enough ratings on time, but my sister and I had a blast playing this! it's fun and fast paced but a couple of honest feedback: I fully, fully understand time constraints and jam whatever, but only one attack felt too simplistic. If the other player had the box and was ahead of my towards the flag, it also felt there wasn't much I could do to catch up. The fact that attacking/rolling also threw the box sortof acted like that, but either way really well done.