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Feedback comments for LD53
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| Timestamp | Since previous | Game | eyedromeda's comment | |
|---|---|---|---|---|
| May 1 21:02:11 | The Silver Fleet | ♥ 1 | A very fun endless runner! I especially liked how the same input was used to do multiple different interactions depending on the situation. The upgrades between levels were really nice, but not quite tangible enough. I would've loved to continuously upgrade my guy to slowly become a pirate of unspeakable power and a machine of destruction. Good work! | |
| May 1 21:10:56 | 8m 45s | Space Soba Delivery | ♥ 2 | Really nicely done atmosphere and great graphics! The control scheme felt a little strange at first, but I got used to it surprisingly quickly, and after that it became very fun to control the character, maneuver in tight spaces, and fly around. Overall, it's a very cool and unique concept executed nicely. Good Work! |
| May 2 20:19:41 | 23h 08m | Bloodrush -DELUXE- | ♥ 1 | Very cool concept, and really nice game feel! The effects, especially throwing the packages, were definitely the highlight of the game. As some of the people have mentioned above, the collisions were the most annoying part, especially in tight corridors. The package throwing could've, in my opinion, been streamlined to just holding the right button to enter bullet time, and releasing to throw, which would immediately bring you back to the normal driving mode. Overall, a very intense, cool, and unique experience. Good work! |
| May 3 21:35:58 | 25h 16m | Ferryman Of The Underworld | ♥ 0 | Great art, great music, great atmosphere! It was a bit difficult to tell where the objects' colliders were, but they did seem to be very lenient, which is good. The volume slider, at least in the web version, didn't seem to function at all. Overall it was the really cool and original concept of setting and a great visual whole that set this game apart for me. Good work! |
| May 3 21:38:52 | 2m 54s | All Odium Needs Is Love! | ♥ 1 | Interesting concept! I liked the backstory, and the level design was very cool. Getting killed from a single hit and having to start from the beginning was a little discouraging, especially with such a long level, but overall it was a very fun experience with a lot of potential to expand. Good work! |
| May 3 21:56:23 | 17m 31s | Meat Sweats | ♥ 2 | Very cool game! The graphics were really nice, although I think the floor had a little too much contrast and made it hard to see. The info dump at the start was a little discouraging, but I totally understand that this concept would be a lot more difficult, and require a lot more work to explain in a more interactive way. It took a little time to understand how I was actually supposed to gather the supplies, but I got it eventually. All in all, it's quite a fun game, good work! |
| May 4 20:26:32 | 22h 30m | The Time I was Reincarnated as a Delivery Driver in a Video Game and had to ... | ♥ 3 | Really cool game! Loved the graphics, the tight streets, the characters, and their responses to the gifts. Having to figure out what package was for whom was also a really cool touch, not very difficult mind you, but it still added another layer to the game. As something of a racing game player, I would've hoped for a bit more top speed, and a handbrake button for those tight corners, but I'm honestly impressed you got the car controls to feel this good in such a short time in the first place, and the reverse 180s were very easy and satisfying to pull at least. I was literally 2 seconds away from getting max hearts on all three, which was quite intense. It was a little too much down to chance whether you'd pick up a package for the right person, so being able to drop a package instead of having to deliver it would've been nice. Overall, it was a really fun experience! Great work, can't wait to see what you'll do next jam! |
| May 5 19:13:46 | 22h 47m | Grav Garb | ♥ 3 | Quite difficult, but an interesting concept nonetheless. An interactive tutorial would've definitely been a nice addition, but I understand that those take a lot of time to develop. I did occasionally feel like there was just a bit too much stuff in the way, which made it almost impossible to push through, so maybe making the trash a little easier to move with just the ship would've helped. Overall it was a very solid, atmospheric and well made entry. Good work! |
| May 9 21:59:17 | 98h 45m | FoodEx | ♥ 2 | Very fun and interesting concept! It was a bit difficult to figure out what I was supposed to do at first, but I managed to get it eventually. Maybe some more clear instructions or a tutorial would've helped, but I also understand that stuff like that takes a lot of time, so it's not always possible. Also, didn't notice this in the jam version of the game, but the post-jam version had an issue where items on the truck bed made the camera collide with them and zoom really far in. Not relevant for my review, as this wasn't the actual jam version, but just wanted to let you know. Overall, it was a very fun experience with a few sharp edges to round out and polish. Good work! |
| May 10 21:15:08 | 23h 15m | Volcaninja | ♥ 1 | What a hidden gem! The movement was super polished and very satisfying, and the grappling hook felt really great to use. The graphics could've used a bit more work to match the impressiveness of the rest of the game, but they at least worked and were perfectly functional. A really fun experience, if a little frustratingly difficult at times, but with the permanent checkpoints and short levels it never felt punishing, as I'm certain is exactly what you were going for. Good work! |
| May 14 18:45:59 | 93h 30m | Cerberus | ♥ 1 | Very interesting concept, and great depth from the risk vs reward mechanic of taking more souls at once. The back and forth between the starting location became a little taxing as I needed to get increasingly further away from it each time, and losing all the current souls from getting hit felt a little too punishing in my opinion, as the hits where sometimes quite difficult to avoid. Besides that, a really interesting and unique take on the theme, and a very enjoyable game in general. Good work! |