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apiffer

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TimestampSince previousGameapiffer's comment
May 12 02:59:52 CropCopter ♥ 1 The idea is really interesting, at first I thought would be just delivering stuff, but I like the layer of bringing stuff around to produce something else. It was fun to control the drone as well. I think is a great achievement for such short time. I also think the drone sound can get annoying after some time and the first few levels could introduce the new mechanics faster as there's not much challenge so get repetitive in the beginning. Cheers!
May 12 03:17:45 17m 53s Pizza Friday ♥ 1 Pretty good idea and execution. It looked way more complex in the beginning with all the rules but after start all made sense. Had some fun! Music and art fits well. Would be nice if pizzas were rolled more often. Also congrats in your first Godot game!
May 12 03:27:00 9m 15s Express Delivery ♥ 1 Really clever to make the collect zone also where you refill the energy. I've enjoyed couple minutes moving around. The sound and art fits well together, good job! One small feedback is that the buildings on the background could be a bit different from the ones that you can collide and the camera could show a bit more so it's easier to spot the birds while you move.
May 12 03:36:42 9m 42s Crazy Ambulance ♥ 1 You made a lot for a compo entry, good job! Controls and camera are a bit jiggling but the animation of picking up people is everything hahaha. Brought me some memories of crazy taxi from Dreamcast era.
May 12 03:45:11 8m 29s Pizzapocalypse ♥ 0 Ohhh such a funny idea! I didn't read much the description and just jump in to play. Such a surprise the meteors falling hahaha. Brought me bomberman 64 feeling when time's out. I really liked the graphics. I wish I didn't have to use the mouse to move the camera though. Overall good job!
May 12 03:58:32 13m 21s Sails ♥ 1 Technically impressive for a jam, I've loved the visuals and having a procedural level - so cool! Would be nice to start with a more friendly balancing like delivering to spots nearby or having less enemies spanwed so I could do the game loop more times before being destroyed by the ships hahaha. Lastly, a few times I could see the enemies spawning on screen so maybe tweak them to spawn always a bit further as well. Good job!
May 12 04:10:51 12m 19s Goods With the Wind ♥ 1 I've found it hard to control and deliver the packages properly, but visuals and sounds are nice. You did a lot for a compo entry, nice job!
May 12 04:20:47 9m 56s Five Nights at Papa's ♥ 1 Idea is cool and it really feels like a retro game. Some feedback: I found it confusing to use the pizza arrow, and I usually stay around the pizza place to refill my ammo instead of running from the zombies hahaha. Maybe they could attack the city instead of you, so you would have to go around to fight them. Had some fun!
May 12 04:27:31 6m 44s Little boat delivery adventures! ♥ 1 The idea is simple but interesting. I got some bugs like trying to buy a thing but something else pop up hahah. Was unsure if drop items are selling them or throwing them away.
May 12 04:41:22 13m 51s Dave's Pizzas ♥ 1 One of the best games I've played from this jam. The context is a bit nuts but the game experience is really fun. Visuals and sounds fit really well together, like the car design, environment and radio station. You also nailed very well the controls/camera + UI/level to have a clear indicator but at the same time still have the challenge to find the path and avoid obstacles in a few seconds time. Lastly the guy asking for a pizza on top of the building was a nice and clever addition. A suggestion for any possible future update would be having zombies walking around that you can drive over them and some kind of gas fuel system. Great work!
May 12 04:51:42 10m 20s And now what ? ♥ 1 Awesome looking entry for the compo! I really like the graphics, how the level design are in areas, and found it clever to use the packages as your health in order to make it more accessible to fail and continue. Short but straight to the point to prove your game concept, excelent job!
May 12 08:34:09 3h 42m Deliver-E ♥ 0 Gameplay is very fun and I felt so satisfied when I sorted out how to beat the first level with the Sensor. It was one of my favorites, great compo game!
May 12 08:38:21 4m 12s Good News ♥ 1 Fun music and art style, simple game yet fun. Would be nice to allow the player hit few times before losing though as it takes a while to build up until gets to a more fun and challenging speed. Good job!
May 12 08:46:26 8m 05s Impatience Coffee Roasters ♥ 1 Interesting take on the theme and the comments from the clients are really funny. Overall, it's a simple yet fun game, good job!
May 12 12:08:33 3h 22m Mission: Intercept ♥ 1 Clever puzzle and great atmosphere, had some fun! Good job!
May 12 12:23:32 14m 59s Witch Night Delivery Service ♥ 1 You did a lot for a compo entry, impressive work! Throwing different items is a clever take on the theme. I've enjoyed a lot! The music gets repetitive fast but that's totally understandable considering the short time you had. Sprites and text animations were also a good surprise. Good job!
May 12 12:55:37 32m 05s The Souls Express ♥ 2 As soon as I've seen the cover I knew I had to play this one. Awesome atmosphere and art direction. The music suits perfectly as well. An improvement would have the dialogue displayed over the characters as a bubble because looking to the bottom to read back and forth few times kinda breaks a bit the immersion of the game. I found myself lost in trying to progress in the game, but still enjoyed the experience.
May 14 13:41:58 48h 46m Early Morning Tofu Delivery ♥ 1 Good job team! The atmosphere, sounds, level design and controls are great. Everything fit well together. It's also really nice how you recorded and made a timelapse of the process.
May 14 13:55:48 13m 50s Mini Industries ♥ 1 It's definitely a impressive work for only 6h of development! There was some issue that made the game use only a small area of the screen but still was able to play until fill up the whole city. :) Would be nice to have a feedback on which unit you have enough money to place and always show your cursor or current tile highlighted. Screenshot 2023-05-14 205446.png
May 14 14:11:24 15m 36s Stork Run ♥ 1 Short but fun game! I've delivered many times in the same house and it felt a bit like cheating the system, not sure if was intended, but had fun thinking about some parents got extra delivery hahah. I also didn't use much the dash. Anyway, good job.
May 14 14:32:44 21m 20s Joy ♥ 1 Wow, totally unexpected! My favorite entry of the whole jam. You manage to give a message through gameplay while innovating in movement controls, that's awesome. The level design was also very good, kept me hooked to the end. The sound and feedback fits really well too. Great job!