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Iak

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TimestampSince previousGameIak's comment
Jan 12 10:29:27 H.A.R.V.E.S.T. Harvest And Recon ♥ 2 Good job finishing something despite being short on time! Nice vibe with all the screaming while we're piloting this alien-looking vehicle to harvest human heads.. I had a dream similar to this game years ago 🤔 but that was less alien and more a halloweeny looking massive combine harvester modified for human harvesting...
Jan 12 11:30:42 1h 01m Garden of Eat'n ♥ 3 took me a minute to really figure it out (it tried to access my controller at first but didn't quite manage all buttons..) but once I got a hang of controls I find there's an impressive amount of stuff here for a jam game! Good job there, reminds me a bit of "overcooked" and works well enough already to give a good feel for where the game could go with more time (actually not sure how you did all this in just 3 days..). For further polish it'd be nice if the interact area actually aligned with where it shows interact buttons. Also it crashed after a while on itch.io, not sure if that's a game issue or an itch compatibility issue.
Jan 15 10:47:02 71h 16m Highway Harvester ♥ 1 Yeah really nice design. sad you didn't have more time to work on fleshing out the gameplay, but that's classic GameJam struggles
Jan 15 11:47:08 1h 00m Void Reader - A desktop multiplayer game. ♥ 1 This is some real impressive work for a 3 day jam o.o not done with it yet, but seems like a nice mix between idle game and exploration game. And who in the world has time to implement multiplayer on a jam game. Ya'll should @ me if u make new versions like you mentioned before, I'm curious where you'll go with this.
Jan 23 12:56:12 193h 09m Spaceman Spam's Delivery Service ♥ 0 Spam's base is eternal now. There is no going home. There is only conquest. Simple concept that works well. A few bugs (GUI behind turrets and negative rocks as others already mentioned), but besides that I embraced the grind and built a base out of turret-walls.
Jan 23 13:19:12 23m 00s Space Harvest ♥ 1 This is a real solid area you designed here! Gameplay is simple and works well enough to be fun. Due to a lack of reading I didn't figure out how to drop items, but once I knew the point values of everything I got a win anyway but just grabbing the correct amounts. Very nice space station anyhow. Great modelling and area design for such a short timeframe
Jan 23 14:36:46 1h 17m Nightmare Containment ♥ 2 That's a really well made map here. The lighting really gives the place that "half broken down" feel and while the simple "find a thing, pick it up, bring it back to start" could probably still be improved (like. once you see where a thing is, it's trivial to pick it up), you've achieved a lot here in the limited time of a jam! I noticed a few areas where map layers were wrong (like you are on top of things you should be behind), but other than that all seems to have worked fine.
Jan 23 14:47:21 10m 35s Essence Regulation ♥ 1 sheesh you implemented a lot of player features. Would've been interesting to see this kinda game made for the "extra" ruleset so you have time to actually work with all the features you have some more.
Jan 23 15:22:44 35m 23s The Onion Quest ♥ 1 nooo it bugged in the bossfight and everything just stopped moving ;_; anyhow this is really neat! nice cute graphics and a pretty solid combat system. Plus, always nice to see more Godot entries.