Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → Iak
Feedback comments for LD48
Iak's games and stats for all events →
| Timestamp | Since previous | Game | Iak's comment | |
|---|---|---|---|---|
| Apr 26 12:18:36 | The deepest heist | ♥ 0 | great prequel. So this is how we became able to steal things shapes... | |
| Apr 27 08:10:31 | 19h 51m | Deeper & Deeper Winery | ♥ 1 | Nice, simple and with pretty good sound. This could be a minigame in an RPG... |
| Apr 27 08:15:39 | 5m 08s | ASTEROID SHOWER | ♥ 1 | I like the retro aesthetic. Simple and easy to understand gameplay, a bit hard to tell your distance from asteroids sometimes perhaps, but that was a common issue with many retro games. |
| Apr 27 09:15:01 | 59m 22s | The Canary | ♥ 1 | Hmm... I like what I see so far, but mining doesn't seem to work for me. It plays an audio cue but nothing else happens? |
| Apr 27 09:22:57 | 7m 56s | Don't Pull It Out | ♥ 1 | Attacking monsters with my blood... yeah that seems safe. No problem at all. Interesting mechanic, I like. |
| Apr 27 09:48:13 | 25m 16s | You Know The Drill | ♥ 4 | An ordinary man would've been content finding the heart of a planet and living a good life... I had the same plans, once. But when I held that heart in my hands, a new vision formed inside my head. A much, much larger vision. I used the funds I got selling the heart to get the best equipment out there. I continued. I gathered dozens of hearts. Quickly gaining in wealth, I used the funds to create a business. First just a few, but soon hundreds of miners at my command, mining the hearts of any planet we came across. These mining operations were illegal, at first. But no more. With a monopoly on planet hearts, and protection money coming in from any inhabited planets wishing to keep their planet intact, there is no one left in this Galaxy who could stand against me. |
| Apr 29 06:46:18 | 44h 58m | Dig Deeper & Digger | ♥ 2 | Solid visuals and solid simple arcade gameplay. With some polish and perhaps separate levels I could see this as a mobile game perhaps? The music didn't loop properly, I may be wrong but it sounded like you used an mp3 file or something (mp3 usually won't loop cleanly, as opposed to wav or ogg). Also it'd be nice to see your current score during gameplay. Doesn't really affect anything, but just feels better imo. |
| May 4 19:35:37 | 132h 49m | Dice Explorer | ♥ 1 | I really like this idea. It does need more reasons to not take the most straight past possible. Maybe collecting treasure, health-potions, and what-not. But the foundations are there and they are really cool. Gives me lots of ideas for how randomization can be combined with player choice... |
| May 4 19:43:13 | 7m 36s | Inks | ♥ 0 | Such pretty o.o I like it. I want more Ink-blob games. |
| May 4 20:19:12 | 35m 59s | Undermined | ♥ 1 | Damn this feels way too solid for a COMPO entry. Sure the core concept is simple enough, but given I never really have a clear idea of where I'm going... making something this 'complete' for a COMPO seems crazy. XD good job, me like. |
| May 7 07:01:07 | 58h 41m | Shooting Digger | ♥ 2 | This is actually pretty fun. I think progression is very slow (it's hard to tell you're making progress at all), making it drag out quite a bit, but it's an easy to understand and effective shooter. Perhaps displaying what is still needed to progress would help focus the player's attention a bit, too. "oh only X more enemies to the next level, alright". |
| May 7 07:21:17 | 20m 10s | Work In Progress | ♥ 0 | that's a lot of levels and they take a while to load, are you generating the levels? Oo simple gameplay, the long-range mining is kinda funny. Invisible lasers coming out of my pickaxe I guess. I like the triangle-dude. |
| May 7 07:31:59 | 10m 42s | David The Diver | ♥ 0 | It looks really cool, but didn't run well for me. Movement was so slow I could barely tell I was moving (even with shift pressed), the web version was very laggy, so played locally instead. Btw, if you're already hosting the web version on itch.io, you don't have to clog up your dropbox, just upload the downloadable version on itch.io, too and it should show up as download link. |
| May 7 07:39:58 | 7m 59s | Now you see me | ♥ 1 | This is pretty impressive for a 5h entry. the art looks nice and creepy, love it. The light effect fits really nicely, too though I feel it's a bit too bright. (I'm not good with high contrast, I easily get headaches when something is too bright compared to its surroundings). Gameplay is simple but works great like this. |