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Feedback comments for LD51
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| Timestamp | Since previous | Game | PatteDeCanaard's comment | |
|---|---|---|---|---|
| Oct 4 19:37:27 | $EasyMoney | ♥ 1 | It's a good idea, i like that each level has his own mechanic but i think that 10s is a too long to wait. The level design is very consistent and it feels pretty good to play. Maybe it could be interesting to have a timer that reset each 10 seconds instead of a global timer. I like the pixel art. Good job ! | |
| Oct 4 20:46:34 | 1h 09m | Goop the Lab! | ♥ 1 | Very good concept of die and retry. I finished it but it was challenging. I like the new features of gameplay that are introduce all along the game. Jumping and taking damage at the same time allow to hight jump, it helps me a lot :) Great job ! |
| Oct 4 21:41:55 | 55m 21s | Long Shot | ♥ 1 | Fun and polish game, I like the art style. It's a bit difficult for me, but it feels very good to play. I think i got my best score by staying at the top right corner :p Well done ! |
| Oct 4 22:24:59 | 43m 04s | Hotel Catastrophe | ♥ 3 | I love the cat tree hotel. The art and the music fit very well and it's very pleasant to play. It like that we have to move in the room to clean it, it's a good way to interact without adding an extra input. As a scoring game, to add a retry button at the end could be interesting. Good job ! |
| Oct 4 22:43:25 | 18m 26s | Trespasser | ♥ 3 | Amazing art and very good mood. The lightning is very well done, it's felt good to avoid it, the main mechanic is very clever. I like a lot this use of the theme. Well done ! |
| Oct 4 23:24:59 | 41m 34s | Desynchronization Escape | ♥ 2 | Very interesting puzzle game, it takes me some time to understand and to solve the game but it was very enjoyable. At first I tried to pay attention to what happened and set the correct delay, but then I just played and ajust all along. I think the loop should restart when pressing "enter" because sometimes I had to wait the first guardian to be synchronised. And maybe an input to go back to the "Télécommande" part. I like your art and the music as usual^^ And also i love the univers you've created, there are many details that make it looks funny (the name starting by G, "thks to save Gontran", etc...). Great job! Bravo ;) |
| Oct 6 22:36:13 | 47h 11m | Singularity Protocol | ♥ 1 | Really nice entry. A bit hard at first, but when you have enough bonus, it become very juicy to play, i love it. I stop to play because i think i got too much upgrade^^. My main strategy was to go up and swip all the enemy. I love the energy chaining, it's very well done. The music and art are very good, particularly the animations. Good job ! |
| Oct 7 22:34:21 | 23h 58m | Count Down Dracula | ♥ 2 | Amazing entry and very well executed. I like that the time is also your life, it's a very good idea. On one of my runs i had a bug where the player went under the ground... it was fun but i lose x) The art and music are very good, i particularly like the design of upgrade UI. You've created a really consistent world. Good job all the team ! |
| Oct 7 23:20:05 | 45m 44s | Televisio-Mania | ♥ 2 | You've created really fun characters, i like them a lot ! I think it's pretty creative to have characters with TV as head, and it's genius that it depends of their ages. As a wario style game, adding a score and an increasing difficulty could be fun. It's impressive that you made the characters, rigs, and animations alone. Good job! |
| Oct 8 15:43:13 | 16h 23m | Line Momentum | ♥ 1 | I love the concept of the game and i think that the idea of the dot visible at first and then invisible is very clever. The game is very polisehd, it felt very good to play, and i sometimes surprised myself closing my eyes. But i think the tolerence threshold should be more friendly because actually it's pretty hard and to succeed 10 times is very challenging. Musics are the main element of you game and i found them absolutly well designed. Also i'm interested in seeing what can be done with sound engine, and your game inspire me a lot! thank you ;). Good job! |
| Oct 8 16:24:43 | 41m 30s | You and Floor | ♥ 1 | I really like the idea of the random changing floor, every run is different and i'm curious to see what it's possible to do with more levels. I saw differents path to complet the level, that's cool ;) It could be interesting to force the ground to be consecutively different. Nice work ! |
| Oct 8 21:17:44 | 4h 53m | Gravity | ♥ 1 | L'atmosphère du jeu est très réussi, ça en fait un jeu de scoring très relaxant. Et malgré les deux bugs facilement corrigeables (texture, niavigation infini), je trouve l'ensemble très agréable et bien soigné. J'ai vu que les planètes apparaissent de manière aléatoire au fur et à mesure autour de nous, cela nous permet de scorer tout en étant dans la même zone en attendant que les planètes respawn. Je me demande s'il n'y aurait pas moyen de ne pas faire apparaître les planètes sous les yeux du joueur tout en ayant toujours une planète à destination sur l'écran. Cela permettrait d'inciter à explorer la galaxie ce qui je pense collerait bien à l'ambiance du jeu. Et après on pourrait imaginer pleins de chose, comme par exemple: plus on s'éloigne de notre point de départ, plus l'environnement change ce qui inciterait à vouloir aller encore plus loin pour découvrir. Gros bravo c'est une superbe réalisation, et ça fait plaisir de revoir un de tes jeux car ça fait un petit moment qu'on s'est pas croisé en jam :) |