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Feedback comments for LD51
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| Timestamp | Since previous | Game | Mackandrius's comment | |
|---|---|---|---|---|
| Oct 4 16:13:26 | Wait 4 upgrade | ♥ 3 | I got 284s! I really liked the way it progressively got harder as time went on, I thought it's quite well balanced. The use of theme was good too, although that's what caused me to die in the end - didn't get heals for quite a long time haha. But that's not really a critique, I thought the chance mechanic was good. Nice work. | |
| Oct 4 16:21:33 | 8m 07s | DecaDare | ♥ 4 | Hah, that was great, loved the use of the theme and overall it was really funny. It was more fun the more I played it as well, although I gotta say I struggled with some of them like the tentacle one, as I wasn't sure what I was doing wrong. But I guess I'd figure it out with more playthroughs. Awesome stuff |
| Oct 5 10:19:14 | 17h 57m | Carton Carrier | ♥ 1 | This was really really good! Probably the most time I spent playing a game in this LDJ. Similarly to what other have said, it was a lot of fun, however even though the 10s timer makes the game more intense (and links it to the theme of course), it feels a little too short. I think seeing the upcoming parts might help with that? Also perhaps the timer for the game is not really necessary as there is already a loosing condition. In my second playthrough, I felt like finally I was gaining on the rats and perhaps might win, but then the timer ran out. :( I feel like this a great idea for a game and you should expand on it, maybe without the 10s timer though haha. Great visuals too! Anyway, this is a really good entry imo, congrats! |
| Oct 5 12:26:21 | 2h 07m | Cryptomon | ♥ 2 | Congrats on your entry, it looks great, the reminds me of my childhood days haha |
| Oct 5 12:40:31 | 14m 10s | Count Down Dracula | ♥ 5 | That was brilliant and so well polished, wowzers! You managed to make a proper tutorial, level progression, balancing and even a well done boss fight, well done, especially for a jam! The game is a lot of fun, looks and feels great. Nice! |
| Oct 6 10:08:45 | 21h 28m | 10 Second Painter | ♥ 1 | hahaha well that was fun. I was trying to go for 'the thinker'thinker.jpg |
| Oct 6 10:26:37 | 17m 52s | Waves | ♥ 4 | Loved the idea, look and feel of this. I particularly like the minimalistic aesthetics. Unfortunately I got a bit too disorientated and could only find one of the batteries in my first playthrough, but I'll give it another go later. This fits the theme really well too, however I think perhaps it'd be cool if there was something more to do after the light go down, because I mostly found myself playing only after the room lights up and waiting when it gets dark. Overall - great work! |
| Oct 11 14:09:01 | 123h 42m | Enrum | ♥ 1 | Looks and feels great, very nice polish. I loved that you managed to include a gradual tutorial, however by level 6 I did get a bit lost and only managed to finish the game after reading the comments. Overall great stuff! |
| Oct 12 13:24:47 | 23h 15m | RUN RUN RUN | ♥ 1 | That was a lot of fun! Quite hard tho! I loved the way the environment changes throughout the game. A couple of times I got hit by the skeletons and ended up outside of the arena with no way back. Also I felt that perhaps it would be nice if the radius of the shop items was a bit larger. A couple of times I jumped towards the shop but had to wait until I land on the circles in order to buy, at late game I felt this made it really hard to buy stuff, as the skeletons would catch up on me before I land. But maybe that's the way you wanted it! Anyway, very well done, congrats! |
| Oct 12 14:17:45 | 52m 58s | Panopticon | ♥ 1 | I loved the sound, visuals and general feel of the game. Nice tutorial intro too. However, as others have mentioned, I agree that perhaps it would be nice to have some sort of indicator how much ammo you have left and a clearer indication when the eye is about to attack. Also, imho, it would be nice to have some more health, so that one hit couldn't kill you instantly. I really think you should expand on this tho! Overall, congrats, very nice entry! |
| Oct 12 14:31:02 | 13m 17s | WindBots | ♥ 1 | Wow! This was really great, I think this is my favourite take on the theme so far. It's really fun, I love how forgiving it is with mistakes, making the flow of the game very pleasant. Obviously it would be great to have more levels, but for a game jam this is expected. I loved the look of the bots as well. Congrats, really well done! 👏 |
| Oct 13 12:25:40 | 21h 54m | lemojid | ♥ 1 | As I see others have as well, I spent quite a while on this one lol. Really clever idea and very addictive gameplay, I think you tapped into some sort of primal instinct, cause I it really got me quite hooked 😆 Amazing work, well done! |