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Feedback comments for LD51
LoHii's games and stats for all events →
| Timestamp | Since previous | Game | LoHii's comment | |
|---|---|---|---|---|
| Oct 4 18:12:30 | Facebot's Long Night | ♥ 1 | Chopping trees and making the zone as big as possible was very fun. Didn't really get much out of the reward the circuits gave, but had fun nonetheless. However, this feels veri tenuously connected to the theme. | |
| Oct 4 18:46:23 | 33m 53s | Super Auto Crusaders | ♥ 3 | Oh wow, this was insanely fun. I'll probably come back to this again, wanna win in 5 rounds. The upgrade screen could've been better, I'd especially liked to see the icons in shop to faster familiarize myself with them. |
| Oct 5 17:58:02 | 23h 11m | Space Frontier | ♥ 2 | I'm impressed by how much stuff there was to manage. The game dragged on a bit, but I enjoyed it still. A little funny that the shooting was basically the only sound, but at least it drew the attention. |
| Oct 5 18:08:42 | 10m 40s | Ten Out | ♥ 1 | I don't know if the settings on your mouses is different, but the controls were real bad. I couldn't get the light reflecting of the third mirror before I got literally nauseous. The idea is cool, but didn't really fit the theme since the candle going out made the experience more tedious than anything. There is something here, but in it's current iteration, it just ain't fun. |
| Oct 12 17:09:45 | 167h 01m | 10 second switch (aka help my pain) | ♥ 1 | The levels are a bit long for the 10 second switching. A lot of the levels feel like mostly waiting. The one with the U shape in the white background is especially bad, since the optimal play is almost just waiting for 20 seconds. Also, because you can't see the next platform, there are sometimes "gotcha" moments where the change kills you because you guessed wrong, which makes you wait for another 10 seconds. I'm not also sure if I beat the game, since at one point there's just a white screen. I really do like the consistency of the graphics though. |
| Oct 12 17:21:51 | 12m 06s | WindBots | ♥ 0 | I echo the sentiment with the controls. They were very confusing to get the hang of. I did beat the game, but I still didn't feel comfortable with the controls, which definitely hampers the fun-factor. Also, I'm not sure how well the gmae fits the theme, since just the 10 second timer, which you can control when you start, isn't really _every_ 10 seconds. The graphics are beautiful however. |
| Oct 12 17:28:01 | 6m 10s | Returnal | ♥ 0 | I'm not sure if this was just on my end, but the music seemed to get quieter whenever another sound played. This made the experience very disorienting. The game also ended up being frustrating, since I'm not sure if the grounded check worked on every landing, since the doublejump worked only every now and then. |
| Oct 12 18:33:30 | 1h 05m | Wait 4 upgrade | ♥ 3 | I really enjoyed the game, the theme fit really well. The graphics are cute and the game stays entertaining for long enough. The jump seemed a bit pointless, in fact it broke the game, since I could use the jump to hug the wall and climb so high that the enemies couldn't attack me. |
| Oct 12 18:39:02 | 5m 32s | The Well | ♥ 0 | The mood is excellent, but as other have said, the transition is a bit logn and almost makes you feel like the game crashed. |
| Oct 12 18:48:00 | 8m 58s | Labyrinthos | ♥ 1 | The graphics are great. I also really like how you fit the theme. The gameplay is the part I have gripes with. The camera wasn't that good and it the jolting while aiming made me a bit nauseous. The bull also sometimes spawned right on top of me when the level started, and I had to quit once I managed to lure the bull outside it's probably intended area and then trap myself there later. |
| Oct 13 17:22:05 | 22h 34m | Drunk Wizard | ♥ 0 | Extra clever way of explaining the in-narrative reason for the switching spells. The graphics are a bit crude but they work with the tone. A surprising amount of variety in the spells. My biggest gripe was that the difficulty didn't escalate fast enough for my taste, meaning the game got a bit boring at times. |