Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → LoHii
Feedback comments for LD50
LoHii's games and stats for all events →
| Timestamp | Since previous | Game | LoHii's comment | |
|---|---|---|---|---|
| Apr 5 13:24:03 | SNIP SNAP BOOM | ♥ 3 | Damn, this was real great. The pace is hectic and there is surprisig amount of strategy, although because you can't see the whole screen, you might get punished by randomness. The leaderboard is a great touch. No real complaints, sometimes near the reiling on the lifted section it was hard to cut through bombs, it felt like I went through them without slicing them. Also, on the web version the screen so small that I couldn't click the Unity webplayer fullscreen button, and it didn't work when I had already clicked itchio's. | |
| Apr 5 13:40:04 | 16m 01s | Why Am I Here | ♥ 1 | There's something here, but lots of small things get in the way. The rate of fire is fast enough I wish I could just hold down the mousebutton, especially since there doesn't seem to be a downside for shooting. Also, I wish the screen would focus on somewhere between the mouse and the player, so you could see further in the direction you were going, the little men came at me so fast I rarely could relate. Fullscreen on itchio would also be nice, since my movement stops if I accidentally click outside the screen. I enjoyed the look of the game! |
| Apr 5 20:23:19 | 6h 43m | RESET | ♥ 2 | The story is interesting, but the dialogue is slightly meandering. The controls are a bit clunky. However, I really like how you committed to the theme, and the artstyle is nice and pretty unique. |
| Apr 5 20:24:56 | 1m 37s | DEATH AND TAXES | ♥ 1 | Man, the look and sound of the game is amazing. Incredible stuff. The gameplay itself is pretty fun too, but it got a bit samey after a while. Taxes as something inevitable is a good idea, but the mechanics itself didn't really reinforce that, since you could just win the game. |
| Apr 5 20:25:58 | 1m 02s | Recycle This! | ♥ 3 | I really liked this. I haven't played a conveyor belt game like this before, and it fit the theme nicely. I'm not sure if the mechanic had enough meat to carry it for that many levels, but it was still enjoyable. However, I couldn't use stopping power, since space just scrolled down. |
| Apr 5 20:26:47 | 49s | Simple Harmonic Motion Game | ♥ 1 | The movement idea is good, but I don't think this was the type of the game to use it. The optimal strategy seems to be to avoid the mechanic, which is a bit of a pity, since there definetly are rules where the player wants varying degree of oscilating. |
| Apr 6 06:08:00 | 9h 41m | Stir Cry | ♥ 3 | The game looks great, and the progression between the challenge is nice. I personally didn't enjoy how the perspective affected aiming. |
| Apr 8 10:59:07 | 52h 51m | CliffCart | ♥ 1 | It's very simple, but getting stuff complete is way more important than anything else. The game itself is fun too, and a real good fit for the theme. Nicely done. |
| Apr 12 07:09:39 | 92h 10m | Delay The Inevitable | ♥ 0 | The feel was nailed and the game looked and sounded nice. My biggest issue was with the faster star background. They moved at a similar pace to the enemy bullets, so they became much harder to see. On top of that the patterns weren't that varied. For the time it was made though, good job. |