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Feedback comments for LD51
Firebelley's games and stats for all events →
| Timestamp | Since previous | Game | Firebelley's comment | |
|---|---|---|---|---|
| Oct 3 17:51:42 | DodgeBall DeathJam | ♥ 2 | Very nice for a first time entry! I would say you could have ramped up the difficulty a bit faster, dodging the balls for the first few minutes was relatively trivial. Better to err on the side of too easy rather than too hard though, so it's not a big deal. Nice work! | |
| Oct 3 17:57:12 | 5m 30s | Sheeple | ♥ 2 | Beautiful game and nice crunchy effects! Was very entertaining to experience the first two loops. However, I'm not certain if I am missing something or if it just keeps looping. Nonetheless it was a fun experience. Nice work! |
| Oct 3 18:15:19 | 18m 07s | Gigabite | ♥ 3 | Really nice game! Art and sounds were great. Gameplay felt perfect too. It scaled up in difficulty at just the right way. One thing was that sometimes it felt a bit hard to click the food items, perhaps making the items bigger or making the clickable area bigger would have made it feel just a bit better. Great overall! |
| Oct 3 23:13:46 | 4h 58m | Time Isn't Real | ♥ 1 | Very cool! I liked your take on the theme. I think you could have made the player movement much faster, as a player it was kind of tedious to move around. |
| Oct 3 23:19:33 | 5m 47s | Careful Caverns | ♥ 1 | Really cool interpretation of the theme and great atmosphere! However, the lack of checkpoints was really morale crushing. More forgiving checkpoints would be great. But I enjoyed it overall! |
| Oct 3 23:22:08 | 2m 35s | SplatterCars | ♥ 3 | Awesome idea! Love the take on the theme and feels like a nice innovation on the classic Tron game. Nice work! |
| Oct 3 23:27:23 | 5m 15s | Critt-ical Paths | ♥ 1 | This game was awesome! One of my favorites this jam. Beautiful art, good execution, and a nice take on the theme. Also cool to see someone using Typescript and Parcel in a jam! My only very minor critique is that failure conditions perhaps should have been more forgiving. Needing to restart after making only one mistake was a bit disappointing. Loved the game overall though, really nice work! |
| Oct 3 23:31:33 | 4m 10s | Chicken Golem! | ♥ 3 | Neat game! I liked the interpretation of the theme. Player controls felt great too. Nice work! |
| Oct 3 23:37:11 | 5m 38s | Decrypt | ♥ 3 | Very fun word puzzle game! Awesome job! |
| Oct 4 18:17:56 | 18h 40m | Area 51: Bunny Sanctuary | ♥ 1 | Very enjoyable game! |
| Oct 4 22:47:17 | 4h 29m | Exp10sion | ♥ 4 | Really nice puzzle game! Felt pretty good generally, but there are a couple of things I think you could do to make it really shine: 1. Don't start the timer until I start moving, so I have some time to figure out what I need to do 2. Add a restart button so I don't have to wait for the timer if I need to redo my solution Those are very minor things, overall the game was great! |
| Oct 4 22:51:51 | 4m 34s | Junkyard Space Race | ♥ 1 | Artwork is fantastic! Gameplay is also very interesting. Sold all around! |
| Oct 4 22:57:30 | 5m 39s | Helloween Survivors | ♥ 1 | Nicely executed survivors-style game! I think the game probably should have been paused when the upgrades appeared so I had some time to make a decision, but otherwise I had fun with this one. |
| Oct 4 23:05:08 | 7m 38s | Zombie Rush 3: Escalation | ♥ 3 | Awesome game! Felt amazing to play. Nice work! |
| Oct 4 23:08:51 | 3m 43s | Empty Hands | ♥ 1 | Nice art and entertaining gameplay. I could not for the life of me beat the "dig" mini game though, because it seemed like I was unable to dig the patch on the right. Neat game overall! |
| Oct 4 23:13:46 | 4m 55s | Gagaku | ♥ 2 | Wow! This is a very intriguing game. I absolutely love the idea of placing "towers" that are designed to empower your only shot. You could build a lot of interesting chains. I think the theme was a bit shoe-horned into this idea, but it works. I definitely think the shooting could have more "oomph" to it as well. I would highly encourage you to keep iterating on this idea, I think you have something special! |
| Oct 4 23:33:30 | 19m 44s | Hocus Poquest | ♥ 4 | This was a fantastic game! Super fun, loved the in-game quests that rotated in and out. Weapon upgrades were interesting and fun to see. Very nice job overall! My only minor complaint is that I wish I could have minimized the quest display since sometimes it obscured enemies. But, that's minor. The game is wonderful! |
| Oct 5 02:06:16 | 2h 32m | Graveyard Scramble | ♥ 1 | I really liked the aesthetic and sounds in this one. It took me a while to figure out how to shoot, and I think needing to survive 10 minutes is a bit too long - especially with the relatively unforgiving failure condition. But overall, was an enjoyable game. Nice work! |
| Oct 5 02:20:05 | 13m 49s | Kangaroo Court | ♥ 2 | What an amazing game! Kept me completely entertained all the way to the end. Great art, great writing, and the mechanic was super stressful in a good way. Amazing job, you all should be proud of what you created! |
| Oct 5 02:31:03 | 10m 58s | Elementary Defence! | ♥ 3 | Beautiful art and a really original tower defense concept. I really enjoyed it, nice work! |
| Oct 5 02:40:07 | 9m 04s | Opening Knight | ♥ 4 | Really nice game, I enjoyed it quite a lot. Good work! |
| Oct 5 20:27:02 | 17h 46m | Reload | ♥ 4 | Very fun! Made it to 300m. Nice job! |
| Oct 5 20:31:17 | 4m 15s | Harvest Golem | ♥ 1 | Awesome game, liked it a lot! The fusion of farming and collectible card game was pretty compelling. Definitely consider continuing work on this one! |
| Oct 5 21:57:09 | 1h 25m | Clocksmith Exorcist | ♥ 1 | Very cool concept! Art was beautiful as well. I think if you continue work on this, the biggest things you could add are SFX and screen shake. That would add a lot to the feel of the combat. Enjoyable game overall! |
| Oct 6 00:52:29 | 2h 55m | Sokobyo | ♥ 1 | Art was great, gameplay was nice as well. Solid all around. BTW I had the same error with embedding my Godot game onto this site, so don't worry about the error! |
| Oct 7 12:53:00 | 36h 00m | Dodge48 | ♥ 1 | The decision to make the player with the least number of balls get the points is brilliant! It incentivizes absolute chaos, which is exactly what you want in this kind of local multiplayer game. Unfortunately I had no one to play with but I can definitely see how this would be a ton of fun with a friend. Nice work! |