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Elmos Minion

Feedback comments for LD51

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TimestampSince previousGameElmos Minion's comment
Oct 4 16:29:35 Find the Rocket ♥ 0 Fun casual game! The gameplay loop was a bit simple after a while though, and I eventually upgraded the building tool so much that I could instantly place hundreds of them and rocket around the map 😆. Would have been nice if there was a bit more direction, finding the rocket just took a lot of wandering around.
Oct 4 21:21:24 4h 51m 10 Snekonds ♥ 2 Very fun and polished game! The core game loop is simple but very effective, I did experience some bugs with turning around and dashing real quickly but it wasn't a big deal. The art is fabulous and really consistent, and works well with the gameplay.
Oct 6 14:54:40 41h 33m Watch Out ♥ 2 The voice acting is the best part about this game, it makes everything really engaging. Gameplay is simple and easy to understand, and the bit with the radio and batteries is great. All things that other commenters have mentioned before, but it's worth another mention. Nice work! :D
Oct 6 14:59:19 4m 39s Supply & Command ♥ 3 Very all-around solid game. The voice acting and animations were high quality, and gameplay is quick and fun. I do think the UI could use a touch-up, but apart from that great work! 😁
Oct 7 00:57:38 9h 58m Getting Farted On ♥ 1 This is the most addicting game I have played so far this LD! You have captured my interest with nothing but circular dudes and many farts 😂
Oct 7 01:29:23 31m 45s Oasis Escape ♥ 0 Nice work for your first LD game! Like the other commenters, I had issues with the mouse-look script but apart from that, it's a nice and simple game. It would have been nice to maybe have more levels, and make the first one easier. Also, the enemies sometimes spawn in an impossible-to-dodge location. Good luck to you in the future!
Oct 8 11:08:37 33h 39m Silvi ♥ 2 I really enjoy the procedurally generated tree segments. It has such a great relaxing mood and the story keeps you invested in growing each tree. Great work! It might be good to add some tool tips to each garden tool in case the player forgets what each one does.
Oct 8 12:21:02 1h 12m Neural Dodge ♥ 1 I made it to 113 seconds! I love the gameplay and rythm Screenshot 2022-10-08 082022.png
Oct 8 15:43:33 3h 22m OH! STUPID ENGINEER ♥ 2 Great submission! I love the art and the gameplay is engaging. It's almost addictive after a certain point. The difficulty is quite high sometimes though, and one improvement I can think of is to change the enemy colors a bit. Although the colors are very consistent, this also makes it hard to differentiate the player, the turrets, and the enemies sometimes. Apart from that, awesome job!
Oct 12 13:30:12 93h 46m Pizza Boy ♥ 2 As other commenters have said, this is a very interesting concept! I didn't really feel the "ten seconds" aspect of the theme in-game though. The models and soundtrack are great & consistent, but I think the gameplay needs a lot more testing. Most of the game is a point A -> point B fetch quest, and the moped's physics usually feel sluggish. I think it could be a lot more fun if the physics were more dynamic, so you could go very fast and drift around to get the pizzas faster. Overall, nice job, but could be a lot more fun with some polish and testing.
Oct 12 13:58:55 28m 43s Illuminati Intern Simulator ♥ 1 Fun game! I enjoyed the concept and the 10 seconds to respond was a great take on the theme! It was also quite funny at times. Some improvements I would suggest include making the art cleaner, especially for the UI - the suspicion meter was difficult to read at times. Additionally, maybe add a timer in one of the corners so you know how much time you have left for each decision. Looking forward to more games like this 😁
Oct 13 03:04:55 13h 06m 360° MICROSCOPE ♥ 3 Awesome soundtrack and great gameplay! Very nice use of the theme. One improvement might be to add more visual cues and also to address how long it takes to destroy the last few enemies in each stage.
Oct 13 03:14:59 10m 04s Secret Sorter ♥ 1 Great game! It feels very polished, from the art to the animations and colors. I really liked the little visual cues and the player movement. Felt a bit like agar.io but instead of eating things you sort them 😄 One improvement might be to add a bit more challenge in the form of a puzzle or something, currently the gameplay is very simple (but satisfying)
Oct 14 00:46:48 21h 31m The Ariadaeus Run ♥ 1 Fun gameplay, the art and soundtrack feel really polished although simple. Like other people mentioned, the difficulty curve is pretty high. Maybe increasing the field of view and making the rock placement less random could help. Nice work!
Oct 14 03:40:35 2h 53m You have 10 Seconds ♥ 0 Great game! The style was nice, and the movement felt great. Some things that might improve it a lot: - Controls: there weren't any in-game controls info so I didn't figure out you could dash till I checked back here...mostly my fault though :P - Lives system: Instead of 3 lives, I think it would be much better if you had infinite tries on each level, would make it feel more relaxing (and probably addictive lol) - Maybe add more visual feedback effects, so it feels even nicer. Overall great entry, just needs a bit of polish. Looking forward to more like this in the future :)
Oct 14 03:47:56 7m 21s Just fly around shoot rocket i guess ♥ 2 Quite a fun game! I enjoyed the simple yet fast gameplay. I did find that the rockets were just overpowered compared to all the other weapons, so you could just use them alone and avoid incoming shots. Also, one improvement I would suggest is to change the explosion sound effect. The other sounds were fine, but the explosion sounded very bitcrushed and I had to turn the volume down. Overall, awesome job! Very solid LD entry.