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Feedback comments for LD51
deepnight's games and stats for all events →
| Timestamp | Since previous | Game | deepnight's comment | |
|---|---|---|---|---|
| Oct 20 19:31:34 | An Average Day At The Cat Cafe | ♥ 1 | An incredible entry that feels like a complete game, and in just 72h! Everything is very clean and has lots of content, be it recipes or clients. The theme connection felt a bit stretched out, but I had a really good time playing it <3 Good job! | |
| Oct 20 19:41:19 | 9m 45s | Swapwood Quest R | ♥ 0 | At first glance, I thought the horizontal swap would be a quite basic gameplay mechanic and didn't expect anything crazy from it. But gosh I was wrong! The gameplay is actually much deeper than I expected, and was really solid in the end! Loved the game so far, good job! |
| Oct 20 19:52:39 | 11m 20s | Blink | ♥ 1 | A very clever and unique mechanic, with lots of "AH AAAAH" moments. Which is rare enough to mention! Also nice to note that you used the 10sec theme in a way which isn't actually too frustrating for the player, as you will be able to come back to any place whenever you want. Nice entry! |
| Oct 20 20:01:44 | 9m 05s | Poda Wants a Statue | ♥ 3 | A very nice game with some interesting ways to "optimize" the production flow. It could probably be shorter, with a smaller objective, as this tends to become repetitive at some point. Nonetheless, I had a really had a great time playing the game :) I beat it in 265 days, which is probably one of the worst score ever 😆 |
| Oct 20 20:06:04 | 4m 20s | Pancake Simulator | ♥ 1 | It was fun and simple, and above all, really original! Somehow, you *actually* nailed the cooking of pancakes in this game :P |
| Oct 20 20:23:47 | 17m 43s | Carton Carrier | ♥ 1 | I couldn't beat the game but I really had lots of fun trying to build some crazy cardboard tank to blast these damn mice. Like many other games, the 10 sec theme is making the game more frustrating than it adds to the actual gameplay: I would love to see a version of the game *without* the 10s constraint :) |
| Oct 20 20:31:35 | 7m 48s | Ten-Second Murder | ♥ 1 | That's a tricky type of game to create in just 48h! You did an amazing job to build an actual gameplay for a detective in such a small format. Well done! |
| Oct 20 20:45:15 | 13m 40s | Renew my Subscription | ♥ 1 | My brain probably melt in the process of playing the game and understanding it, but as soon as it clicks in your head, it's one of these AAAH AHH moment! Crazy concept, good implementation, and the fact you managed to make so many levels is a feat in itself. Good job! |
| Oct 20 20:57:58 | 12m 43s | Dragon Slayer Ultra | ♥ 0 | I'm not sure why, but the game kept crashing on my computer. I have a Win98SE running on a Pentium 120 with 16mb and never had any issue with any other games so far. I tried blowing into the floppy disk without much success, so I guess I'm gonna request ask for a refund or something. Too bad, because the game really felt amazing and I'm pretty sure I was very close to the ending, but it crashed right before getting to the save checkpoint and I basically table flipped at that point. Should I install the Service pack 1? |
| Oct 20 21:16:00 | 18m 02s | Scratching By | ♥ 0 | It took me some time to figure how the UI actually worked, but as soon as I got it right, it felt really great! The game is smooth, and allows the player to organize by himself freely, which is good! However, I ran into some weird issue. On my first playthrough, I totally screwed up, but for some reason, never got the "Too slow" game over screen. But as soon as I started to play better, I got this game over super often. To the point I couldn't play for more than about ~1-2 minutes. I probably messed up somewhere, but to me, it feels like the game over condition is inconsistent in some weird way. Is it adapting to the player skills or something? |
| Oct 21 20:49:50 | 23h 33m | LocoMoon | ♥ 1 | I'm not sure about the theme connection, but the game was quite fun to play! The way you swap directions was often a bit frustrating and led to lots of misclicks on my side. |