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Feedback comments for LD51
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| Timestamp | Since previous | Game | cremmy's comment | |
|---|---|---|---|---|
| Oct 4 10:42:53 | MAZE 51 | ♥ 2 | Clean graphics, nice mazes, good for waking your brain cells in the morning. | |
| Oct 4 10:51:44 | 8m 51s | Slayer Beats | ♥ 1 | As mentioned above, using symbols available on currently used controller (be it keyboard or gamepad) would be easier. Also, if you're making rhytm based game, I'd expect smooth movement of icons. |
| Oct 4 11:09:42 | 17m 58s | Ticktock Tactics | ♥ 2 | I'm not a big fan of turn-based games. Graphics look nice, sound is OK. I couldn't finish second stage, because I've left one of the units under the clock - all clicks were going to it, and not to the buttons. You might want to look into it. |
| Oct 4 12:10:01 | 1h 00m | SecOnDay | ♥ 2 | I fell out of the world - remember to always add some boundaries so that the player can't go too far. Graphically it'd look better if everything was voxelized/pixellated. I guess after some time you'll have to change the puzzle, people playing later won't know what's going on d; |
| Oct 4 12:18:59 | 8m 58s | Temporal Escape | ♥ 3 | Nice music, but is there an end at some point? I took all the shiny orbs and kept slashing through the hordes of enemies, but nothing changed for long time. Well, it does give the impression of being stuck in a loop. |
| Oct 4 12:19:50 | 51s | 10 Seconds Till Death | ♥ 2 | I don't see any links. Did you forget about them? |
| Oct 4 12:23:40 | 3m 50s | What's Under The Teapot? | ♥ 2 | It'd be better if you reset the timer after every 10 seconds so that we can't see how much time we spent playing. It's nice to have good-looking game, but in this case it seems like an overkill. |
| Oct 4 12:28:59 | 5m 19s | Satellite commander | ♥ 1 | Man, inhabitants of that planet suck at orbital mechanics. Stable orbit? Who needs that~ As others said - add zoom. It'd also be cool to make it about Kessler Syndrome, where sattelites leave debris that destroys other satellites, increasing a death-zone for your satellite. |
| Oct 4 12:33:17 | 4m 18s | 10 Second Testing | ♥ 1 | The fact that I can jump while on the roof a feature or a bug? =D Some kind of slower transition between levels would be nice, especially given that we have only 10s to find out what's going on. |
| Oct 4 12:39:15 | 5m 58s | No Time To Dark | ♥ 2 | At first I was wondering why my character was not moving and started screaming, despite standing on a perfectly fine platform. It turns out that - even thought he moved - he can't jump between platforms. As others already mentioned, it might be good to improve the timing of death animation. Given more time and polish, this might become a really interesting game. |
| Oct 4 12:45:01 | 5m 46s | Baltic | ♥ 2 | Yup, that's exactly what Baltic sea feels, and it's not an exaggeration. I had some troubles playing, game was not retrieving all keyboard presses and pressing spacebar kept scrolling the page down. It might be goo to give the player more hints when he's freezing, and where it's safe (warmer colors around fire?). |
| Oct 4 12:50:46 | 5m 45s | Signal | ♥ 2 | Unless you're targeting morse code proffesionals, it'd be better if the code was slower ;_; |
| Oct 4 12:58:20 | 7m 34s | Lights Out | ♥ 1 | We can't change character's speed when he's in air (understandable), but we can change his direction (wat.). I agree with others - margins are too small. How about changing how light works? Make longer distances between checkpoints, and you have 10 seconds of the "dark side vision"? |
| Oct 4 13:24:14 | 25m 54s | MMO Minesweeper | ♥ 1 | A multiplayer minesweeper, now that's not something you see every day. Shame that if there's nobody else, you're stuck on the same level. When that happens, it's no different from normal minesweeper >: |
| Oct 4 13:35:56 | 11m 42s | Homunculus Heist | ♥ 1 | Now how should I rate it in "fun" section? Running for your life from a monster, while holding another one in a jar is hardly "fun". It turns out that running past the enemy and falling out of the level - despite looking like a greatest idea - does not count, and after some time you still get caught >: |
| Oct 4 13:39:23 | 3m 27s | Life Passes You By | ♥ 3 | I came here to play, not to feel ;-; |
| Oct 4 13:48:20 | 8m 57s | Shipanic! | ♥ 2 | Reminds me of a mobile game with airports, however was it called. Looks nice, sounds and music are ok. Is leaderboard working? Clicking "submit" doesn't seem to work. |
| Oct 5 08:27:33 | 18h 39m | Spaceship Parking Simulator | ♥ 1 | Headbutting a planet right after launching is not a good idea, yeah. |