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Chaseplays

Feedback comments for LD51

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TimestampSince previousGameChaseplays's comment
Oct 3 05:00:10 Ten To Zero ♥ 0 Nice game, the puzzles were fun and I got to the end, but I don't see a way to rate it. Is it fully published yet?
Oct 3 05:09:56 9m 46s That Time My Dog Got Space Hiccups ♥ 1 Awesome game, it reminded me a lot of Minit too. Very charming and quick to pick up and understand, great job!
Oct 3 05:39:20 29m 24s The Landfill ♥ 1 2435 on my second try! Genuinely very fun. At first I thought the lack of risk/reward in the game design would be a problem but for a game as short as this it's just really fun to blow the stuff up. Risk/reward still might improve the game but still very fun regardless, great job!
Oct 3 05:54:24 15m 04s FocuSlash ♥ 5 Really fun and satisfying to play! I do think it could really really benefit from checkpoints. I played quite a few times and eventually gave up when I died right after picking a direction. Especially for a game that's mostly based around the same mechanics and enemies with the additional 10 second delay, it gets pretty tiring replaying through the early levels over and over. If you can add that, I'd definitely replay to the end since, again, the core controls and mechanics feel very very smooth and satisfying and I'd love to play the whole game. I'll make sure to check back just in case you make any changes but awesome job either way!
Oct 3 06:02:18 7m 54s It's a Sliding Puzzle ♥ 2 Really cool that you made a GB game but it seems a little glitchy. Pieces kept moving from place to place on their own and then snapping back, it seemed like they were rotating on their own too. Is this the 10 second mechanic or just a bug? I'll hold off on rating until I actually finish the puzzle, just wanted to check to make sure I understand the game.
Oct 3 06:10:19 8m 01s Tempo Timer! ♥ 0 10seconds.png I'll take it Fun little game :)
Oct 3 06:45:51 35m 32s Symphony of Legend ♥ 1 Really polished and fun! As a rhythm game it was definitely confusing having enemies with different delays but I do want to revisit this to see if I can get that down. Either way awesome job!
Oct 3 09:53:46 3h 07m Ev'ry's 10 Second Adventure! ♥ 1 Awesome game! I loved the way you used the 10 second mechanic and the variety was just the right amount for a compo game. Some more consistency with cannonballs/doors would have been nice to keep it the same each run, and I sometimes got frustrated when finishing the level cleared my code, but those are just nitpicks. Great job overall!
Oct 3 18:59:05 9h 05m Sprawl: A cyberpunk interactive graphic novel ♥ 1 Really fascinating experiment. I was really surprised by how consistent and polished it all felt for being AI generated. Great execution all around!
Oct 3 19:07:05 8m 00s Legend of the Broken Wand ♥ 2 Nice job, the spell switching was well implemented and I liked how different the 3 spells felt. I do think the quality of life improvements @somnium mentioned would be good, but even without those I still had a lot of fun!
Oct 3 19:34:18 27m 13s Clocks & Cards ♥ 0 I agree with the other comments, it's fun and a cool concept and I like what you did with it, the only major problem I had is that (especially in the earlier rounds) there's a lot of dead time. Being able to skip to the next interval probably would have made the game feel a lot faster, but other than that great job!
Oct 3 21:45:05 2h 10m Jump in the line ♥ 1 I really liked the feel of the game and it controlled really well. I wasn't really sure what I was supposed to do other than keep moving forward, and I wasn't super clear on how it fit the theme, but jumping and rolling fast was very very fun. Awesome job!
Oct 4 08:53:08 11h 08m 10s To Decide ♥ 1 For a first jam this is awesome, I love how you used the 10 second theme with the tower defense genre. You added a lot of mechanics and it was a lot of fun, great job!
Oct 4 09:19:52 26m 44s untitledLDJAM51 ♥ 2 Easily the best jam game I've played, amazing you were able to make it in just 3 days
Oct 20 07:56:24 382h 36m Particle Clash ♥ 1 Played it with a friend for a bit and we had fun! I do think a definitive ending earlier on would have been good though to actually decide a winner. Pretty interesting puzzle game though, great job!