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Ategon

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TimestampSince previousGameAtegon's comment
Oct 4 02:53:35 Tile To Tile ♥ 1 Pretty nice game! The concept of tiles disappearing is a cool concept and leads to some nice risk reward for risking going ahead or waiting for them to show again.
Oct 4 03:22:30 28m 55s Land of 10,000 Corns ♥ 2 Really fun game! The risk reward of using matches for light vs combat worked really well and the visuals definitely set the mood. The lightning was also a great addition to give an alternative to matches. If you continue this post jam one thing you could add is a visual on the player to show they're being hurt (such as a hurt animation) to add some more impact to the zombie attacks
Oct 4 03:37:24 14m 54s Intomb ♥ 4 This game is phenomenal! Everything works together to bring a great experience. Both music & visuals compliment the gameplay nicely especially with the smooth fading between the two states. The switching between mortality and not also leads to some nice gameplay and puzzles especially with the things like enemies only being active in one state.
Oct 4 03:56:11 18m 47s Seasonaut ♥ 1 Pretty nice game! The season swaps is a good take on the theme especially the way you utilized it with the mechanics
Oct 4 04:03:39 7m 28s Paddle Swap Arcanoid ♥ 1 Pretty nice take on a brick breaker! Controlling two paddles is a nice challenge and leads to some fun gameplay. One thing if you continue this concept post jam is changing a bit how the player controlling no paddles works to give the player a bit more control as it feels a bit off to not be able to do anything for 10 seconds. Overall great work for a first LD!
Oct 4 04:17:08 13m 29s Watch Out ♥ 3 This game is great. The visuals are really nice especially with the character flipping and the awesome sprite work. The music compliments the game nicely and the acapella track was a great switch up on it
Oct 4 04:28:21 11m 13s 10 Seconds To Recycle ♥ 1 The game is great! The concept is really simple but it works really well. Its pretty fun to keep trying to get higher and higher scores especially with the global leaderboard you implemented. The keybind switching is also a nice touch. As a counter to the other comments I feel like the length of the game is fine. If you continue it a bit more post jam though something to add could be adding more weight to the end of the timer instead of it being a sudden cut off (ex. the bars on the side could flash a color while nearing time up as one part of that)
Oct 4 04:45:01 16m 40s Le Petit Jardin ♥ 3 This game is really nice. The atmosphere is extremely calming and taking care of the garden was really enjoyable. The visuals are great and the humming was a nice touch
Oct 4 05:02:07 17m 06s Reboot ♥ 1 This game concept is great. This is a really nice take on the theme and is a unique type of puzzle that works well. Was fun to see all the cursors moving around from past me
Oct 4 05:29:36 27m 29s Game Name ♥ 3 This is a great take on the theme. I love microgame based games and this merged all the different games together with game jamception which is really fun. One critique is days lasted a bit too long but otherwise extremely solid. Got called out on the forgot to eat earlier on day 3 lol
Oct 4 13:54:14 8h 24m The book of time magic ♥ 2 Pretty nice merging game! The gameplay loop was fun with the option to do things like save up a lot of medium size tiles or merge them all to have a lot of short term power. One thing to add in if you continue post jam is increasing the numbers of everything on the board when there's the level ups instead of only new spawns as there's a period where the player can't merge much (and then lingering tiles)
Oct 6 02:10:43 36h 16m Swapwood Quest R ♥ 0 Definitely one of my favorites in the jam. Everything is pretty well balanced and all the bosses having different attack patterns is great. Music and art were both phenomenal. Near the start of my playthrough there was a bit too much going on at once so I tended to focus solely on matching things and hoping it worked but as I went though and that didn't work anymore I definitely paid more and more attention to the enemies attacks and it was pretty manageable to swap between what to look at. The swapping blocks mechanic seemed extremely simple at the start but ended up created a ton of depth which was really nice. Since it only worked to switch side to side it forces you to think more about your moves to get some big lines built up vertically (as opposed to random spam) which ended up being fun to plan out Managed to defeat the final boss after somewhere around 10 tries. Congrats on making the game and hope it does well! swapwood.png
Oct 6 07:06:05 4h 55m It Comes At Midnight ♥ 3 Pretty fun game! The time loop with knowledge progress was a nice idea and is a good way to fit within the theme. There was a couple visual bugs (ex. player shaking) that I noticed throughout the run but that's to be expected from the short amount of time. It's unfortunately very easy to bypass a part of the game which I ended up doing accidentally when playing. !> I entered the kitchen immediately after getting into the hallway section since I was doing left doors first then right and that was the first working left door. Sounds work well with the game though and the visuals are great