Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → Trashbag
Feedback comments for LD50
Trashbag's games and stats for all events →
| Timestamp | Since previous | Game | Trashbag's comment | |
|---|---|---|---|---|
| Apr 5 14:31:33 | Bob must die | ♥ 2 | Pretty spot on with the theme, good art, was funny, did laugh. | |
| Apr 5 14:40:40 | 9m 07s | Crisis Chef: 28 Plates Later | ♥ 2 | Very polished, interesting balance between tower defence and farming cash |
| Apr 5 14:49:45 | 9m 05s | Torchero | ♥ 2 | I like how swift the animations and hitboxes feel, really good. As cool as the lighting is, torches don't feel worth the effort to gather, and if you play the game for a minute or two it starts to lag as increasingly more enemies spawn. |
| Apr 5 14:54:55 | 5m 10s | Comet | ♥ 1 | Lots of detail in the audio and visuals alike make this game feel really highly stylized and polished! |
| Apr 5 14:59:20 | 4m 25s | Panic at the Museum | ♥ 2 | Love the skill based challenge and the speed the player controls at - makes for good replay value with how much level there is to explore. The audio for the fire is a bit ear piercing though. |
| Apr 5 15:14:56 | 15m 36s | Omni Empire | ♥ 1 | I really appreciate the tutorial, the game made sense afterwards and the management o a solar system for an RTS is a cool concept! Only big downside is that for a slower paced game like this, the music gets loops really quickly. And the music isn't too good, which normally wouldn't be a critical point for me but it's really loud and there's no balance audio adjustment or muting between SFX and Music. |
| Apr 5 15:17:57 | 3m 01s | XORN | ♥ 1 | I'll be happy to check this out again when there's a solid objective to this game, but for now I can't see how it matches the theme or provides any challenges. I'll be checking this out after the prototype though, if that gets fleshed out. |
| Apr 5 15:26:07 | 8m 10s | DEATH AND TAXES | ♥ 1 | Only game I'm rating as a 5/5 in all categories, The amount of polish made it a joy to play. This doesn't mean it's without critique, I think that there should be more punishment for simply waiting for documents to fall before leafblowing them off at the very end as the enemies that pick up those documents can be dealt with really easily. But really, that's about it. Good job everyone! |
| Apr 5 21:46:29 | 6h 20m | You Will Fall | ♥ 3 | Good show, only got 7 meters. I think it's kinda funny you can listen to the whole audio after dying, though. Crisp gameplay idea, works well, fun challenge. |
| Apr 5 21:49:43 | 3m 14s | Space Ninja | ♥ 1 | This looks like a really cool game but it runs at about 5 fps on my computer, a bit hard to play. |
| Apr 7 10:44:54 | 36h 55m | The Longest Commute | ♥ 3 | The controls were a bit confusing. The concept was good! Even if it's short lived, really intuitive code. The tire tracks were a nice detail, and the music never felt repetitive. Good work you guys! |
| Apr 7 11:07:59 | 23m 05s | Nightwaker | ♥ 2 | Intriguing mechanics and wonderful designs. Trying to keep your eyes open while slaying creatures is a fun challenge, though spamming it while just trying to enjoy the scenery for a moment isn't and the audio flicker everytime you die hurts the ears a bit. |
| Apr 7 18:00:42 | 6h 52m | Battery Low | ♥ 5 | Solid gameplay, beautiful art, unique concept. Only complaint is the sfx being too crunchy |