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TheGameOverGuy

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TimestampSince previousGameTheGameOverGuy's comment
Apr 5 18:14:13 leaky robotic arm ♥ 1 Interesting! The ui / controls were a bit tiny and hard to read, but I liked it.
Apr 5 18:17:54 3m 41s Volcano Crisis ♥ 1 Interesting! I like the simplicity of the graphics and the concept! Music / sound effects would have been a nice touch!
Apr 5 18:22:31 4m 37s Loop ♥ 2 Very cool! I enjoyed the mechanic of drawing. Congrats on completing the jam :)
Apr 5 18:27:06 4m 35s Morth II - but you are a shopkeeper in the forest town. ♥ 2 I really enjoyed the concept of selling to customers! Maybe a queue of customizers would be a great next step! Some who are impatient or some who are unsure of what they really want. Expanding on this core game idea you have here has a lot of great potential! Keep it up.
Apr 5 18:29:49 2m 43s Ousted ♥ 4 Great entry! I liked the concept of defending a small planet. I think the controls could use a bit of fine tuning, but other than that I had fun!
Apr 5 18:35:52 6m 03s Darko ♥ 2 Wow, this was really cool! I enjoyed how good the slashing felt! I did have a hard time with the jumping at times, but other than that I was really impressed! Maybe having some indicator that you can't slash unless you are in range would have helped. I kept trying to figure how why the slash didn't work at first. Overall, I was really impressed!
Apr 5 18:52:46 16m 54s No Way Out ♥ 1 Very cool idea. I really liked the idea of needing to make quick choices for the quiz element. The music / sound was very cool and atmospheric!
Apr 5 19:02:19 9m 33s The 13th Colony ♥ 0 Wow, really well done. This has some serious potential. Keep it up!
Apr 5 19:07:39 5m 20s Fading Crown ♥ 2 This was an amazing entry. I really liked the art work and the music was very catchy. I liked the trailing effect your character had during their movement and jumping. I would have liked to hear a bit of sound / chunkiness from the attacking animations, but that is such a minor nit pick! Keep going with it, I would love to play it again if you ever attempt to add more.
Apr 5 19:10:24 2m 45s Boulder Rush ♥ 1 This was very cool! I liked the cutscenes a lot! Your team should be proud.
Apr 5 19:12:10 1m 46s Dungeon Crawl ♥ 1 Very unique concept with the skills / actions take time aspect. This was very enjoyable!
Apr 5 19:20:12 8m 02s The Inglorious Yet Highly Stimulating Life of an Underpaid Graduate Student 2 ♥ 1 Great work, I liked the text input idea a lot. Sometimes it was getting a bit confusing with how the input was supposed to be when I first started, but after a while I got used to it. Keep it up!
Apr 6 15:53:40 20h 33m Shotgun King: the Final Checkmate ♥ 3 Wow, this game is fabulous. I would pay 10 bucks for a fully fledged version of this game with 2 player support. I loved the artwork and the music which held the atmosphere of the game together perfectly. The controls were very stratifying as well. It took me a minute to get used to needing to move every turn because you instinctively want to shoot again at a target that is possibly closing in. Seriously, I loved this game and hope you guys run with it in the future and make something fully baked that could be sold on various platforms. It is honestly nuts that this was done within a 72 period with a team of 3.
Apr 6 16:20:26 26m 46s Dont Sleep ♥ 1 I loved the pixel art! Great work! I would have loved some sounds / music. Thanks for including one with the java packages.
Apr 6 16:24:12 3m 46s Old Run ♥ 1 Great work! I enjoyed the art style a lot!
Apr 6 16:27:54 3m 42s Flooded Caves ♥ 1 Very cool idea! The water effect was done really well! Keep it up!
Apr 6 16:40:12 12m 18s To Say Goodbye ♥ 1 I love the lighting and the art style. I think I hit a few control issues though. My assumption was that the dash only works twice for each time you "parry" one of the floating lights, but I had no idea that was a rule in the game so I thought it was broken at first. I was also confused about the "parry" mechanic. I spent a bit of time trying to figure out why it was telling me to "parry" in the tutorial. Maybe clearing up the rules a bit would be better. I couldn't get past the tutorial phase sadly because I was mainly confused. Overall, good work on getting it done. I would love some explanation on how the mechanics work because I want to try it again.
Apr 6 16:44:45 4m 33s Betrayal in the Gulag ♥ 0 I like the dungeon crawling aspect of the game, but I would suggest allowing faster movement / faster movement when enemies are not around. This would have made the navigation feel a bit better and more fluid. I was a bit confused at the gameplay because I got stuck at an enemy and nothing was working control wise (attacking or running). Overall, this is a good foundation!
Apr 6 16:48:21 3m 36s Last Stand ♥ 1 Cool idea! It felt a bit stiff with the attacking animations at times. Maybe a swing left then right animation if the player swung recently? Overall great work for the jam! Keep it up!
Apr 8 00:25:08 31h 36m Kalopsia ♥ 1 Very innovative!