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| Timestamp | Since previous | Game | Nathan Wiles's comment | |
|---|---|---|---|---|
| Apr 4 02:25:23 | Over the Rainbow Bridge | ♥ 2 | Very nice submission. It's bittersweet in the perfect way. I loved the colors and the choices made in dithering that added an interesting effect. | |
| Apr 4 05:37:14 | 3h 11m | a | ♥ 1 | I'm a little addicted! I'm still playing, just opened a new tab to review. Trying to max out all the unlockables. Great idle game! |
| Apr 4 05:43:21 | 6m 07s | Defendor | ♥ 1 | I love the artwork and the music! The UI was a little confusing, and I was also unclear if I was able to do damage to the opponents. I think maybe not, it's just about surviving? Either way besides that confusion, this was a fun card game. |
| Apr 4 05:50:02 | 6m 41s | Hostile Life | ♥ 4 | I love this atmosphere. The glitchy surreal art and effects made me feel like I was playing a game made on an alien planet. This is a simple idea but the execution really elevates it. I did have some trouble with the crate physics, they seemed to want to fall into the ground as often as they could be pushed back to the shelter, but I still had a lot of fun with this. |
| Apr 4 07:16:32 | 1h 26m | My Type! | ♥ 2 | Man, that gets stressful fast! I love these kinds of typing games and this one is really well executed. The UI is very pretty. It's a little touch when the words begin to come in upside down, but that seems like a problem without much of a solution (except maybe words could be drawn in a list beside the play area so that players could also type from that list? Either way, great addicting game. |
| Apr 4 07:23:24 | 6m 52s | Fine Throw | ♥ 0 | Now that's a cool mechanic! Haven't seen anything like this before. It took a second to get an idea of what I should be doing, but then I was addicted. It's definitely a game that rewards practice and skill. Great job! |
| Apr 4 07:30:10 | 6m 46s | Evacuation Station | ♥ 1 | I love the art and storytelling! The design also was very nice, it's a simple premise that works well. In execution I had a lot of trouble very early on and kind of felt like my ship moved too slowly and my fire rate was too low to feel like I was doing anything impactful. I may have been doing something wrong though in how I was playing, because the game felt very polished. Thanks for sharing and good luck! |
| Apr 4 07:54:28 | 24m 18s | Rising wind Island | ♥ 2 | This artwork is stunning, great job! I love this little idle clicker game. I managed to climb up out of the map and into the white space above :D. |
| Apr 4 08:04:40 | 10m 12s | BLACKSUN | ♥ 1 | This looks stunning from what I can tell so far, but there seems to be some kind of bug on the WebGL version (macOS tried on both Brave and Safari) that renders the game much wider than fullscreen. I'll check back later to try playing again in case you're able to fix it. |
| Apr 4 08:14:44 | 10m 04s | Floodgrid | ♥ 2 | This is a great game. I love little turn-based puzzle/strategy games like this because the discrete set of options make each choice feel meaningful and they let you plan a couple of moves ahead. This game is no exception, it gets very addicting. I wish that there were fewer drops that help you move around quickly (I felt like I could move around well already) and more that removed water, but that could have just been bad rng luck on my part. :D |
| Apr 4 08:22:15 | 7m 31s | Immune System "Engineer" - Can you Delay the Inevitable Skin Breach? | ♥ 1 | This is very clever and the artwork is great. I love that new cells are spawned along with the music. There's an element of timing because you don't want to try to be connecting two nodes while a cell spawns (since they might move out from under your cursor) so the audio hints are a nice tough. |
| Apr 4 08:28:13 | 5m 58s | Avoidance Advanced | ♥ 1 | Nice, I haven't played Orbiter so this mechanic was new to me and it's very fun. Your art is nice as well which adds to the experience. Great job! |
| Apr 4 08:42:28 | 14m 15s | The Greedy Pirates | ♥ 4 | This is such a clever idea! I would love to play a full length game like FTL issuing commands this way. You actually feel like the captain prioritizing where to send his men. Great work on this. |
| Apr 4 08:56:17 | 13m 49s | Into The Light | ♥ 2 | This looks so pretty I wanted to just fly around the scene and check stuff out! The environment and UI feel very polished and interact really well together. It was really fun watching the environment evolve as the game went on. Great work on this! |
| Apr 4 14:35:41 | 5h 39m | Catch the corrupt | ♥ 1 | I absolutely love the artwork and color choice. The controls also feel very good. As people mentioned, the gameplay is very simple, but it meets the theme well and has a nice challenging memory aspect as you try to recall which shredders are still available use. Great game! |
| Apr 4 19:23:57 | 4h 48m | Highrail to hell | ♥ 1 | You know how to make addicting action games. This one is very tricky early on but once you figure out the patterns it's very satisfying to fight the zombies. Each stage was a bit like a puzzle in that you had to figure out what to do with the door. The trickiest one was figuring out how to destroy the blocked door in time, for a while I was trying to kick it. Also loved the cinematic ending. Great game! |
| Apr 5 01:11:32 | 5h 47m | TimeCave | ♥ 1 | The presentation was very nice, I loved the pixel art. As others have mentioned, I think the difficulty took away from the game a bit, but the controls themselves felt nice and it was still addicting despite being maybe a little on the punishing side. The black hole art at the end was stunning and I love the little vignettes you run into throughout. Great job! |
| Apr 5 01:32:21 | 20m 49s | Stuck In Space | ♥ 1 | I love what a polished product you've been able to make with so few pixels, the environment and the UI look great and the controls feel good. It's tough though, my best run was about 1:22! Great game, good luck! |
| Apr 5 02:15:27 | 43m 06s | Cold and Alone | ♥ 2 | The art was just stunning! I especially loved the harsh black shadows on the hab establishing shot. It really made me feel like I was on an unforgiving moon base. The gameplay fits the theme perfectly, though I would have loved this game even more if failure wasn't "inevitable" and that with enough strategy you could find yourself in control of your situation and flourishing with your new upgrades. Great submission, good luck! |
| Apr 5 02:33:06 | 17m 39s | Impending Doom | ♥ 1 | I'm in love with this artwork. Especially the earth and clouds, just chef's kiss. I didn't feel like there was a whole lot of strategy, I actually did best just spamming clicks and repeatedly buying the first thing I can afford, but I know how super complicated difficulty ramps are to maintain for these kinds of games, let alone in 48 hours. I would love to play a longer term game based on this, great job! |
| Apr 7 21:13:56 | 66h 40m | Click to Continue | ♥ 2 | Lol, this is great. The voice acting is top notch, the writing is funny, and I really liked the song at the end too. |