Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → midblue
Feedback comments for LD50
midblue's games and stats for all events →
| Timestamp | Since previous | Game | midblue's comment | |
|---|---|---|---|---|
| Apr 5 00:04:10 | HEXATTACK! | ♥ 1 | Love the visual style; it's super easy to pick up and play. It almost feels like it could become a rhythm game! I'd love to see some kind of preview of where I'm about to spawn the layer so I could tactically try to overwrite the encroaching enemies! | |
| Apr 5 00:08:50 | 4m 40s | Mages and Essay Pages | ♥ 1 | Just a heads up — on a macbook here and a lot of UI elements were clipping off the edges of the screen. |
| Apr 5 00:10:20 | 1m 30s | You will fall | ♥ 1 | I, for one, appreciated the slower movement. I really liked the feeling of hitting that perfect angle where you slide perfectly along a tunnel. The fact that the walls are 3d made it a little tricky to tell when I was going to hit sometimes. |
| Apr 5 00:15:35 | 5m 15s | Heal me, please! | ♥ 4 | Hah!! I loved this! I love when the solution is also the problem — it makes for a really fun gameplay loop. The only thing I wanted was a hotkey to open/close the shop, since I spent so much time browsing it. |
| Apr 5 00:24:20 | 8m 45s | The Last Church | ♥ 4 | Oof, I placed a high-cost tower first and immediately lost. (edit: twice in a row.) LOVED the Loop Hero style graphics and sfx. The spooky horn on round start is especially great. In general, one of my favorites so far! |
| Apr 5 00:32:37 | 8m 17s | just drive. | ♥ 1 | This is my jam (no pun intended). I love a narrative game, and executing something passive that conveys a feeling is every bit as valuable as something more mechanics-driven. Not everyone will get this game, but I liked it. Good work. One little thing -- are you properly despawning assets once you pass them? My computer heated WAY up with no reason to do so while playing. |
| Apr 5 01:54:18 | 1h 21m | suffocate | ♥ 2 | The game made me breathe along with its pace — making it incredibly immersive! I didn't have the patience to wander slowly, but running made my remaining life all too short... VERY well done. |
| Apr 5 02:23:05 | 28m 47s | Garden War | ♥ 1 | This is a massive game considering the time you had! Very impressed, especially with the attention to detail — I tried to wall off my stand and the fact that you not only had already covered this case but that you had SFX for it too! Not bad, not bad at all :) |
| Apr 5 03:19:23 | 56m 18s | IBYH!? | ♥ 5 | Woah, I didn't know what to expect going in, but the microgame approach fits perfectly for a frantic getaway! I love that the "lives" in the game each had a bit of personality and dialog; I had a blast playing. Great job! |
| Apr 5 16:31:02 | 13h 11m | Message in a Bottle | ♥ 1 | Ahh I want to play this so badly but I'm on a mac!! T_T I really love games with passive, calm, anonymous multiplayer. |
| Apr 5 23:32:10 | 7h 01m | Venting Machine | ♥ 1 | Ayyy took me way too long to figure out I didn't need to mash to charge up my midair hit, but I got a few lucky shots in and made it to 1311. Gg! |