Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → lupercalia

lupercalia

Feedback comments for LD50

LD54 →

lupercalia's games and stats for all events →

TimestampSince previousGamelupercalia's comment
Apr 4 09:16:37 Lights Out ♥ 3 I like your minimalistic design. And I like the smooth, clean graphics. Theme-wise, i like your idea, gameplay-wise, it is too easy and repetitive. Different patterns of tiles being lit would be nice, especially so i couldn't be sure where i had to click next. Like it is now, i can click anywhere near and be sure that there never would be a gameover for me (thus contradicting the theme) unless I stop clicking. Which i did: I set my goal for one million points and then stopped. Still: I know about time constraints and balancing stuff regarding games for jam, so i like to conclude with: very promising and good idea and thumbs up for the clean design!
Apr 4 09:28:40 12m 03s Tree loves Sun ♥ 2 Oh this is beautiful! :-) I like to try and grow myself a beautiful tree. This is a nice game to use as a sandbox kind of game to just be creative and grow something nice. I like the sun/moon mechanic and it is very satisfying to collect the flowers. :-) Well made!
Apr 4 17:04:41 7h 36m Don't Let the Bookbugs Bite! ♥ 1 hahaha! :-) So much fun! I like the idea. The shelves-dragging is awesome. So satisfying to hinder the bugs from reaching you. Too bad they eat through the books. Then again, the theme would have been missed if they couldn't. Well done! :) I especially like the eating sound of the bugs. So unsettling! :D
Apr 4 21:19:18 4h 14m Cat in the Bag ♥ 4 What beautiful art! I like this very much. And i also like the simple, but great idea with the cat. It's a very beautiful puzzle game for me and intriguing to pay attention to the text to guess which item would be the best. Sadly, the 0 button doesn't work for me. And at one point, a blue error screen appeared. This diminished the fun for me, but i see your idea and the general implementation of that is wonderful. Well done! <3
Apr 4 21:50:11 30m 53s Farming until bankruptcy ♥ 2 I like this much! This is a cute game and i spend much time on it. Due to the lack of "how much for the next payment" indicator i kept on starting the game to earn an even bigger buffer of money to be sure that it is enough. Though it seems that there is an exponential rise to the next payment sum? Anyway: the turn-based limitation is very fun to think about the most effective strategy to plow and seed the field. I enjoyed playing your game a lot. Very well done! :-)
Apr 4 22:13:59 23m 48s Last Bastion ♥ 2 I like the art style most. Especially how clean it is designed with standing at the place which you want to build/upgrade and then instantly be able to do so. I wish i would have more time in between the waves especially since the level is quite big to navigate through. Watching the towers do their "work" is satisfying as always with this kind of game, although i have to admit i didn't play so long, as i kept dying quite fast and often. But then again, it's inevitable, isn't it? :)
Apr 4 22:34:15 20m 16s Cyber Space Ninja X-treme 2000 ♥ 1 cool! i like what @maki-maki wrote: "Tron with swords". :D Exactly. I love this look. The button enemies are weird though. ;) The game idea itself is a simple one, i judge, but the execution of that is great. I love the stomping thing with this loud stomping noise. Although i don't know why or what this is, but it adds to the atmosphere in a very good way, and the stomping sound adds a lot to the drama/action of the game. :-)
Apr 5 22:02:45 23h 28m Jacob Cassidy in: Case Crimson Midnight ♥ 2 Very cool game within a cthulhu mythos theme. Since i like this setting much, i played so long until i finshed it. The amount of cultists is too much for my taste. It got a little boring to shoot, reload, shoot, reload. A little less action and more investigation (finding stuff) would have been nice. Still, i see the humor in "investigation". And i like the writing in between: I wonder why you opted out of humor. Awesome for the amount of graphics, stuff and spells(!) you implemented, though I only used fireball, since it was the best to handle the hordes in my case. Still: I appreciate you all for the amount of content you added and though the game has its quirks, i enjoyed it a lot and you implemented the theme quite well. The Cthulhu mythos is literally the theme of the jam, so it fits quite nice that you can end up winning and still be within the theme. :) One more thing i like: the rain! And the visuals! Great work!
Apr 5 22:14:12 11m 27s Ragnarök: Fight for The Yggdrasil ♥ 0 The little you made into the game works as it is: short nice fun. I liked it especially when i got to move faster and the big bullets were very satisfying. Audio is very crucial however, at least for me, to really enjoy such an action game. Still: Well done!
Apr 5 23:02:56 48m 44s Delay the Flood ♥ 1 Awesome idea. I like the simple, clean implementation. :-) It was so much fun, i kept playing and playing. It's very motivating to just try one more time. Very well done!
Apr 5 23:35:36 32m 40s Click to Continue ♥ 1 I like experimental games. The game was not much fun for me, the first few clicks yes, but it quickly grew old and i didn't like the bad things/stuff/killing. Still, i kept on clicking out of curiosity. So i see what you did there. And you did it very well. Very cool and interesting game as an experiment and it got me thinking about why i click and when and why i hesitate. So this game works well, i imagine. In the end i felt rewarded with the nice music. Very well done!
Apr 5 23:48:40 13m 04s MOUSE&CAT ♥ 1 Awesome game! Though it was easy to distract the mouse permanantly from the cheese, and thus literally making the game run endlessly and kinda breaking the theme, i love your idea! the implementation with graphics and sounds is wonderful and the jumping mouse is so cute <3. Assuming you would find a way to code the mouse to really find the cheese eventually, you would have (and you did potentially!) nailed the theme. Really wonderful and well done!
Apr 6 07:52:06 8h 03m Chronos ♥ 1 Cool idea to use death as the inevitable. I like your take on that, making this into a puzzle game. I can imagine how hard it might was to design challenging levels. I like how it is in this state and i like your pixel art. I was intrigued by the tiles, couldn't really identify with the player sprite though. Thumbs up especially for the last level with those appearing vines!
Apr 6 08:22:02 29m 56s Descending ♥ 1 very cool! I like your game. Like others already wrote, i like the difficulty increase. For a long time i imagined i would "beat" the erosion. But then it went so difficult and fast, that i just wasn't fast enough with my mouse. Your pixel sprites are cool! <3 And i think that you implemented your idea in a simple, but very well functioning way. This was fun! :-)
Apr 6 10:54:25 2h 32m Reversary ♥ 0 Thank you for this beautiful game! This was so awesome, in every regard. The music is perfect, the sounds are awesome, especially the starting sound, when the big guy raises his sword. Reminded me of Crawl, which i adore. The art style is suberb. It fits the mood and is very satisfying with all those animations. The idea itself is very good, too. I like how you fit the delay the inevitable into such a delightful fighting game and with such a captivating story. For me, the fighting wasn't repetitive at all, since the tactics and difficulty and thus pace of a fighting round changed with every level. Giving the characters such a beautifully told background story made me to not wanting to stop and i was actually sad when I (the big guy) died. So ... many words from me, in trying to tell you how much(!) i enjoyed the game. Very well done. For me, the best game in the jam so far. One more thing: Please update the game with a story mode later. I want to see, how the relationship between the two evolves, without worrying about being killed by Paige.
Apr 6 11:06:56 12m 31s Flowers Photos & Pills ♥ 5 What beautiful art! I liked the interior and the animation and also the step sound. :-) And your idea fits to the theme, i think. I liked the zooming of the interior things through the camera and it was very satisfying to read some notes for every photo made. This was very peaceful. Thank you for this game you made there!
Apr 6 11:26:39 19m 43s Malpractice ♥ 5 Not really my favorite setting, to admit. But as a game idea: well made! The different things to do, to interact. I liked how you would learn to remember to lookout for every clue to what is happening and then being able to react to it. This made me to be very concentrated and then i was very fast completely rushing to do all those stuff which you throw at the patient. :) Although i did not like the setting, i appreciate you for all your really crazy ideas. :) Defending the meteor shower is my favorite. :)
Apr 6 11:38:49 12m 10s Over the Rainbow Bridge ♥ 1 awww, the end makes me sad, even though i knew what was coming. Thank you for making this beautiful little game. I liked the pixel art much and it was so satisfying to pick up all the good things. :-) <3
Apr 6 11:50:42 11m 53s Little Planet ♥ 1 A simple shooting game, but so very beautiful and cute packaged into all the art, humor, characters and ... well you made a whole littl planet. So awesome :-) I liked the way, you walk around the globe, with the background passing by. So nice to look at. It made it very worth, to defend the planet. Very cool! <3
Apr 6 11:59:25 8m 43s Cat Fragmentator ♥ 2 I like your idea, of defragmenting the images. So simple, but so satisfying, when you cut the images exactly in the way there should be. This is very unique, i judge. Well done! :-) I also appreciate you for the use of cat images. <3
Apr 6 12:21:55 22m 30s Detour ♥ 0 Your game is awesome! I like it very much. So calm and very interesting in its idea, which fits to the theme very well. This was very fun to play. I like that this is a puzzle game and i like the many possibilities you have. Music and sounds and graphics are nice, relaxing and the latter very nice to look at and clean in its style. I like that much. And I like the pathfinding, which really helps to orientate yourself. Very well done!
Apr 6 12:37:48 15m 53s Inevitable Garden Infestation ♥ 1 Very cool game! I liked it! :-) It was so cool to see, whenever i drove one bunny away and turned back to the field, 5 times more were on the field already. This was so fun to realize HOW inevitable the demise of my carrots would be. Then i switched the strategy to defending only one carrot. But the horde of around 30-40 bunnies just overwhelmed my defenses and ate the last carrot in no time. Fun! :) Very well made! :) 🥕
Apr 6 13:14:46 36m 58s CAT SLEEP PROTECT ♥ 3 This is such a cute game. Wonderful! I like the stretching and curling and moving and rolling of the cats. So adorable. Wonderful how you turned this kind of cat dragging into a little puzzle/dexterity game. :-) <3
Apr 6 13:29:46 15m 00s Foster The Beeples ♥ 1 very cute :-) This is not the kind of games i like to play, so i didn't rate the fun category. But i like the art and cuteness of the game. :)
Apr 8 08:32:48 43h 03m Blizzard ♥ 1 This is so beautiful. I like the different layers of graphics and audio, making the environment really rich and easy to immerse myself within it. I like your pixel art much(!) and i like the physics you made/used with moving. This isn't my kind of game, any game with spikes and trying it again and again ;-), but the audio and visuals and movement made it very satisfying for me to play. <3
Apr 21 15:40:13 319h 07m Fight or Flight ♥ 1 Very well made! I like the graphics, the music and the overall mood of running (flying) for your live. Well implemented idea, fitting to the theme, as a tower defense game. From what i played i would judge you made an ideawise very well made strategic design between deciding how to assign the workers on your defense on on the possibility to escape. I like this dilemma as a strategy idea.