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| Timestamp | Since previous | Game | jasontherand's comment | |
|---|---|---|---|---|
| Apr 5 13:03:23 | ShadowScape | ♥ 2 | I got 16675! This was fun. I liked having to strategize how to explore, and that you could not really go back. As resources dwindled it was so sad making my last big torch and finding no new resources. I basically knew I was going to die, and just made one lone small torch in hope of a savior, but it was not meant to be. Great mood, and I would like to play a version of this in the future with more kinds of torches/workmen that have different strategies. Like a scouting only light, or a directional light, faster miners, etc. Nice work! | |
| Apr 5 17:14:29 | 4h 11m | Infectious - Delay the inevitable | ♥ 3 | Great Job! I got up to 46 seconds. I like the music a lot, and the feel of trying to frankly save everyone is well done. It is a tough balance between avoiding the chaser and trying to save people. Every time I focused too much on one the other got me. I wish there was some visual representation for the ability cooldowns, but that is not super important. P.S. on an Xbox controller the left analog stick can only move left and right, not up and down. |
| Apr 5 18:40:18 | 1h 25m | Outside the Town of Malbork | ♥ 1 | Wow. That was a trip. The grandma was so wonderfully creepy! I only managed to find 12/13 stories. Is there more if you keep delaying the inevitable? Or is there a way to see the fishmonger's daughter? I have so many questions and want to know more, so great job! It was funny and moody and very unique. Great job! Ps. you tried our game (death and taxes) earlier while it was broken and is fixed now. We would love if you gave it another shot! |
| Apr 5 19:16:48 | 36m 30s | Can't Tax Me | ♥ 1 | Fantastic game! This is really impressive. The art is so good, and the gameplay is tight! I got to Rep 193. I wish there had been more reason to move around the map and try to take the fight away from the door, and the spin attack helped with that, but maybe some powerups or something around the map would be fun? Either way, amazing job! |
| Apr 5 20:47:19 | 1h 30m | The Scraps of Victory | ♥ 1 | Amazing, absolutely fabulous game! Every new day brought both joy and terror. The art was super cute, the dialog was funny, and it was fun to play. I was very much not expecting the Saturday animal, it was a very funny surprise. Great job! |
| Apr 6 23:52:55 | 27h 05m | Take a Penny... | ♥ 0 | The art was really fantastic. I could almost hear the weather just from the mood. It made me sad that people stopped coming, so you really were able to capture everything very well. Lovely job. |
| Apr 7 20:08:49 | 20h 15m | Sapper Master | ♥ 3 | Awesome game! I did fail the first time I played because I thought I was cutting the wire under the light, but it did not take long to actually figure it out. I would definitely enjoy an increase in difficulty, so that you have to cut multiple wires, so I am glad you have plans to add that stuff. Also your art and the web background look fantastic, really top notch. I got to 107. |
| Apr 7 20:23:38 | 14m 49s | Unladen Penguin | ♥ 2 | I really loved this! The balloons were such a blessing and a curse. I bought a lot of time with them, but then the bombs falling on them would really ruin my day lol. The planes felt like the right amount of difficulty, and it was nice to have the checkpoints. The sounds I found fittingly funny, and the movement of the penguin was really cool. I appreciated that you could stall out when you fell too fast, and have no control over your movement. It is really impressive that there seems to be actual physics, not just move left move right. |
| Apr 7 20:34:05 | 10m 27s | Oh No My Trophy | ♥ 1 | Really nice job! I got 593! It escalates quite quickly from I dont need any sprays, to spraying all over and hoping you dont dissolve any trophies, which was fun. I also appreciated that there was some strategy in letting people move the trophies away from the edge and not killing them instantly. I loved all the visual effects, and it was cool to have a diverse array of enemies. Very nicely done, I had a great time. |
| Apr 7 20:49:00 | 14m 55s | ENTROPY | ♥ 0 | This was so much fun! My wrist is cramping a little bit, but it was just so good. That last level had me hating green, but I got it! It is a very clever idea, and the levels were well designed. The music had the right level of urgency too it also; it fit nicely. Great job all around. |
| Apr 8 00:26:17 | 3h 37m | Cyber Skater | ♥ 2 | Nice job! I got up to 131. I loved the bullet trails and hit effects, they looked so good, and the amount of art in the level was very impressive. The shop looked super fabulous, and the gameplay movement also felt great. You can tell this was refined and well designed all the way through. |
| Apr 8 01:38:00 | 1h 11m | Run Run Granny! | ♥ 1 | I got up to 128! This was very funny and absurd. It was fun to see all the different things you could put in the way, the only thing I would change is making things easier to pick up. I would walk around pressing space trying to get the thing only to be too far to the side. Still, it helped keep up the panic feel and made everything feel frantic. You all did a great job! |
| Apr 8 02:02:12 | 24m 12s | The 13th Colony | ♥ 0 | So good! The fact that you did both a strategy and an action layer is very impressive. This game is huge! I loved the different biomes, and the fact they each had their own soundtrack was awesome. The exploration movement was fun, and it always felt doable to avoid the enemies, while still being a challenge. Fantastic job! |
| Apr 8 18:45:23 | 16h 43m | The Gallows | ♥ 1 | What a lovely experience. You captured those moments very well, and the interactions really helped set their place and make you feel more of a part of the story. It was very immersive, and the music was wonderful. I would love to see more. |
| Apr 8 20:32:56 | 1h 47m | Say Something | ♥ 1 | I would love to see this expanded to a whole conversation. Its a clever idea, and I think you all executed it very well. The platforming feels good and the level design is nice. The art looks good and cohesive, and the soundtrack fit well. Great job! |