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Feedback comments for LD50
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| Timestamp | Since previous | Game | benjamin's comment | |
|---|---|---|---|---|
| Apr 5 17:17:02 | Cardboard People on Fire | ♥ 2 | The music ans sfx are top notch they make a very good athmosphere for the game. It somehow reminded me The VR game The Under Presents. I wish the game was more gameplay oriented with features like being able to extenguish fire even on a flying people so he can drop back into the game. Fire spreading among people and trees would also be a fun thing. Also respawning after falling in the water is an easy way to improve playabilty. | |
| Apr 5 17:44:51 | 27m 49s | Last Life | ♥ 1 | The core idea seems good I like the combat / healing thing and the fact you have to protect and fight at the same time. I'm not sure about the number above monsters and civilian's head ? What does it mean ? Also I think the y movespeed is a bit too slow and sometime frustrating especially when you try to be on the same line of the monster you want to heal |
| Apr 5 23:03:25 | 5h 18m | Mulysa | ♥ 1 | Wow I'm amazed on how the zoom is effective to emulate stress. Well done. Also I did understand the effect of adrenaline and psychedelics but I can't see how they're linked to your life duration. Both add lifetime ? |
| Apr 6 08:36:07 | 9h 32m | Life On Mars | ♥ 1 | This is gorgeous ! I'm happy you added a real and challenging gameplay to this and not only focus on your fabulous arts. Don't know what happen when you run out of energy but I really had to struggle for that ! |
| Apr 6 12:33:44 | 3h 57m | Life - Delaying Death | ♥ 1 | Best score 3122. I died from alcoholism but I got a lot of love in my life so I guess I'm cool with it. |
| Apr 6 12:42:28 | 8m 44s | Old Run | ♥ 1 | I could not find the pharmacy... God this neighborhood puddles are HUGE. They need to do something about it ! |
| Apr 6 12:51:58 | 9m 30s | TryToSurvive | ♥ 1 | I had the same problem : The game controls are fine for the first seconds then it gets unplayable. It's like the control of the mouse is checked multiplied time until you can't move anymore. Hope you will be able to solve this, these gigantic wheels are scary ! |
| Apr 6 13:45:55 | 53m 57s | Hydroponica | ♥ 1 | I cant make the machines works too.. Or maybe they do but I dont realize it. In any way I never saw carbon bar filling up... |
| Apr 7 07:07:36 | 17h 21m | Virus Bash | ♥ 1 | 7722 It was fun and addictive. The difficulty curve is a bit slow to my taste you have to wait a while before having to use the dash ability. The most interesting/dangerous part of the game is when ennemy spawn around you or when they loop behind your position, you could add enemies with different move pattern or teleportation so player feel the danger coming sooner. |
| Apr 7 07:46:44 | 39m 08s | The Last Savior | ♥ 2 | tbh I was not very confident with the one attack per enemy type gameplay, but finally I had a lot of fun with it. On my first try I didnt realize there was an HP bar for the crystal because it was offscreen. Then I saw your warning before the second game and eveyrthing was fine after that. There's a nice old school feeling to the game, makes me want bash an arcade cabinet's buttons with friends ! |
| Apr 7 08:31:04 | 44m 20s | The Beast Within | ♥ 1 | This is a very clever and original idea. Very refreshing gameplay. I was not unsure about the timing of the transformation. I wish I had some signal before it happens. ( Edit : I got it on my 3rd try ) |
| Apr 7 09:19:11 | 48m 07s | Message in a Bottle | ♥ 2 | Simple idea and flawless execution, the game is gorgeous. Also, first time I give a game a good humor rate for texts the authors didn't write ! |
| Apr 7 11:02:57 | 1h 43m | Deity of Jigsaw Puzzle | ♥ 1 | This idea has a good potential. Like said before, it seems that damaging every pieces at once encourage players to play only one at a time which is not very good for your jigsaw mecanic. Here's an idea of how you could deal with that : - Health piece -> your farest health piece take damage when you fight a monster ( if no health damage goes to core piece ) - Stamina piece -> your farest health piece take damage when you walk ( if no stamina damage goes to health ) This way people will try to build big structure with health and stamina on the end to avoid having big parts unlinked from the core |
| Apr 10 08:35:47 | 69h 32m | What the Hell? | ♥ 0 | If you change weapon while you re reloading the previous weapon become unusable |
| Apr 10 11:54:14 | 3h 18m | T Knight againts the Hydra | ♥ 1 | hydra.png Very entertaining ! You procedural heads animation are gold. You seems skilled enough to make the whole dragon this way I would like to see these big legs stomping the ground ! |