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Feedback comments for LD50
Antsa's games and stats for all events →
| Timestamp | Since previous | Game | Antsa's comment | |
|---|---|---|---|---|
| Apr 5 11:18:26 | Workplace Accidents | ♥ 3 | A bit grim, but fun little *zooming around* tech support experience. Helping the workers from afterlife I guess. A few things though: - I had to guess the controls, not sure if there was a button for them in the menu though since part of the window was cut off in ultrawide aspect ratio and there was no way to change the resolution of the game. Nonetheless the tutorial was nice and simple - The level is quite large and the difficulty starts to ramp up quite quickly | |
| Apr 5 12:21:26 | 1h 03m | Battle Cards | ♥ 0 | Survived to round 32. The knight is OP |
| Apr 5 13:24:41 | 1h 03m | Delay No More! | ♥ 1 | I had issues with my cursor not locking to the window escaping to my other monitors, but other than that, fun little experience. The game has some real Postal 2 vibe to it with the queues :D |
| Apr 9 11:59:16 | 94h 34m | Gone | ♥ 1 | Great atmosphere! I think I got even goosebumps at some point for some freaky reason :D. The computer usage was really smooth. Maybe some sort of reset button on the phone would have been nice for easier recovery from typos. There was one issue though. The mouse sensitivity was quite low (I think I have 400dpi), so looking around was quite difficult |
| Apr 20 22:12:11 | 274h 12m | Wildfire | ♥ 1 | The ticking sound in the end when the evacuation was almost finished was a bit odd. Like I think I'm not fighting against time running out, but the ticking makes it sound like I'm running out of time even though its a good thing that time passes |
| Apr 20 22:47:42 | 35m 31s | Pickle-Pocalypse | ♥ 0 | Got killed by a pickle that spawned literally in front of me when I was walking :P As someone else already said, would have been nice if you could shoot up and down. The random weapon concept made things interesting |
| Apr 20 23:34:03 | 46m 21s | Under Performer | ♥ 1 | I didn't understand the printer minigame and always got stuck with it just spamming the spacebar. Really liked the graphics and cutscenes. The pixelated font was a bit difficult to read though |
| Apr 21 00:15:43 | 41m 40s | Snow Dude! | ♥ 2 | Interesting platformer with. The levels started easy and simple while bringing in mechanics as the game went on. The snow staying on the walls is a nice touch. I think the mouse movement was a bit difficult, its hard to remember where my cursor is relative to the character at any given time. Maybe some sort of arrow pointing from the snowball to the direction it would dash into would have helped? Got stuck to the bouncy pad level with narrow flappy bird styled jumps. A bit too many timed jumps for me :P |
| Apr 21 11:59:05 | 11h 43m | Bombthrow | ♥ 1 | Really liked the graphics and the game concept itself was really fitting to the theme The difficulty ramp could have maybe been a bit more lenient and I also had some performance issues given my hardware, but that might also be partly my own fault running the windows version with wine and not playing the native Linux version |
| Apr 21 12:22:02 | 22m 57s | One Last Round | ♥ 1 | Spam clicked trough every pixel I could think of but couldn't get further than getting the second key. The music was excellent and the graphical style fit the game well. Feels like a memory trip back to the flash game era |