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Feedback comments for LD50
AFlatThrasher's games and stats for all events →
| Timestamp | Since previous | Game | AFlatThrasher's comment | |
|---|---|---|---|---|
| Apr 5 19:13:04 | Don't Pop the Bubble! | ♥ 0 | Very simple. Probably too simple, but sounds like that was just a time issue. I really like the idea, though. And it works well for what it is. | |
| Apr 5 19:21:41 | 8m 37s | Red Riding Hood | ♥ 1 | So, to stick with your request and only talk about the things I liked. :) First, the art was amazing. Loved how this game looked. Also, the sound was great. I thought the music worked very well. Also, the only bug I encountered (twice) was hilarious. I was lying face down and could move around and jump around like that, stabbing down. Both times I tried to stab a wolf from above, it didn't work, but I laughed at it. I thought it was a fun little platformer. Not perfect gameplay, but still satisfying enough to play through to the end. Finally, there was a lightsaber! |
| Apr 5 19:27:42 | 6m 01s | Robster | ♥ 1 | Overall pretty fun. Very good atmosphere. It took a few tries for me to figure out how to do anything that didn't lead to instant death the moment I got near a robot. But, when I did figure it out, it made the game fun. Also, there may need to be a bit of tweaking for the first time player. I guess I went the wrong path initially because I didn't see my first robot until like 65 seconds into my first game. |
| Apr 5 19:40:09 | 12m 27s | Mayor Necrohamster | ♥ 1 | Really enjoyed this. I thought the events were a very nice touch. I'm guessing there is a pretty deep game underneath there somewhere, but you managed to capture its essence in a nice jam game. Good job! |
| Apr 5 20:15:46 | 35m 37s | TAILGUNNER | ♥ 1 | Very fun game. Playing on the web version, I had an issue on my screen where I couldn't see chunks of the game (including the ammo/health meters, I didn't realize they were there until after playing a while) without scrolling the window. But, despite that, still fun to fly around and shoot everyone. Controls were responsive, challenge was in the reasonable range. Liked it. |
| Apr 5 20:29:53 | 14m 07s | Sn002e | ♥ 3 | Nice idea. As mentioned, puzzles were simple, but I don't think they were meant to be hard. Just engaging enough that you couldn't completely ignore it. I like different games like this. |
| Apr 5 20:45:34 | 15m 41s | Yarr me shippey | ♥ 1 | Nice concept. I won by just matching up my dice to the "regular" activities and then they never went away? It might be better to have those not stick around forever. Unless there was something I was missing. I will say it definitely drew me in and wanted me to play more, though. |
| Apr 5 20:52:38 | 7m 04s | Sir Blocksalot | ♥ 2 | Really fun game. Took me a few tries to get the hang of it and pick up what all was going on, but once I did it was a lot of fun. Challenging, but not so hard I felt like I couldn't do anything. Having the warnings of where the fireballs would hit was a VERY nice touch that made the game playable, would have been too tough without that. Okay, think I'm going to go play some more. |
| Apr 5 21:53:23 | 1h 00m | 3 Days At Sea | ♥ 1 | I'm curious how far you could actually survive, best case scenario, given the supplies. I made it to day 50, but I'm curious how much further you could go. I can't imagine it's far. An interesting game. There's not a TON of "game" outside of just seeing what happens, but there is just enough resource management to make you actually put some effort in. The art was very pretty. Very good take on the theme. |
| Apr 5 22:04:21 | 10m 58s | Handsel and Gretel and Snakes | ♥ 1 | That was a whole lot of fun. I just loved the way the movement works. I could have swum around that room all day. |
| Apr 5 22:18:27 | 14m 06s | Trashy Towers | ♥ 2 | Hah! I wasn't expecting a version on Tetris with bounciness and weird shapes when I first saw it. Very nice. Fun. Though, as mentioned, bounciness was a bit much at times, but, that's all part of the fun I guess. I enjoyed myself with this. |
| Apr 6 21:41:43 | 23h 23m | Shotgun King: the Final Checkmate | ♥ 1 | Well, I just played like 10 games of this. Great job! My only real complaint, and maybe this is just not me catching it (or forgetting by the end of my long play session if you spelled it out somewhere), is how this fits with the theme. |
| Apr 6 21:50:46 | 9m 03s | Save prisoner Ryan | ♥ 2 | Controls felt a little weird at first, but once I got used to it, it was fine. A fun little game. I enjoyed it a lot more once the cars starting coming at a decent clip and I got some item that weren't just healing. |
| Apr 6 21:56:09 | 5m 23s | Grandma's kiss | ♥ 1 | This was hilarious! I really enjoyed like 8 million grandmas coming to get me by the end. At first I didn't see a reason to switch kids from the pistol kid, but then when I realized how the "ammo" meter worked, I realized there was some depth at knowing when to switch. |
| Apr 6 22:07:54 | 11m 45s | A Ship Out of Time | ♥ 1 | Fun gameplay. I had two issues and I think they're related (as in, I think solving one would solve the other). Sometimes the enemies would come in unexpectedly where I was or (worse) in a place where it was basically impossible for me to live (if they came fairly low and I got below them and the next set happened to come from the bottom I was screwed). This was especially frustrating early on when you couldn't really dodge. Either limiting their spawns (preventing some of those "auto-kill" moments), especially early on, or telegraphing where they were coming from so I could get out of the way would have helped a LOT. Otherwise fun, though, and I came back for more a few times, so obviously the frustration at automatic deaths didn't hurt the overall fun too much. |
| Apr 9 00:51:46 | 50h 43m | Winter strikes back! | ♥ 3 | Was a really nice game. Looks good. Sounded very good. I wish the controls were a LITTLE bit more responsive/less fiddly. I didn't mind that it was on the difficult side to control (that was part of its charm I think), but I wanted a little bit less of that. Had a lot of fun with it. I like the multiple ways you could do things wiht the fire, which also happened to be basically your life. |
| Apr 9 01:03:42 | 11m 56s | SURVIVE! | ♥ 1 | I liked what you were going for, but there just wasn't enough feedback on what was going on. I could never tell if I was doing anything when I clicked, I didn't know what the requirements were for the items, and I had trouble finding bunnies for the longest time (took me 3 games to figure it out). Again, not a bad idea and with a little bit more feedback I think I would have liked it a lot more. Not bad for a first jam. OH! And two more things. First, no need to apologize for the graphics, I thought they were fun. You've got an interesting style there, lean into it. Second, the file size was huge. You're not going to get nearly as many people to play a game that big, so in the future you may want to look for ways to decrease your file size. I almost wasn't able to play it because my internet was being finicky. |