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Feedback comments for LD49
Teo Miklethun's games and stats for all events →
| Timestamp | Since previous | Game | Teo Miklethun's comment | |
|---|---|---|---|---|
| Oct 4 23:22:39 | Uncertain Orbits | ♥ 3 | Really fun concept. Love using gravity to move things. It'd be cool to add blockers or something to prevent the solution of shooting at the right angle below the level, rather than going through it. | |
| Oct 4 23:40:41 | 18m 02s | Highdepth | ♥ 4 | Really neat concept! I love isometric games so that's always a plus. I liked the way the game introduced the mechanics by showing rather than telling, and it's always fun to have an optional collectable if you want an extra challenge. The main thing that made the experience less fun for me was the small window after you fall where inputs don't seem to be accepted by the game. |
| Oct 5 05:44:03 | 6h 03m | Wild Magic | ♥ 1 | Very pretty game, there's a lot of content for something made in such a short time! It was fun to play through as well! If there was any one thing I'd say to work on for a post-jam version, I'd tweak the movement, jump, and dash speeds as well as gravity a bit until they feel nicer to control. |
| Oct 5 05:56:26 | 12m 23s | Precarious Powers | ♥ 3 | It's really fun to use the magic abilities in the game world, and it's cool that you can use your abilities for multiple purposes, like inside and outside of combat. Combat almost feels nice, the one thing I'd suggest adding to make it a bit better is just like a red tint on an enemy when it's hit with a fire blast. Giving the player confirmation that the enemy did in fact take damage goes a long way in the feel of the game. |
| Oct 5 22:23:33 | 16h 27m | Crumbling Mind | ♥ 2 | Super cool game! Pretty fun to play through, love the aesthetic. One thing I'd recommend changing is to make it so that any teddy bear will calm the protagonist down, just because when we first became anxious we went back to the last teddy bear not knowing when the next would be and nothing happened. |
| Oct 15 19:35:07 | 237h 11m | Grabanakki | ♥ 3 | As a huge fan of the big boo fight from SMW, Nitrome, and biblically accurate angels, I think this game was made for me. Completed the whole thing and it's by FAR the most time I've spent enjoying any game jam game ever. |
| Oct 17 16:31:57 | 44h 56m | Wobbly Waiter | ♥ 1 | Only things I'd suggest is to (a) make it so that if you press left while pressing right, then let go of right, then the game will take you left and (b) make the speed controllable, so it feels like there's a risk/reward to going fast. |