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PD Dev

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TimestampSince previousGamePD Dev's comment
Oct 6 19:28:04 TirBombardier ♥ 1 The game is really fun to play, even though the lack of an explosion soundeffect cuts the fun a bit. Btw. Do you work for some kind of chemical company? I was impressed by the amount of detail about building bombs! (Or was that just made up? I mean, I can't really verify it...) Nevertheless, the game was pretty satisfying.
Oct 6 19:50:27 22m 23s Unfairly Unstable Unfun Game ♥ 1 Great game (if you kind of hate yourself). The Character Controller could need some work (walking against a wall prevents falling down), but I also understand that you probably just didn't have enough time for that. Checkpoints would be a kind addition, but I understand, you want us to suffer. (Also the font wasn't rendering for me, but since noone else seemed to have this problem, I am going to supsect wine (winehq.com) as guilty.)
Oct 8 19:43:20 47h 52m Turrim ♥ 1 Nice little minigame. I love the clean yet very nice graphical style, the music is great, too. There are, however, two problems, I have with the game: - First, the blocks are a bit too bouncy. I managed to make a block land with a flat surface on another flat surface, and it bounced off and tipped over the edge (like wtf?). - Second, blocks can take a really long time to settle into a stable state. It happened a few times, that suddenly the whole tower would collapse (No real input or visible cause at that moment). I suspect it is, because some slowly tipping block at the bottom decided to fall down, removing the base from the tower. Appart from these minor issues, you game is a fun distraction when class gets boring. PS: My final score is about 2500, btw. I would love to know what you managed to get.
Oct 8 19:57:05 13m 45s Tones of the World ♥ 0 The audio and graphical design of this game are something else! I am not sure, if I already saw another game with such great audio and design. The general gameply, though, is really hard to understand. Like, what am I supposed to do? Shoot at the sacred avatars (?!, to recharge them, I guess) and not destroy too many worlds in the process? But the world counter wasn't influenced at all, even when I just hit all avatars in a row. For your next time you maybe should set a sharper goal. Apart from that, great game!
Oct 8 20:12:02 14m 57s Islands of Chess ♥ 2 This is a really nice addition to the original chess game. I just got two points, I would like to mention: - First, when making a multi-player game, it is good practice, to allow the player to change the port the game uses. (I actually ran into a conflict and had to shut down a service at my home to make the game work accross our network. Probably, that's just me, but as I said, good practice.) - Another bug, you didn't mention in your "known bugs" section (at least I didn't see it) is that I was able to move an entity over the edge, where it would fall to the lowest layer. Very nice game, though. PS: If you plan on continuing the game, I would love to see a way to move upwards, too.
Oct 8 20:55:04 43m 02s Make Me Rich ♥ 1 The game looked really nice, and I **had** to try it, but when I downloaded the linux version, my Desktop (Manjaro/plasma/Xorg) froze for a few seconds and then the program crashed. After booting up my Windows VM it worked fine though.
Oct 8 21:03:33 8m 29s Beam ♥ 2 Great game with a concept I have rarely seen so far. I just found a few minor problems, mostly with your physics system: - When you move the box too fast, you move right through the bar. If this is not intended (it isn't, I guess), just set the collision mode of your Rigidbody2D-Component to 'continuous'. That should fix it. - As soon as I unfocused the window (to write this text, e.g.) the game would just straight up crash, and my only option was to force kill the process. - It is a bit weird (in my opinion), that touching the ceiling actually kills you. If it shouldn't, I experienced another bug in level 3. - The game would work really well with some music, but at least some rudimentary sound effects would be appreciated. Now I feel like I complained too much, but all of these things had to be said. Nevertheless, the game is a really funny puzzle game.