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Vodzik

Feedback comments for LD48

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TimestampSince previousGameVodzik's comment
May 15 20:04:14 Into the Mind ♥ 1 Great atmosphere, music and graphic! :D I feel like jumping is not responsive enough. Some coyote time could fix that. Also some simple sound effects could improve this project.
May 15 21:22:58 1h 18m Divey (VR Only) ♥ 1 It feels pretty empty, but you have made solid foundations for interesting experience.
May 15 22:03:11 40m 13s Deep Doors VR ♥ 1 Doors are slightly moved after passing , so i didn't need to remember sequence to reach high score. I think that if you add sounds the game would feel much better. Overall you had good idea for this game. Enemy cubes are distracting player when he/she try to memorize sequence. Kudos for VR :)
May 16 11:03:45 13h 00m Space GELD ♥ 1 Cool game. Only thing it's missing for me, is some sound or visual feedback, when my ship was hit.
May 16 16:07:32 5h 03m Diggy hole ♥ 0 Nice game. I think that speed control could improve it, because sometimes i was just sitting and waiting for tunnel to be digged.
May 17 07:36:14 15h 28m Duskwood ♥ 1 Nice project. Pixelated graphic and fog is definitely contributing to creepy mood. Very impressive for the compo game. Great job!
May 17 09:29:55 1h 53m Aleph Qoph / Duat ♥ 1 It's easy to get lost in the desert. Placing stone piles is nice mechanic to prevent that.
May 17 10:17:47 47m 52s Humble Miner ♥ 2 Relaxing. That music was also used in SoundSense plugin to Dwarf Fortress. It's automatically sets mining mood for me :D
May 17 11:03:19 45m 32s Reaper ♥ 1 Fun game! It's a pity that there is no sound.
May 17 11:23:36 20m 17s Anatomically Correct Human ♥ 1 It was hard to start, but once I figured it out the rest was easy. Some funny noises could improve this game. +for anatomicall correctness :P
May 17 11:42:50 19m 14s Lost Mind ♥ 2 I finished with very low fear, but my character should die from pills overdose :P Nice dark graphic, which together with music creates horror mood. Good job!
May 17 12:02:22 19m 32s Nice Fall ♥ 1 Nice balancing mechanics. Keeps game interesting, and prevent's one player to have big advantage over other.