Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → StaNov
Feedback comments for LD48
StaNov's games and stats for all events →
| Timestamp | Since previous | Game | StaNov's comment | |
|---|---|---|---|---|
| May 7 19:18:47 | Secret Floors | ♥ 2 | Cool game! SPOILERS AHEAD. I wasn't able to go back up to see the different wifi password, so I needed to look into the solutions. Nice graphics, nice music, funny messages, good lenght :) | |
| May 7 19:27:09 | 8m 22s | Bubbly | ♥ 2 | Great graphics! Fitting audio! I would appreciate some difficulty progression. Also restarting with keyboard would speed up restarting. But the orbs can be thrown... It was not your first game :) |
| May 7 19:42:11 | 15m 02s | PANEMUAN | ♥ 1 | 5 star mood right here. Your game hit me right in the feels. Thank you for stopping by to my stream! The puzzle was a bit tricky. Which doesn't mean to be bad. Keep up the good work! |
| May 7 19:52:00 | 9m 49s | HELL deep is your love? | ♥ 2 | I would appreciate more checkpoints :) Nice graphics, nice animations! |
| May 7 20:03:50 | 11m 50s | Tunnel Rats | ♥ 0 | Yaay compo! It was really well done! The effect of going into the 3D tunnel was well thought! |
| May 7 20:13:18 | 9m 28s | 1 in a billion | ♥ 1 | Yaay compo! Great music, cool graphics, I liked the simulation of the other competitors. They went the same path as me and it seemed natural. Also great material to teach kids how those things work! Great work! |
| May 7 20:26:40 | 13m 22s | Gobs of the Deep | ♥ 1 | The controls were hard to get a grasp of :D The shooting was fun, jumping too. I would appreciate some checkpoints or health packs to make it a bit easier. Good job for your first LD game! |
| May 7 20:38:43 | 12m 03s | Dig the socials | ♥ 1 | Well that... was a lot of content! I don't have Facebook, so I ended at the jewelry heist. It is a very cool and inovative concept! Also, it was playable on Linux via Wine. Good job! And thanks for playing my game and listening to my song :) |
| May 16 19:31:52 | 214h 53m | The Limbo Runner | ♥ 1 | This is great! Great graphics, cool naration, simple gameplay. I expected bigger speed difference between walking and limboing. And thank you for playing my game :) |
| May 16 19:39:49 | 7m 57s | Penguins can't fly | ♥ 1 | The graphics are exceptional, for a compo game! Also the animations and sound effects! I can see a lot of effort being put into it. The difficulty is veeeeeeery high! :D I wasn't able to avoid even the first platforms :D I would suggest to cap the speed at the beginning or make the controls less floaty. But still, for a compo entry, definitely above an average. Cheers! |
| May 16 19:49:34 | 9m 45s | Deepwater Settlement | ♥ 1 | I liked the graphics :) The text would appreciate to be more contrast to the background. Also some sounds would be nice. I wasn't sure whether it is good when a fish started to go fast to the harpoon. Then I figured out that it means that it is being caught by the harpoon-man and it is a good thing therefore. I would found the food indicator better as a gauge or a bar than just a number. Also somehow highlighted whether I have enough materials to build a new room/harpoon. Is there some advantage to have more rooms on the same level? I didn't find any. Just one room + 2 harpoons seems like the optimal strategy. What is the difference between citizens and castaways? I would call them the same for more clarity. A button for starting the game again would be useful. Thank you for making it, it was fun :) |
| May 16 20:18:13 | 28m 39s | Shelter in the Deep | ♥ 1 | I liked it! For a compo game, there is a lot of effort given! The graphics are supporting the gameplay. I liked the little guys going back and forth. It gave it the feeling of something happening :) I didn't understand the difficulty curve. I made a line of miners going down and it seemed to be infinite - I was always faster than the plague. But then the plague started to catch me. Is it something that I can do to make the drilling faster? Maybe make more drills in the same column to drill the column faster. The music was nice and supporting the mood. Thank you! |
| May 16 20:28:05 | 9m 52s | Mars Cave Explorer | ♥ 1 | It is soooo hard! I managed to bring only one piece and then always get destroyed or stuck :D I would cap the speed maybe to make the ship more maneuverable. Anyway, great graphics, nice music and sound effects! I would appreciate a tutorial right in the game. I had to go back and forth from the game to the LD page and then back again multiple times. Also going upside down means game over. How about making the ship with a pointy front, therefore it wouldn't get stuck? For a compo entry, very solid game! Cheers! |