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Likirus

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TimestampSince previousGameLikirus's comment
Apr 28 10:42:00 Esophagus' inCRYPTion ♥ 5 Very lovely game with great audio and visuals. The controls took a while to get used to though. Because of the 45 degree rotation I never knew whether the up arrow would move me top right or top left and similar with the other directions. A straight view would have been less confusing. Nevertheless, a great entry!
Apr 28 14:25:47 3h 43m Dreadnought Parlance & the Magic Pearl ♥ 1 Really fun game, I like that the upgrades were all meaningful and had a real impact, unlike upgrades that are like +1% damage and you can hardly tell you got one. I played long enough to buy every upgrade in the shop, but I wasn't able to find the pearl. I agree with @scoobyben1 though: The perspective change near the bottom had me really confused for a while.
Apr 28 14:37:30 11m 43s Deeper In The Night ♥ 0 As a fellow C++/OpenGL fan, I always love it when people are using their own engines. Great game, especially considering it's written with your own engine. I have to agree with some of the others though, the controls were a bit "non-standard", normal WASD and looking around with the mouse would have been easier to control. Other than that, really nice entry!
Apr 28 15:11:59 34m 29s Memare ♥ 1 Really nice and atmospheric game, especially the sound effects. Repelling the sharks was very nice as well. A bit on the shorter and easier side, but just having a few minutes of nice and calming underwater experience in a stressful world is a nice feature as well :)
Apr 28 15:24:13 12m 14s Deep Exploration ♥ 1 Nice and atmospheric game. A few instructions at the beginning would be nice though, but it was fairly easy to figure out what to do so that wasn't too big of a problem (I may have missed something though). I also auto-collected a few upgrades when I was clicking fast to dive down faster, maybe you could have done right click to dive and left click to confirm upgrades so you cannot autocollect them without having a choice.
May 1 15:09:06 71h 44m Tourist Trap ♥ 1 Really nice game. I managed to beat the game and it was a lot of fun. I like the almost Minecraft-like pressure plate redstone connection mechanic :) although I found the best damage dealing strategy was to manually right click a bow that I had lined up in a long corridor with a lot of spikes and crocodiles^^ Besides the blood effect that was slightly laggy, even the Web version was perfectly fine for me. And the background music conveys a nice mysterious pyramid ambience as well. Great entry!
May 1 15:27:57 18m 51s Deep Cover ♥ 2 Really interesting game. It took me a bit to understand all of the mechanics, but then there is a surprising amount of depth to the game. Minor flaw: I normally have my browser window not maximized and the second tutorial screen has so much text that the "Let's go" button wasn't visible for me, I thought the game was broken at first, but then I discovered the button when I maximized my browser.
May 1 15:37:10 9m 13s Shoot Them Deeper ♥ 1 I'm getting a strong Tron vibe ;) Really nice and polished game. The task is quite difficult because you have to try to shoot and dodge while at the same time paying attention to the tasks and counting, but I'm bad at multitasking to begin with ;) Great entry!
May 1 15:46:24 9m 14s 48 Leagues Under the Sea ♥ 0 Great game, I especially love the underwater ambience, the nice coral graphics and the muffled underwater conveyed a really nice atmosphere. I wasn't a big fan of the complete blindness though. I often got mauled from the back and spinning the mouse around constantly didn't feel great. Maybe you could have had semi-darkness everywhere so it's possible to at least see some shapes and still the lightcone following the mouse, or similar to curse of darkness in Binding of Isaac a small light circle around the character so you can see if a shark is biting you in the back.
May 1 15:54:06 7m 42s Inks ♥ 1 Agar.io in pretty! Simple but beautiful game. The ink has a really nice and satisfying shader effect.
May 3 13:49:59 45h 55m Deep Sea Explorer ♥ 1 Nice game. Interesting concept and I'm always a big fan of card games. One possible idea would be adding some sort of cost for playing the cards. I was able to pretty much play every card in my hand every turn until I had 3 identify cards and got stuck. If they had a cost, the player would need to way the different options and only play the cards that help the most in their current situation: e.g. if the sub was quite broken, maybe prioritize a maintenance card over exploring. Also, maybe a redraw mechanic for a small price when you get stuck at 3 identify cards. Nevertheless, great entry!
May 4 12:09:09 22h 19m Soil Surfer ♥ 1 Very nice game! Reminds me of my very first Ludum Dare game, which was also an Earthworm snake-like game ^^ The controls had me confused at first, because I expected more snike-like controls where you go up if you press up regardless of the orientation of your snake/worm. It would be problematic on a hex grid though, so I understand why you went with the point of view of the worm controls. After a while I got the hang of it and was mostly to able to control the worm ( at least until the centipedes scared me to death ;) ). Great entry!
May 4 14:05:33 1h 56m Daive Dangerous ♥ 1 Very nice game. Many different mechanics/systems and two different movement environments for the player with not only jump&run, but also the tethered diving. It could get quite overwhelming when a lot of different systems failed at once and the sub became heavy lobsided. The only minor flaw was that the aiming on the gun turret is off by 90 degrees, which made it really difficult to aim and kill the enemies in time.
May 4 14:18:54 13m 21s Deep molatoes ♥ 2 Such a nice game. The molatoes are so cute. Most of them perished quite quickly, but Jeff made it all the way to the diamond! It reminds me a little bit of the old Lemmings game. As other mentioned, the beginning is indeed quite chaotic and I lost most of them quite quickly. It was easier to only focus on one and keep him alive. However, once I had him set up and secure-ish, I would have liked a respawn mechanic. Maybe click on their hut and for 200 potatoes you can hire a new miner or something like that. Nevertheless, a great and very cute entry! :)
May 4 14:30:18 11m 24s 7 DEEPS ♥ 1 I somehow made it through, I don't know how and why, but I did. The art pieces and the mood were really nice, the gameplay was, well, "slightly" confusing. But it's always interesting to see some games that are a little bit more out there and do things differently.
May 10 13:57:11 143h 26m Search for the Undergem ♥ 1 Amazing game. This reminds me of a very old flash game I used to play. I played it all the way through and found the diamond. Your game was a lot of fun and the nice ambient music and the art style conveyed an overall relaxing and peaceful mining adventure. Also, I liked the initial instructions in the game. I always prefer a good ingame tutorial over three pages of text on the website.
May 10 14:22:47 25m 36s Under the Surface ♥ 3 Great game! Very well polished (except for the ending) and a nice atmosphere with the sounds effects and art. Even though I'm normally not that much into story driven games, I made it all the way through and got to the ending, really sad that it cut out, but still a great experience.