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Feedback comments for LD48
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| Timestamp | Since previous | Game | goodwincek's comment | |
|---|---|---|---|---|
| Apr 26 12:23:29 | R.E.M. - Vocab Nightmare | ♥ 1 | Really nice mood to this game! I am a huge fan of word games and I don't think I've played any with a "cannot contain" rule like this! It was really challenging and fun! | |
| Apr 26 12:34:31 | 11m 02s | Beaver Submarine | ♥ 1 | Very tricky to control, but I really enjoyed watching the submarine at work and admiring the game systems you accomplished in 48h. Music is so relaxing and the graphics are perfect. I had to quit out because I didn't know what I was doing or how to win, but I truly enjoyed the experience! |
| Apr 26 12:54:03 | 19m 32s | Stabalot | ♥ 1 | Things I liked: -Innovative and creative mechanics with the sword/heart/card system -Nice pixel graphics -Good music although the loop was a bit short Improvements: -I think the sword/heart/card mechanic could really stand on its own! The innovation and creativity with that system kind of trivialized the fighting mechanics since there was not much you could do except press X |
| Apr 26 13:02:12 | 8m 09s | Canyoneer | ♥ 1 | Things I liked: * humor in the tutorial * great rope physics!!! * challenging * THE BLOOD SPLATTER!!! Things I would have liked * some ability to walk a little bit to set up where I want to throw a rope * ability to grab back onto the rope if I accidentally pressed spacebar too soon :( |
| Apr 26 20:34:58 | 7h 32m | memories.io - A Living Painting | ♥ 1 | I kind of wanted this to be an open-ended sandbox experience! Having a score and gameover screen very quickly interrupt this poetic concept felt out of place to me. Like an art piece at a museum or gallery, you should be allowed to experience it at your own pace. I think you were 100% safe to lean into making "art" instead of a "game" here :) Very nice work!! |
| Apr 26 20:39:24 | 4m 26s | Deep into the vibe | ♥ 2 | Sick visuals and music! (I sympathize with the unfortunate Godot web export audio stuttering though..) |
| Apr 26 20:51:13 | 11m 49s | Manic Miner | ♥ 0 | I could imagine playing something like this on my TI-83 in 8th grade algebra class. Really fun. I love the way the rocks make a little scream sound when you hit them first time. Pretty fun when you really try to go as fast as humanly possible. Solid game!! |
| Apr 26 21:00:11 | 8m 58s | Sleep Walls | ♥ 2 | Really cool concept, art, music, overall vibe!! But like a lot of other feedback, the gameplay felt a bit light and I just ended up going one direction for a while. Still, super cool vibes and also you get points for going in a creative direction with the prompt. |
| Apr 26 21:05:13 | 5m 02s | Botanica | ♥ 2 | Funny that you omitted "Humor" from the ratings with the way your character dies in this game from a tiny snake! |
| Apr 26 23:02:50 | 1h 57m | Fallen Shovel | ♥ 3 | This game is so good I lost track of time and burnt the rice I was cooking for dinner in the other room....... LOVE the soundtrack, mechanics, art, and concept. You win the award for first game that I actually downloaded (I tend to really only play the ones that are HTML5 hosted) The gameplay GIF really captured my interest and it was so worth it! Extremely polished and refined game. So impressive for 48h. 5/5 |
| Apr 26 23:20:03 | 17m 13s | Deep Miners | ♥ 1 | Really sick demo! I appreciate the polish you put on the design, visuals, and structure instead of trying to make extra game systems. it turned out great |
| Apr 26 23:27:25 | 7m 22s | Hellivator | ♥ 0 | Got stuck in the first level as well. The jumping gravity is just a bit too much and I had trouble getting over some jumps.Screenshot_54.png |
| Apr 27 00:13:32 | 46m 07s | Clear Your Head | ♥ 1 | I fell through the bottom ground in my playthrough and started falling forever.. Maybe some holes in the collision detection Really nice graphics and mood! The music is relaxing and fits the game well. I like the concept behind going deeper into dreams but I didn't really get that feeling from playing it. |
| Apr 27 15:03:59 | 14h 50m | Where is Bob | ♥ 2 | I'll always click a cartoon poop-themed game. That was hilarious |
| Apr 27 15:06:44 | 2m 45s | Just Dig | ♥ 1 | Great graphics and music! I would have loved to be a little faster, as I got QUICKLY cut off by the camera. Sometimes the input would lag and it would play the dig animation when I needed to be moving. |
| Apr 27 15:16:53 | 10m 09s | Abyssus in Anima | ♥ 0 | Really liked the ambient music and artwork! But something to keep in mind for jams like this is player attention span. You lost me after giving me two dead end paths right at the beginning with such slow character speed :( |
| Apr 27 15:28:45 | 11m 52s | Meditation Journey | ♥ 1 | Deeper and Deeper into meditation was one of the ideas I played around with for this jam too! I really loved the atmosphere and calm you pulled off. I would have liked there to be a better indication of the breath durations, as opacity is really hard to tell a difference between 80% and 100% so sometimes I let go too early and had a harder time syncing my breath (imagine an inner and outer ring indicator like wii fit trainer) download.jpg |
| Apr 27 16:03:39 | 34m 54s | Transcendental | ♥ 1 | Would have loved a bit more visuals and movement in the background/character to create a meditative trance experience! I love the concept of keeping bad thoughts away. |
| Apr 27 16:32:40 | 29m 01s | Jupiter II | ♥ 1 | Really nice atmosphere, artwork, and music! I really enjoyed the turning animation and the aesthetic of aliased graphics -- like how you could see pixel jittering the green scanner line and the particles |
| Apr 28 18:09:27 | 25h 36m | Puzzle Cove | ♥ 1 | Nice take on the classic icy floor puzzle! I like the addition of special mechanics as you go deeper. Really solid gameplay and puzzle design! |