Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → Gaminghamster

Gaminghamster

Feedback comments for LD48

← LD46

Gaminghamster's games and stats for all events →

TimestampSince previousGameGaminghamster's comment
Apr 26 16:45:06 Through The Looking Glass ♥ 1 The concept of not only searching for numbers but also remembering them is surprisingly engaging. In all its simplicity this is definitely a good core concept. Some prettier graphics and sound would basically be all you need to make an engaging mobile game ^^
Apr 26 17:04:49 19m 43s Altum Square ♥ 1 Congrats on your first participation in a jam ^^ With such a neat concept too :D Putting the bugs aside this game is a little wonky but the potential is great. There are a few things in the design that I would personally change, for example not letting the player "ball" scroll with the screen and instead stay in that position of the maze to avoid letting every vertical hole become a resting ground. I hope the rest of your jam experience will be a great one ^^
Apr 26 17:19:23 14m 34s Prospector Paranoia ♥ 1 I always enjoy small horror games ^^ Really liked the mood of this and definitely impressed by the amount of animations and sprites that you produced in such a short time. I wish the exits had some distinct markings but that's pretty much the only thing I had problems with. Well done :D
Apr 26 17:42:29 23m 06s Deep Sea Diver ♥ 1 1255m :D A very well executed entry ^^ The style was cute and the music was soothing, so it all seemed like a very relaxing experience. That changed though around 800m and suddenly I was focusing pretty hard to catch the few bubbles that arrived and avoid the onslaught of jellyfish :D I enjoyed this ^^
Apr 26 17:58:37 16m 08s Potato Pandemonium ♥ 2 There are many things to say about this game, but how you built in natural tutorials into the level-design definitely deserves a mention. Very much enjoyed the JoJo-reference in the final encounter ^^
Apr 26 20:37:30 2h 38m Third Dimension ♥ 1 Seemed a bit simple at first but oh were I mistaken. This concept is really neat ^^ Especially once you start to rotate the levels. A shame though that it becomes very easy to find shortcuts to the end when you can manipulate the rotations so freely, but that's very understandable with a concept like this on such a limited timeframe. This has the potential to be a solid headscratcher <3 Well done :D
Apr 26 20:52:48 15m 18s Through Dimensions ♥ 1 This would have been really cool to play on a Nes, but alas I'm forced to settle for the web-emulator today. Definitely a cool project :D Reminded me about playing The Adventures of Lolo as a kid ^^ Unfortunately my session was cut short when I transitioned into a new frame and got stuck to a rock that was on the edge, but I definitely enjoyed myself up until that point ^^
Apr 26 21:10:14 17m 26s Unto the Eight ♥ 1 Heckin' impressive to create a world like this in 48h ^^ Well done! I enjoyed it a lot :D
Apr 28 05:37:05 32h 26m Afraid to Turn ♥ 1 Now that's what I call mood! ^^ An excellent LD entry. I didn't quite understand the point of the two icons next to the rock/berrie counter, but I didn't seem to need to either :)
Apr 28 05:47:53 10m 48s Rope Down ♥ 0 I like the concept, but unfortunately the framerate is basically non-existent for me which makes it unplayable =(
Apr 28 06:04:23 16m 30s Canyoneer ♥ 1 I loved this <3 Did not expect climbing down a hole would be so challenging. Getting some momentum with the rope while swinging takes a bit more time than I would like but that's more of a preference thing rather than a complaint. Heckin' well done :D
Apr 28 09:52:53 3h 48m Deepest Sword ♥ 0 Excellent! Definitely one of the top games of this LD for sure ^^ Also... pretty dragon 👀
Apr 28 18:49:18 8h 56m Crown of the Mountain King ♥ 1 Love seeing retro projects like this ^^ Unfortunately didn't finish it since my browser crashed due to low memory (might be my system, but could be a memory leak in the project). Also it took some time for me to realize that I had picked up the crown, so that is an area for improvement :D Good job!
Apr 28 19:00:46 11m 28s I'm gonna be the deepest! ♥ 0 An interesting take on the theme, although a bit barebones. Also seems like winning was impossible, I had $250 in the end and none of the competitors had reached $100, but I still lost =( Still neat to use the theme for a gambling mechanic ^^
Apr 28 19:08:03 7m 17s Drop n Grab ♥ 1 Maybe a bit too minimalistic, but I did enjoy playing with the corners to gain downward momentum :)
Apr 28 19:22:20 14m 17s Diver ♥ 1 Congrats on your first LD and a job well done :D I'd say this is a solid entry ^^ Nothing is hard to understand and the controls may be a little stiff but they don't get in your way so it doesn't really matter. Could become better with some additional types of challenges but I understand that there's not enough time to do everything during LD :) And I also don't have a clue how I'm supposed to be able to bring the treasure to the surface :D
Apr 28 19:34:41 12m 21s Depth Orb ♥ 0 Great music :D The speed of the game was a bit too fast for me at times and having the camera glued to the ball made my eyes spin a bit, but I persevered and got past the big enemy and then promptly fell into spikes ^^ Not a bad entry at all ^^
Apr 28 19:55:14 20m 33s My own Asteroid ♥ 1 Well done throwing me for a loop with the theme like that :D Seemed a bit hard to control at first but after a few tries I taught myself enough small techniques to deal with most obstacles. Very nicely implemented story segments, although some of the text is a bit tricky to read ^^ Managed to find a bug where a portion of the level didn't appear and I managed to lead the character outside the walls before the next area appeared, resulting in endless falling at really high speeds :D I liked this, and there are indeed good things to live for ^_^
Apr 28 20:23:03 27m 49s Memory Dive ♥ 1 That's a lot of dialogue to figure out in such a short time ^^ This was really cool. The mood definitely hit home and although the sync mechanic was a bit tricky to understand I finally got it. I really liked figuring out what had happened and using that knowledge to think about which memory was the next clue. Well done :D
Apr 29 16:25:18 20h 02m Run Miner Joe ♥ 1 Ahoy there fellow endless runner creator ^^ This is a pretty decent runner, although I think the difficulty ramps up a wee bit too fast :D I think the vision blocking effects were a bit too aggressive, especially considering that one mistake is enough to end the run :) I had fun though and that's what's important ^^
Apr 29 16:50:01 24m 43s Dating and Boxing ♥ 1 Amazing concept! :D The boxing worked surprisingly well, although there were a few attacks that seemed to always hit no matter when I dodged. That you managed to include different hit zones, dodges and counters is heckin' amazing, especially when it was all so well telegraphed. This is great! ^_^
Apr 29 17:06:31 16m 30s Dig the Onion ♥ 3 Really cute game ^^ Did sort of feel bad for the onion but sometimes sacrifices have to be made ;D I'm very impressed with the creativity to turn a common cooking action into a card game. Looking through the rest of the comments I see that I don't have any new feedback, but I can at least say well done team! ^_^
Apr 29 17:25:24 18m 53s Street Spark Racing ♥ 1 Definitely a creative way to interpret the theme ^^ Can't say that I expected to kick a car to the finish line when the lights turned green :D That dialogue was great! Well done! ^_^
Apr 30 19:33:14 26h 07m Break your fall ♥ 1 Congrats on your first LD :D This was good simple fun. Definitely appreciated the arrows but maybe a wee bit shorter fall and a little less clouds would even out the experience. As it was now I hardly got any speed until I got close to the end and accidentally grabbed a large weight, but when that speed picked up I started getting nervous ^^ Would definitely have liked a bit more of that :) Good work! ^^