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Feedback comments for LD48
Gaminghamster's games and stats for all events →
| Timestamp | Since previous | Game | Gaminghamster's comment | |
|---|---|---|---|---|
| Apr 26 16:45:06 | Through The Looking Glass | ♥ 1 | The concept of not only searching for numbers but also remembering them is surprisingly engaging. In all its simplicity this is definitely a good core concept. Some prettier graphics and sound would basically be all you need to make an engaging mobile game ^^ | |
| Apr 26 17:04:49 | 19m 43s | Altum Square | ♥ 1 | Congrats on your first participation in a jam ^^ With such a neat concept too :D Putting the bugs aside this game is a little wonky but the potential is great. There are a few things in the design that I would personally change, for example not letting the player "ball" scroll with the screen and instead stay in that position of the maze to avoid letting every vertical hole become a resting ground. I hope the rest of your jam experience will be a great one ^^ |
| Apr 26 17:19:23 | 14m 34s | Prospector Paranoia | ♥ 1 | I always enjoy small horror games ^^ Really liked the mood of this and definitely impressed by the amount of animations and sprites that you produced in such a short time. I wish the exits had some distinct markings but that's pretty much the only thing I had problems with. Well done :D |
| Apr 26 17:42:29 | 23m 06s | Deep Sea Diver | ♥ 1 | 1255m :D A very well executed entry ^^ The style was cute and the music was soothing, so it all seemed like a very relaxing experience. That changed though around 800m and suddenly I was focusing pretty hard to catch the few bubbles that arrived and avoid the onslaught of jellyfish :D I enjoyed this ^^ |
| Apr 26 17:58:37 | 16m 08s | Potato Pandemonium | ♥ 2 | There are many things to say about this game, but how you built in natural tutorials into the level-design definitely deserves a mention. Very much enjoyed the JoJo-reference in the final encounter ^^ |
| Apr 26 20:37:30 | 2h 38m | Third Dimension | ♥ 1 | Seemed a bit simple at first but oh were I mistaken. This concept is really neat ^^ Especially once you start to rotate the levels. A shame though that it becomes very easy to find shortcuts to the end when you can manipulate the rotations so freely, but that's very understandable with a concept like this on such a limited timeframe. This has the potential to be a solid headscratcher <3 Well done :D |
| Apr 26 20:52:48 | 15m 18s | Through Dimensions | ♥ 1 | This would have been really cool to play on a Nes, but alas I'm forced to settle for the web-emulator today. Definitely a cool project :D Reminded me about playing The Adventures of Lolo as a kid ^^ Unfortunately my session was cut short when I transitioned into a new frame and got stuck to a rock that was on the edge, but I definitely enjoyed myself up until that point ^^ |
| Apr 26 21:10:14 | 17m 26s | Unto the Eight | ♥ 1 | Heckin' impressive to create a world like this in 48h ^^ Well done! I enjoyed it a lot :D |
| Apr 28 05:37:05 | 32h 26m | Afraid to Turn | ♥ 1 | Now that's what I call mood! ^^ An excellent LD entry. I didn't quite understand the point of the two icons next to the rock/berrie counter, but I didn't seem to need to either :) |
| Apr 28 05:47:53 | 10m 48s | Rope Down | ♥ 0 | I like the concept, but unfortunately the framerate is basically non-existent for me which makes it unplayable =( |
| Apr 28 06:04:23 | 16m 30s | Canyoneer | ♥ 1 | I loved this <3 Did not expect climbing down a hole would be so challenging. Getting some momentum with the rope while swinging takes a bit more time than I would like but that's more of a preference thing rather than a complaint. Heckin' well done :D |
| Apr 28 09:52:53 | 3h 48m | Deepest Sword | ♥ 0 | Excellent! Definitely one of the top games of this LD for sure ^^ Also... pretty dragon 👀 |
| Apr 28 18:49:18 | 8h 56m | Crown of the Mountain King | ♥ 1 | Love seeing retro projects like this ^^ Unfortunately didn't finish it since my browser crashed due to low memory (might be my system, but could be a memory leak in the project). Also it took some time for me to realize that I had picked up the crown, so that is an area for improvement :D Good job! |
| Apr 28 19:00:46 | 11m 28s | I'm gonna be the deepest! | ♥ 0 | An interesting take on the theme, although a bit barebones. Also seems like winning was impossible, I had $250 in the end and none of the competitors had reached $100, but I still lost =( Still neat to use the theme for a gambling mechanic ^^ |
| Apr 28 19:08:03 | 7m 17s | Drop n Grab | ♥ 1 | Maybe a bit too minimalistic, but I did enjoy playing with the corners to gain downward momentum :) |
| Apr 28 19:22:20 | 14m 17s | Diver | ♥ 1 | Congrats on your first LD and a job well done :D I'd say this is a solid entry ^^ Nothing is hard to understand and the controls may be a little stiff but they don't get in your way so it doesn't really matter. Could become better with some additional types of challenges but I understand that there's not enough time to do everything during LD :) And I also don't have a clue how I'm supposed to be able to bring the treasure to the surface :D |
| Apr 28 19:34:41 | 12m 21s | Depth Orb | ♥ 0 | Great music :D The speed of the game was a bit too fast for me at times and having the camera glued to the ball made my eyes spin a bit, but I persevered and got past the big enemy and then promptly fell into spikes ^^ Not a bad entry at all ^^ |
| Apr 28 19:55:14 | 20m 33s | My own Asteroid | ♥ 1 | Well done throwing me for a loop with the theme like that :D Seemed a bit hard to control at first but after a few tries I taught myself enough small techniques to deal with most obstacles. Very nicely implemented story segments, although some of the text is a bit tricky to read ^^ Managed to find a bug where a portion of the level didn't appear and I managed to lead the character outside the walls before the next area appeared, resulting in endless falling at really high speeds :D I liked this, and there are indeed good things to live for ^_^ |
| Apr 28 20:23:03 | 27m 49s | Memory Dive | ♥ 1 | That's a lot of dialogue to figure out in such a short time ^^ This was really cool. The mood definitely hit home and although the sync mechanic was a bit tricky to understand I finally got it. I really liked figuring out what had happened and using that knowledge to think about which memory was the next clue. Well done :D |
| Apr 29 16:25:18 | 20h 02m | Run Miner Joe | ♥ 1 | Ahoy there fellow endless runner creator ^^ This is a pretty decent runner, although I think the difficulty ramps up a wee bit too fast :D I think the vision blocking effects were a bit too aggressive, especially considering that one mistake is enough to end the run :) I had fun though and that's what's important ^^ |
| Apr 29 16:50:01 | 24m 43s | Dating and Boxing | ♥ 1 | Amazing concept! :D The boxing worked surprisingly well, although there were a few attacks that seemed to always hit no matter when I dodged. That you managed to include different hit zones, dodges and counters is heckin' amazing, especially when it was all so well telegraphed. This is great! ^_^ |
| Apr 29 17:06:31 | 16m 30s | Dig the Onion | ♥ 3 | Really cute game ^^ Did sort of feel bad for the onion but sometimes sacrifices have to be made ;D I'm very impressed with the creativity to turn a common cooking action into a card game. Looking through the rest of the comments I see that I don't have any new feedback, but I can at least say well done team! ^_^ |
| Apr 29 17:25:24 | 18m 53s | Street Spark Racing | ♥ 1 | Definitely a creative way to interpret the theme ^^ Can't say that I expected to kick a car to the finish line when the lights turned green :D That dialogue was great! Well done! ^_^ |
| Apr 30 19:33:14 | 26h 07m | Break your fall | ♥ 1 | Congrats on your first LD :D This was good simple fun. Definitely appreciated the arrows but maybe a wee bit shorter fall and a little less clouds would even out the experience. As it was now I hardly got any speed until I got close to the end and accidentally grabbed a large weight, but when that speed picked up I started getting nervous ^^ Would definitely have liked a bit more of that :) Good work! ^^ |