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Feedback comments for LD48
Ethanthopkins's games and stats for all events →
| Timestamp | Since previous | Game | Ethanthopkins's comment | |
|---|---|---|---|---|
| Apr 26 23:57:44 | Last penny | ♥ 1 | Link didn't work. What is the new link? | |
| Apr 27 00:04:57 | 7m 13s | The Camera Is Watching | ♥ 1 | simple and straight forward. It was a little unclear what the collision point was when one of the robbers (I think) disappeared when the policeman came near. Other than that I really liked the idea of being an ai. |
| Apr 27 00:15:11 | 10m 14s | "Out Through", by MargheriTeam | ♥ 1 | I think the character's jumping voice sound could have used some reverb to make it sound like it was in the environment it is in. I LOVED the background piano and the intro theme so props to Pietro (I'd like a copy of the songs if possible) @EthanThopkins on discord. The direction in the game was a bit unclear. At some parts I was questioning to myself like "am I doing the right thing?" but I still figured it out and got to the end so it didn't make it unplayable at all. Good job guys! |
| Apr 27 00:36:26 | 21m 15s | Squareroot mining | ♥ 1 | Sorry man wasn't sure how to install what it said in the directions. Couldn't play. |
| Apr 27 00:46:21 | 9m 55s | Thats Deep | ♥ 1 | lmao I didn't expect this. I'm a big fan of cringe humor. I was getting ptsd flashbacks to 13 yr old me posting that stuff on fb. The controls were a bit punishing I thought. Maybe give the player a bit of grace period after leaving the ledge to where they can still jump afterward. Anyway great job esp for a solo project. |
| Apr 27 00:55:15 | 8m 54s | Deep Dive Drive 2000 | ♥ 2 | "nice", "so cool". good ol uncle fred lol |
| Apr 27 00:59:49 | 4m 34s | Seeking For Poufix | ♥ 3 | my bro. how you get past the acid? I legit couldn't figure it out lmao |
| Apr 27 01:08:41 | 8m 52s | Goo Grab | ♥ 2 | I may not have been sure what the hell was going on but it was very fun to play. The screenshake, recoil, and particles worked very well. The animation on the menu was appealing as well. I'm not sure if it was intentional but the jumping seemed to bring me further that I expected and it felt a bit awkard (like jumping and then going left or right). |
| Apr 27 01:19:37 | 10m 56s | Doomino's Pizza | ♥ 2 | felt very polished. loved the music. tutorial phase was just right. boss battles were pretty punishing which isn't my personal cup of tea but may work for others. |
| Apr 27 01:31:08 | 11m 31s | New Horizons | ♥ 3 | Typewriter text would have benefitted greatly from a way to press a button and make it all apear at once. The sound got a bit monotonous and was a bit slow paced. I noticed a few clipping errors in the first swimming sequence. Other than that I enjoyed the plot twist and the story. |
| Apr 27 01:41:37 | 10m 29s | Depth | ♥ 1 | cool to see 3d in gms. gives ps1 horror vibes which I enjoy. |
| Apr 27 01:54:46 | 13m 09s | Wagon Stack! | ♥ 2 | music started clipping for me after level 3. other than that: simple, easy to pick up. tutorials done right. |
| Apr 27 01:58:08 | 3m 22s | The Right Way | ♥ 1 | how do you get past the first enemy? couldn't figure it out. glad to see some horror games on here. my fav genre |
| Apr 27 02:03:16 | 5m 08s | EveryDay | ♥ 1 | link didn't work |
| Apr 27 02:07:28 | 4m 12s | Abyss | ♥ 2 | I agree with @impbox. I like how the sonar matched the beats of the music as well. I thought the game was beautifully done. Althought the graphics were so simple it just worked. |
| Apr 27 02:10:56 | 3m 28s | Swarm Crawl | ♥ 1 | noticed a slight bug (no pun intended) when the game over screen appears. the flame thrower just goes off indefinetly. I enjoyed the game. it was fun. |
| Apr 27 02:25:08 | 14m 12s | Boris with a crazy dream | ♥ 1 | Jumping and moving didn't feel natural. Like i would move and try to jump and the character wouldnt jump. I like the sense of humor in the game. On screen tutorials were good. the bruh cracked me up |
| Apr 27 02:35:06 | 9m 58s | Barochamber | ♥ 0 | ok fish people were actually pretty scary though. I wish there was some way that you could keep track of how many valves you had left. like a number count or something on screen. |
| Apr 27 02:41:14 | 6m 08s | The Rim | ♥ 3 | nice to see some other gms games on here! |
| Apr 27 02:45:33 | 4m 19s | Operation Gridius | ♥ 3 | i'm not sure if I was playing wrong but it was as if the thrusters would only work if very particular places. |
| Apr 27 02:52:38 | 7m 05s | Ludum Postal | ♥ 2 | ah yes the overworked retail/receiving employee simulator. excellent. fr though I enjoyed it, I laughed when the boxes just kept coming. |
| Apr 27 02:57:40 | 5m 02s | Into The Light | ♥ 1 | what are you supposed to do in the first room? |
| Apr 27 18:18:54 | 15h 21m | Whatever It takes | ♥ 1 | I can say I've honestly never played a game like this before. I thought the concept was pretty clever and the difficulty felt just right. It took me a bit to figure out the controls and the layering system (even though it was clearly written in the instructions. I do think the switching layers buttons might have felt a bit nicer if it was on the right side of the keyboard somewhere so you could have both hands working. Like maybe the right and left mouse button? Other than that nitpicky critque though I enjoyed your game. Thought it had great mood and sound too. |
| Apr 27 18:24:09 | 5m 15s | Pan's Mythical Journey | ♥ 1 | Good game, I thought the pacing felt just right. The repeating background track did get a bit irritating after a bit but it wasn't the end of the world. |
| Apr 27 18:31:41 | 7m 32s | Send Help | ♥ 3 | good job guys. nice simple game. took me a few tries but I eventually got it. The mood felt good, controls felt good. noticed a few collision issues in the kitchen with the oven and counter. Maybe missing some colliders? Music felt good as well. |
| Apr 27 18:36:00 | 4m 19s | Lie or Die | ♥ 1 | I couldn't get the "lie" or "truth" buttons to work, am I doing something wrong? |
| Apr 27 18:41:09 | 5m 09s | Dongeons & Potions | ♥ 2 | I played this game for quite a bit. I like all the little details you put in like the physics for the books, different enemy types, and of course all the little potions. Music and controls felt good. I don't know if I just missed it but it would have been cool to have a visible health gauge. |
| Apr 27 21:12:34 | 2h 31m | Diving Bubble | ♥ 1 | High score: 1700ish Love the retro theme. I appreciate that the game and controls were simple to learn. Tell me though is there some code in there that when I become a certain color, it makes it less likely that bubbles of that color appear? Because it felt like it ;) |
| Apr 27 21:20:20 | 7m 46s | Bean Guy: Underground | ♥ 0 | I played all the way through. I don't know if it was intended to be but it felt very surreal (which is something I enjoy). I enjoyed the humor in the game as well and the different mechanics on each level. The sound loop was a bit annoying but the levels were short enough to where it wasn't a big deal. Maybe try adding on to the length of some of the songs and I think that would fix it up. |
| Apr 30 02:50:05 | 53h 29m | Muck Mansion | ♥ 0 | Like some other's said I liked the graphics but the hit box was a bit too punishing. |
| Apr 30 02:52:22 | 2m 17s | The Dwarven Brigade | ♥ 0 | Liked it. The music was great. |
| Apr 30 02:54:42 | 2m 20s | Rock Bottom | ♥ 1 | I liked how you could tell the path of the bullet. controls felt good. |