Foon → Ludum Dare Explorer → LD47 → Feedback comment stats → Merrow
Feedback comments for LD47
Merrow's games and stats for all events →
| Timestamp | Since previous | Game | Merrow's comment | |
|---|---|---|---|---|
| Oct 5 12:52:58 | LOOP | ♥ 1 | Great realization of the theme indead, the momochromatic style is very appealing. | |
| Oct 5 19:12:57 | 6h 19m | Hell Loop | ♥ 1 | This is fun. The mechanics seem quite fluent, and there's even a small strategic side to it. |
| Oct 5 19:26:09 | 13m 12s | Bloop | ♥ 3 | Wow, great idea, interesting physics, fantastic realization of the theme, fitting audio, perceivable learning curve... What's not to like? |
| Oct 6 17:49:26 | 22h 23m | X-periment | ♥ 2 | Nice idea, took a bit to check it but then was fun to stick arround. |
| Oct 6 17:50:39 | 1m 13s | Rolly Hammy | ♥ 0 | Sorry download still fails obviously |
| Oct 6 17:56:01 | 5m 22s | Get Over Yourself | ♥ 4 | Nice 3D work, I did not get the jump timing for a while, athmosphere was good |
| Oct 7 11:41:44 | 17h 45m | Time Crash | ♥ 2 | Wow looks amazing, mobile ready and intuitive. Good work! |
| Oct 7 15:08:42 | 3h 26m | Sinner's Hotel | ♥ 1 | Wow very nice pixel art, funny idea to get the loop running :) I enjoyed it very much. |
| Oct 8 17:51:14 | 26h 42m | Fearcle | ♥ 5 | Great artwork. If the both sides of the train would look more different it would be easier to orientate better. |
| Oct 8 18:08:00 | 16m 46s | Stuck in the Sewers | ♥ 1 | Nice retro gamestyle. I'm missing the challenge a little bit. No way to die or something like that. |
| Oct 8 18:13:31 | 5m 31s | GLASS CLEANER 2077 | ♥ 2 | Great music !!! |
| Oct 8 18:29:27 | 15m 56s | BL0CK | ♥ 3 | Great game. I really like the extensive manual. Whoever did this manual deserves extra credit. The unexpected voice-over really freaked me out. |
| Oct 8 18:35:57 | 6m 30s | Base Defender | ♥ 1 | Finaly a game which took the theme serious. |
| Oct 8 19:39:46 | 1h 03m | Singularity | ♥ 1 | Great little game. I think playing versus human would also be a good option. |