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Kassie Kitsune

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TimestampSince previousGameKassie Kitsune's comment
Oct 5 23:27:27 Anomaly ♥ 1 It has a nice slow contemplative mood to it and the visuals are quite nice, perhaps it could do with more things to discover at each planet instead of just restoring resources, but otherwise it's a solid foundation
Oct 6 03:27:04 3h 59m Space Wrangler ♥ 2 Absolutely adorable artwork and character designs, and it's nice to see another "Physical loop of rope" take on the theme! The posts and pen remind me of the work (well, schoolwork) I have to do in my real life as an Ecology student. I only wish that the lasso was a little faster and snappier as the pace felt a little bit slow, but otherwise a blast to play!
Oct 6 03:43:22 16m 18s Permafrost Pirouette ♥ 1 Despite the game crashing after the tutorial I really saw a lot of potential in the idea, Human Bey-Blades on ice, I'd love to see the issue fixed at some point after the results of LD47 and maybe even a fully realized version of the concept, with such a fun tutorial you've got something great on your hands
Oct 6 03:52:07 8m 45s Eternal Punishment ♥ 1 The art is very appealing, both the pixel art in game and the devil talking to you in the beginning, the controls are a bit sluggish for a platformer of this kind however, I'd especially suggest fixing the lose state so that it doesn't reset to the beginning of the intro, having to click through every time really takes you out of the flow of the game
Oct 6 04:08:39 16m 32s Hamster Simulator ♥ 2 In a lot of ways this feels like an idle game except that it demands your attention always, there's certainly an interesting graphical direction with the compressed real world image with the sprite drawn over it, perhaps the rest of the screen could be altered to be more in line with that aesthetic? I found myself wanting to watch the hamster go crazy fast once I got its speed high enough and felt that the mouse controls for the menus took away from my mashing of W and the right arrow to reach max speed, perhaps the upgrades could have been mapped to some button presses when you made enough loops instead of needing to open a window with the mouse, that way the hamster animation is never blocked by anything and if you're still building up speed you no longer need to take your hand off the keyboard to upgrade
Oct 6 04:36:08 27m 29s Echo Anomaly ♥ 2 Great atmosphere and art, each puzzle was interesting with the rewind blocks, almost reminds me of a 2D portal, nice work!
Oct 6 04:48:41 12m 33s Clone Arena ♥ 3 tonnes of fun, perhaps a little bit dizzying, I think if the camera didn't follow the mouse so tightly a lot of that problem could be solved, and perhaps decreasing the gravity a little bit, it really didn't feel like there was much to the jumps and a lot of the platforms seemed impossible otherwise, it was an absolute blast filling the screen with bullets using clones
Oct 6 06:05:13 1h 16m Mage Game ♥ 0 The visuals are nice, especially the adorable mage girl you play as, the difficulty really spikes up super high really fast and I couldn't get through the second level the idea has plenty of potential, if perhaps each level had a different loop of actions there's a tonne of potential for puzzle design, overall nice work!
Oct 6 06:24:50 19m 37s Crocodial ♥ 3 The movement felt incredibly smooth and the gameplay really captures the feeling of careening down a hill curled up in a ball, It really felt like I was willingly giving my body over to the force of gravity and letting the force take me where it thought fit also absolutely love the bee spell, more bees please
Oct 6 06:50:11 25m 21s Hoops Paradise ♥ 2 Might I ask if this took any inspiration from the dancing plague? the concept is solid, though I would definitely have appreciated it if there were more feedback for your actions, maybe adding sounds to every interaction and highlighting objects the mouse is hovering over
Oct 6 07:16:02 25m 51s Leopold the Lich ♥ 2 I have never, ever, previously in my life, been SO HAPPY to lose a game, the loss screen is just that much of a delight! on top of that, Leopold has got to be the cutest lich I've ever seen my only real gripe with the game is no ability to shoot lob your spell upward or downward making the super fast paladins kinda hard to hit
Oct 6 07:30:17 14m 15s Dungeon Loop ♥ 1 The visuals are positively adorable, and the musical aspect to the combat was very interesting, it's so satisfying to create tiny little scores out of your and your enemies attack patterns, very well put together
Oct 6 07:50:35 20m 18s Demongraft ♥ 3 The artwork is great and atmospheric, I really admire the implementation of the theme, there's almost a sadness to the loop in the story, the combat system felt nice, more or less a barebones fighting game, I can easily see this being fantastic with more variations on both the heroes and beast
Oct 7 02:12:37 18h 22m Looped ♥ 1 Absolutely adorable player character and effective visuals, it was a little tricky to get the hang of the jump physics but once you understand it it's not too bad, the application of the theme was neat and seeing how many times I died at the end gave me a decent motivation to improve next time, solid work!
Oct 7 07:01:47 4h 49m Lasso'em up! ♥ 3 The art direction is really nice, I think it could have been even nice if the graph paper grid in the background was drawn on top of the other art, it'd really drive the paper aesthetic home. The lasso feels great and I love the literal rope loop interpretation of the theme, maybe I'm biased though add some sound snappy sound effects and make the cows move around more frantically, perhaps an infinite mode would make this an excellent time waster
Oct 7 07:55:12 53m 25s Spinnerets ♥ 1 God, what isn't there to praise about this gem, the art is adorable, the concept is interesting, and it feels super polished, save for a few bugs, I picked this up with 2 friends and the 3 of us ended up wasting a solid half an hour webbing each other and bouncing around the stage, I only wish it were slightly faster paced and snappier, but it was a blast despite that, Excellent work, especially for a COMPO game!
Oct 7 08:10:57 15m 45s Witch Loop ♥ 1 Super adorable game and main character, seriously the pixel art is a delight to look at, the looping movement could have benefited form being a little easier to control, and some kind of feedback when being hit or hitting enemies would really complete the game, it's an interesting little shmup and I'd love to see a more polished or complete version of it, Nice work, Keep it up
Oct 7 08:23:03 12m 06s Lily The Bee ♥ 3 super adorable little game, Lily immediately caught my attention, I'd appreciate Lily's stinger being a little more visible and maybe a little faster, the little bits of narration between stages was super cute too, nice work! EDIT: the narrator's voice was pretty pleasing to the ear as well, just, throwing that out there