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Feedback comments for LD47
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| Timestamp | Since previous | Game | graebor's comment | |
|---|---|---|---|---|
| Oct 8 18:19:57 | Purgatory is a Music Store | ♥ 4 | Great job y'all! Top marks for presentation on all fronts :) | |
| Oct 8 18:25:18 | 5m 21s | BLOBIUS | ♥ 0 | Love the effects, the loop itself feels really unique and organic. It was pretty frustrating when enemies would flip over onto me, or if I timed a flip badly and ended up inside an enemy - even beyond that it's just fairly difficult overall, but that's not a bad thing. |
| Oct 8 18:32:12 | 6m 54s | SUPERCONDUCTOR | ♥ 2 | Simple and fun with some unique visuals and funky music! I think some juicy sound effects when you switch loops would have helped a lot - since the music has such a strong beat and the game is so focused on timing and rhythm I actually found that my timing would get thrown off when a beat landed close to the time I was intended to jump (as if my brain wanted it to be on the beat but it was juuuust off). It would be nice if switching loops had an effect to it and a sound associated with it to really drive home when you nail a transition. |
| Oct 8 18:38:53 | 6m 41s | LoopChan | ♥ 3 | Really cute art and interesting concept! Took me a little while to understand what was going on but once it clicked it was quite fun. |
| Oct 8 18:55:12 | 16m 19s | BLACKLOOPHOLE | ♥ 2 | I was not expecting space bears! The movement was pretty sensitive and taking damage seemed to throw me into the air in unpredictable ways, but overall it was charming and got a couple of laughs out of me. Love the rocket takeoff sound effect. |
| Oct 9 08:13:51 | 13h 18m | ORBIDRONE | ♥ 2 | A little confusing, and the text was definitely real small as others have mentioned, but it was still workable in fullscreen mode. Good effort - it's not easy working on such a tight deadline! |
| Oct 9 16:52:18 | 8h 38m | Stuck in the Loop Dungeon | ♥ 1 | The art definitely has charm, nice work completing your first jam - you should be proud! For some crit: as other have said, a bit more feedback on what's happening with attacks would be helpful. It would also improve the experience a lot if you didn't have to play through the whole intro again after dying. |
| Oct 9 17:02:21 | 10m 03s | Loop Lock Malfunction | ♥ 2 | Awesome amount of polish! Love the battle music, and the UI on the loop is great. The only thing that bugged me about this was that turning left/right felt a little touchy, I think it would have felt a lot smoother and easy to control if turning was just bound to mouse movement instead (I didn't find myself needing to turn the camera independently at all) |
| Oct 9 17:07:21 | 5m 00s | Orbits | ♥ 1 | Very cute visuals, love the consistency and level of polish throughout the art/ui. Your focus on polish definitely paid off :) Only thing that felt missing was a little bit of background music! |
| Oct 9 17:42:56 | 35m 35s | walk. | ♥ 0 | Such a sad ending :( The art is very charming though. |