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Corentin Benoit-Gonin

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TimestampSince previousGameCorentin Benoit-Gonin's comment
Oct 6 00:29:36 17:18 ♥ 1 You may have lacked some time to tweak the movements of the character. It's too floaty, unfortunately. I liked the art style and the interesting choice of colors, too! (Also the character has such a 2020 mood!)
Oct 6 02:49:05 2h 19m Permafrost Pirouette ♥ 1 I am too victim of the post-tutorial crash unfortunately... Too bad because it seemed fun and particularly dynamic! The mechanics seemed on point and fun.
Oct 6 21:27:18 18h 38m Schrodinger and the Quantic Forest ♥ 1 The small green enemies are dangerous enough in their movement. They shouldn't fire thorns in my opinion. I get how you tried to follow the theme gameplay wise. And I think there is quite a good idea there! Maybe better explanations are needed though. Apart from that, the graphics are amazingly cute! Good job!
Oct 6 23:06:59 1h 39m Beat Bash ♥ 2 What a game! A think that you should give the player more time in the shop and display at all time the price of the items. Other than that, wow! Amazing job!
Oct 7 20:21:53 21h 14m Loop2Loop ♥ 1 Well, there is a commendable effort there. I like the Spirograph vibe to it, the game fits the theme pretty well and the graphics are pretty solid. Now for the "game" part, I'm not as convinced. I feel the game tried to conform too much to normal game standards (score attack, obstacles and survival). I think the game would have been way more interesting if the player could simply draw anything he wants, without any goals in particular. Other than that, this 72h job is pretty clean!
Oct 7 20:33:03 11m 10s The Sun Wants a Hug! ♥ 2 What a lovely little game! Nothing very innovative, that's true, but hey, it works. Your selling point is of course the CUTEST SUN IN THE GALAXY. The graphic work on the menus is also very nice!
Oct 7 21:07:36 34m 33s Flooper ♥ 1 It's quite alright and fun! I just think that the orbit of the ball shouldn't be that hard to change. At least in the first levels! It feels pretty random at times...
Oct 7 21:22:13 14m 37s Dynamics Corporation ♥ 1 The boxes I had to sort didn't appear. So I made jumps on purpose, triggering errors, to exit this situation. I was sent back to the beginning of the game... Sorry guys, but the intro was too long for me to go through it again. That being said, the voice acting is pretty amazing!
Oct 7 21:31:28 9m 15s Ribbon ♥ 3 What a great idea with this theme! Since you are in the Compo, i totally understand that you didn't have time to implement more "levels". But this is already impressive!
Oct 11 17:35:46 92h 04m Ghosts in Limbo ♥ 0 Nice little game! Too bad you didn't had time to make some SFX or music for it. But it suits well the theme and the puzzles are fun.
Oct 11 17:44:29 8m 43s Escape A Curved World ♥ 2 A solid plateformer! I feel that the character should skip the get up animation when he die. It is a little bit too long in my opinion.
Oct 11 17:57:45 13m 16s Bust-a-Loop ♥ 1 Very good take on the combat genre! Too bad there is no sound, but hey, I commend your efforts anyway! Good job!
Oct 11 18:09:19 11m 34s Confusing corridors ♥ 0 To some extent, the pure white style can be nice so I completely get why you used it. Maybe some sort of map could have been useful in this mysterious dungeon! Otherwise, good job to have finished the game in time!
Oct 11 18:58:56 49m 37s Project Rewind ♥ 1 I like this kind of game! The ambiance is on point and I also like the Ape Out perspective you put in there. Maybe some of the uses for the item are not that clear. But apart from that, good job!
Oct 11 19:11:33 12m 37s RAIL LIES ♥ 1 I totally get what you went for, but i have to say that the implementation was not as great as I expected... Never too sure what the implications of my actions were! Apart from that, this idea for a loop is clever!