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Corentin Benoit-Gonin

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TimestampSince previousGameCorentin Benoit-Gonin's comment
Oct 8 05:38:27 Monkey Mountain Holiday! ♥ 4 The game itself may be a bit stiff but I loved the art style!
Oct 8 06:57:41 1h 19m Trelet ~ The Land of Words ♥ 1 I agree with the others, it's not that intuitive at first glance an also a tad punitive! I had a really good run until... I failed the jump while I was going to the marketplace ;_; I also feel it would be easier to make words if we had all the letters displayed on screen. But appart from that, what an amazing game! Very clever system, and great art as well! My favorite so far! :)
Oct 8 09:07:29 2h 09m Red Rush ♥ 1 The game is perhaps a bit difficult right off the bat, but this is solid work and a fine game! Great job!
Oct 11 09:25:27 72h 17m Sabotage ♥ 1 What a very, very fun game! Easy to handle, instant fun! It's easy to see your incredible know-how in the matter! I wonder if the game could have been yet more straightforward with only one action button?
Oct 11 10:37:49 1h 12m Nothing to Say ♥ 1 The only thing I think you could have improved (apart from the lack of any audio, I had to do the same sacrifice ah ah!) is the UI. Like showing which line can lead to a piece of dialogue the player has to see yet! Also, I wasn't quite sure if I had a "good ending" at some point (but I guess I have). Otherwise, your game is really smart! The core idea is very interesting, the story is heartwarming and the art is just lovely! Great job!
Oct 11 13:14:33 2h 36m Beagle ♥ 0 This is like... the anti-Untitled Goose Game! Where you do everything possible to please the human. Controls can feel a bit stiff (I don't think lowering the head is that necessary, I'm convinced you could have done without it) and the environment fells a bit empty... The ambiance is nice though and the graphics are cute!
Oct 11 13:50:33 36m 00s Muscle Typer ♥ 3 i had the lolz and i rofled too so good job!!! (no seriously, it was hilarious and you are totally right about all the hemorrhoids conspiracy thingy)
Oct 11 14:04:04 13m 31s Bumparound ♥ 0 Hey!! A Pico-8 buddy! I love the dust animation and the bounce! Great work on that, it feels very... Pico-8-ty! But, I must say I'm not quite on board with the "static" sprite. I feel it could have been something better. For the global concept, I'm quite impressed! You have a solid design here! Could be a nice little mobile game!
Oct 11 14:29:59 25m 55s empty canvas ♥ 1 I agree with the others... The painting is quite difficult! But the zen ambiance is there!
Oct 11 14:53:26 23m 27s Sluggish Grind ♥ 1 It was fun! A nice little bite-sized metroid-like! Not quite perfect (the enemies are way to long to beat and doesn't give enough feedback when they are hurt for example) but it's impressive that you managed to pull that off in your first jam! The pixel art is lovely as well! Nice job!
Oct 13 03:32:41 36h 39m Graveyard Bones ♥ 2 Pretty neat game! I'll just noticed a few things: - The levels are either too big or too empty (I personally think it's the former) - The bats are soooo hard to see! I was hit and it took me a minute to understand what happened! Good job otherwise!
Oct 13 03:40:44 8m 03s Small Town ♥ 1 I pretty much agree with the UI feedbacks. We doesn't really know when something is clickable or not. Cool idea otherwise!
Oct 13 04:06:41 25m 57s The Defective Detective ♥ 1 Very impressive entry indeed! Quite a feat to have done that in such a short time. Some remarks: - I understand the gimmick of putting the mouse sensitivity on the "real" mouse. But, it should also be in the menu option I think :) - Some actions lacks feedback. For example, when a new piece of information is added to the board, the game should tell you. Otherwise, awesome job!