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colejparker

Feedback comments for LD47

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TimestampSince previousGamecolejparker's comment
Oct 5 17:55:36 In the lands of EVIL ♥ 3 I liked it! Music was very nice and artstyle was cohesive. One thing you could try is giving the player some feedback when their attack hits.
Oct 5 18:05:16 9m 40s Break The Loop ♥ 1 Took me a while to get the game going and loaded, but I enjoyed it. Enemies start spawning maybe a bit too quickly as you get farther, but the post-processing you did and the crunch of the SFX are very nice.
Oct 5 18:06:23 1m 07s Meteorio ♥ 1 Link does not work unfortunately
Oct 5 18:09:24 3m 01s Time Saver ♥ 5 Liked what I perceived to be the theme and mechanics of the game, and the colour scheme was very nice, but I couldn't figure out how to kill the enemies. Some controls may have been nice.
Oct 5 18:11:29 2m 05s Run a circle ♥ 3 Would make an excellent mobile game. Really liked the simplicity and minimalism and fits the theme very nicely.
Oct 5 18:13:53 2m 24s Untitled: Space Cats ♥ 2 WASD controls appear to be broken. Bullets were also very hard to see against the dark background and shots were a bit too obnoxious of a sound for how often it played. Liked the artstyle and very fun idea.
Oct 5 18:19:21 5m 28s Screw these loops! ♥ 2 Interesting little narrative game. Thought that the inital puzzle was me having to rewrite the loop but it turned into something else.
Oct 5 18:22:22 3m 01s Coalescence: Battle System Prototype ♥ 1 Love the battle music choice. Would be nice to click the icon rather than a small checkbox inside to choose your monsters. Also had a weird thing where the monsters stopped fighting each other even when I'd direct them. Would be nice to outline enemy in red and your team in a different colour maybe too.
Oct 5 18:28:25 6m 03s Transit ♥ 1 Love the graphics and fits the theme perfectly! Would've liked a bit more feedback on where the train would actually go, as I'm not sure my lines were lighting up properly when I flicked the switches. Lovely game, though.
Oct 5 18:30:51 2m 26s Escape from Arachnea! ♥ 0 I like it! A lot of the weapons feel very good, and the mechanic of making the enemies smaller as they approach really switches up the typical strategy for this type of game.
Oct 5 18:31:49 58s _________ ♥ 0 Nothing here
Oct 5 18:33:59 2m 10s Stuck in a tank loop ♥ 0 Had a Java error that wouldn't allow me to play it a second time which was odd. Solid game, though.
Oct 5 18:39:49 5m 50s Infinite rails ♥ 1 Really like the wireframe graphics and fun little puzzle. Could definitely see this being a charming mobile game with more levels and a few more mechanics added in progressively.
Oct 5 18:50:16 10m 27s The Bards Tale ♥ 1 Nice! Would definitely say that if the player is directed to the inn, only having one inn would likely be good as that was confusing. Like the take on the theme, though.
Oct 5 18:55:03 4m 47s Nirvana ♥ 3 Very cool concept. Echoing the idea that characters replying to your answer, would've been nice. I got the grandma ending which I was quite happy with.
Oct 6 22:57:04 28h 02m Space Drummer ♥ 2 Very cool idea! Love how the drum loop sticks in the background. Excellent job.
Oct 6 23:06:20 9m 16s Last Lap ♥ 1 Cool game! A bit more differentiation between the sfx for you getting hit and killing zombies would've been nice, but I really dig the variety of stuff.
Oct 7 18:22:40 19h 16m SORO BORO ♥ 3 Pretty difficult but great job on the sound and sprites! There seemed to be some weird things going on with the rocket's collision detection but overall liked the game.
Oct 7 18:27:08 4m 28s WhileLoops ♥ 1 I hated and loved every moment.
Oct 7 18:52:50 25m 42s Debug Or Die ♥ 1 I really like the use of red herrings and multiple solutions for these math based puzzles. Very clever and very Baba is You.
Oct 7 19:03:08 10m 18s BL0CK ♥ 3 Very cool how the game unravels as you go on. Really like the manual to really emphasize the nostalgia creepy-pasta vibe even more.