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AntaresValdemar

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TimestampSince previousGameAntaresValdemar's comment
Oct 6 03:39:31 Danger Beat ♥ 1 Great concept to make a musical bullet hell. I'm guessing when the turret turns on, you have completed the beat? Some extra mechanics such as a score and a win and lose condition of some kind would have been good additions but what you have done is great, nice work!
Oct 6 03:49:29 9m 58s Hyperloop hell ♥ 3 Nice little adventure, I like the graphics and the dialogue, it has a great mood!
Oct 6 04:00:40 11m 11s Bjorn to Dance ♥ 3 Very nice looking game with a solid simon says mechanic, nice audio too, good work!
Oct 6 04:08:42 8m 02s Need More Space ♥ 9 Outstanding visuals, and nice audio. The gameplay is solid, I like the sun/shade mechanic and how the different items to collect relate to the sun in different ways. I don't see much connection with the theme but it's very well made nonetheless, good work!
Oct 6 04:26:57 18m 15s Ouroboros Paradox ♥ 2 Cool idea and has the foundations for a good shooter. Not sure how to beat it as the enemies are overpowered and avoiding them doesn't seem to work for me either, but it has a good sense of intrigue and atmosphere, nice work for a short space of time!
Oct 6 04:45:38 18m 41s Stuck Until Discovered ♥ 2 Nice idea, you have the beginnings of a game, it just needs to be fleshed out more. The visuals are very appealing and the audio is great, the objective wasn't very clear, I ran around the loop about 10 times before I realised I kept going past the end haha.
Oct 6 05:19:23 33m 45s Loop Invader ♥ 1 This is one of the best game jam games I have ever played. Such a clever idea, and brilliantly executed. I found it really fun strategising about how to best use the different types available to separate the balls and focus my attention in one area. I beat the first four levels and my brain started to hurt but I may come back and try it again. There is so much choice available on how to play it, within the limited yet varied constraints. My only mild criticism is that the audio track is very, very short and repetitive, but even the tone of the audio suits the mood of the game, and I understand why there are no sound effects, it would be too overwhelming. I like the minimal but tasteful gameplay graphics, the UI aesthetics could be nicer but it's just fine as it is. Really great job, I am truly impressed. (EDIT) I forgot to mention, but the glitch of the barriers not funtioning properly when touching each other is frustrating, it would be easier if you could realy seal areas of fully without some of the balls slipping out, but even this bug is fairly minor and could even be considered something that adds to the challenge.
Oct 6 05:35:48 16m 25s The Hand That Feeds ♥ 1 So, so funny. The gameplay is so basic and minimal but it's solid and easy to understand. The best thing by far is your personal creativity, the drawings and the hilarious voicelines, it really made me laugh, and also in the back of my mind quite depressed because this is what I have to look forward to if I ever become a parent (though hopefully I will be more diligent about cleaning up vomit from the floor. Great work!
Oct 6 06:47:47 1h 11m Under The Moon ♥ 4 Superb visuals, and nice level design, I like how you go around the area in a circular fashion which is I assume how you interpreted the loop theme. I wish the game had some audio, even a simple bgm, having said that you managed to create a lot of atmosphere without it which is impressive. That moon certainly is terrifying, and when I saw that guy had disappeared I actually was shocked haha. Great work!
Oct 6 07:02:18 14m 31s Mr. Cheeks Sweet Dreams ♥ 4 Awesome visuals and audio, the gamplay is simple and solid, I like the mechanic of being able to use your attacks to mitigate damage and bounce up to collect the items. Pretty difficult at times, but enjoyable, very nice work!
Oct 6 07:12:14 9m 56s The final loop ♥ 1 Neat idea, I like the concept of a turret defense where you place the turrets but can also move them in realtime, as well as moving your base. The presentation is nice and clean and the controls work great, nice work!
Oct 6 07:42:34 30m 20s Don't Shoot Yourself ♥ 2 Great concept, having to loop the bullets back at yourself to do damage, and in that way it becomes a bullet hell of your own bullets. Good idea to add the easy mode! My favourite thing is the background music, I love it! Nice work overall.
Oct 6 08:18:32 35m 58s The Loop ♥ 2 This is awesome, you used the persistent previous attempts mechanic really well! The puzzles are cool and definitely make you think. I made it all the way to level 10 but couldn't figure it out after a good number of attempts. I like the visuals too. Great work!
Oct 6 08:52:19 33m 47s Stranger dreams ♥ 1 I did it...eventually lol. I was slow but after a while I realised how you used the theme of "loop". Nicely done!
Oct 6 09:08:34 16m 15s GHOST FROM JAIL ♥ 1 I like the mechanic of being able to teleport to a random spot when you are surrounded. It seems to ramp up the difficulty extremely quickly. But the gameplay is pretty solid. And the idea of being arrested by ghosts is hilarious to me.
Oct 6 09:15:09 6m 35s Sisyphus Beetle Takes His Daughter to Work ♥ 3 What did I just experience.... XD Anyway, love the art and the music, and of course the humour. I was confused but I laughed.
Oct 6 09:42:31 27m 22s From That Monday ♥ 3 Nice idea, a bit confusing though, regarding what you are supposed to catch and what you are supposed to avoid. [EDIT] I get it now, I was avoiding and eating the wrong food haha. It looks and sounds great!
Oct 6 10:09:13 26m 42s Among Stars and Robots ♥ 3 Fantastic game, I like the mechanic of using a loop of code and having the robot eventually reach the goal due to the obstacles changing its course. I beat all the levels! Was really just trial and error for the most part, though I did try to think ahead a bit as well. Loveley visuals and audio. 2020-10-06_11-06-24.png
Oct 6 10:56:24 47m 11s while(true) ♥ 1 Cool puzzles, really makes you think, and the strategy involving timing the red cubes so that you switch places with them is fun. It's very satisfying when you figure a stage out. I reached this stage and decided I'd had enough, the previous one burned my tiny brain out. 1.jpg I like the look of the game a lot, the audio is nice too (the BGM is a bit grating, I know it's hard with a time limit but try to squeeze ina bit more variety to it if you can) but overall this is really great, good work.
Oct 6 11:19:19 22m 55s The Innermost Inside ♥ 1 The visuals and audio were really nice, I like how each level has its own look, and it has a more transcendental feeling the deeper you go. It would be cool to have a bit more to it than just "oh I went the wrong way and ran out of time, guess I'll go the other way". It was cool overall though, I like the feel and sound of the movement when you jump between nodes. Good work!
Oct 6 11:22:50 3m 31s Tuneloop ♥ 1 itch.io link seems broken?
Oct 6 11:30:57 8m 07s BULLETS FROM THE PAST ♥ 2 Excellent work, the game looks very polished and plays very nicely. The mechanics are simple and the challenge of the game is largely dependent on the player's own strategy. The audio is nice, and the feel of the game is great, the bullets are fast enough to keep you alert but slow enough not to be overwhelming. Very good entry, congrats!
Oct 6 11:45:14 14m 17s 8BEATS ♥ 4 Nicely made overall. There seems to be an issue where you can lose most of your health while the guy is still talking and you haven't even had the chance to buy the most basic turret yet. But that aside, it's a cool concept with great visuals and audio, good work!
Oct 6 12:28:33 43m 19s hudunnit ♥ 2 Great sense of atmosphere and a cool interpretation of the theme. Visuals and audio are fantastic. The plot was intriguing until I accidentally solved it on my first try, because I chose "accuse" instead of leave. On that note, I think it would be beneficial to leave the conversation dialogue with the escape key. Great work overall.
Oct 6 12:40:00 11m 27s Patient Ghost ♥ 2 Fun concept, to repeat a loop and discover a little more each time. The visuals are really nice and the bgm is pleasant too. I realised that the patient number is in the title of the game, thought that was some third-wall breaking gameplay, but then realised you can discover it in the game as well lol. Wish there was a bit more content but what you got done is great, nice work!