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wallyfoo

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TimestampSince previousGamewallyfoo's comment
Apr 21 13:00:10 Lost Goblins ♥ 0 Solid puzzles. I always have a hell of a time trying to build puzzle games. Respect. And the goblin asset was adorable. I would have liked a fast forward button when the puzzle was solved? And it wasn't clear it was a turn-based puzzler at the beginning. Took me a little while to find the "next turn" button.
Apr 21 13:26:20 26m 10s Team Wipe ♥ 3 The visuals are fantastic. I love the hybrid 2D/3D style. And your music was stirring, thrilling! It was a little unclear how the spells worked, how many charges one received, etc. WASD went funny. I imagine that's a localization issue? And the knight was a little too awesome at his job. How about a slow spell or a rend armor? That guy was a jerk. Anyway, really enjoyed it.
Apr 21 14:37:19 1h 10m Caterpillar Quest ♥ 1 Really nice game. Its core mechanic is solid and unambiguous, and I really appreciate the warning tell for the enemies coming into the lane. The music and art work together to make a really solid concept. If you were going to take the time to refine it, I would take a look at the mechanics of inertia for the caterpillar -- I kept trying to get in front of it to slow it down, and that only seemed to make it rocket to the side even faster. The layout of your instruction screen makes it a little hard to see that you can turn off the fan. Much better experience once I figured that out. Good game!
Apr 22 15:15:09 24h 37m Don't Let The Party Die ♥ 3 Nice music, good use of overlays to really give it a party vibe. Wow, it's tough. Learning the map is half the battle. 🙂 Nice job.
Apr 24 10:16:15 43h 01m Oaks & Pines ♥ 3 Really delightful game. Kind, gentle. Fantastic ambience, great sound. Simple idea very well executed. Nice job!
Apr 24 18:39:11 8h 22m Plox ♥ 1 It was a lovely concept, but I think I encountered one of your showstopping bugs. After selecting another box, the game went sideways.
Apr 24 18:50:35 11m 24s Dumb Ways to Doctor ♥ 1 The music was repetitive, but it's a solid concept with a lot of potential.
Apr 24 18:54:55 4m 20s ÁED - The Spark of Life ♥ 1 The look is absolutely top-notch. Great concept. I was a little unclear on the mechanic of the burn intensity. It seemed to control the speed of the character and jump height at the expense of the life of the character? I would love to see the game refined and developed.
Apr 24 19:00:30 5m 35s Rock Bottom ♥ 1 I'm a sucker for a good physics puzzler. I think you have a good concept going here. I would love to see it developed.
Apr 24 19:10:17 9m 47s Rolling Chicken TD ♥ 2 Oh my god. A chicken tower defense. I'm speechless. I loved it. A surprisingly in-depth and realized game for a weekend jam. The music was delightful, you have a wide variety of towers and enemies, and it's enough of a challenge to be fun. Nice one.
Apr 24 19:15:42 5m 25s Retro Driver ♥ 0 I love the look of it. Pixel art mapped onto 3d is a great visual style. Reminds me of GTA from a long time ago. I would have appreciated a follow camera rather than a mouselook. But it's a fun start. Could be a great pickup game.
Apr 24 19:21:10 5m 28s Nessie Alliance ♥ 2 Good pixel art, and a very interesting concept. Once you get the hang of it, the mechanic is pretty solid. Had a bit of trouble with the difference of mechanic between the green and purple wizard. You have to connect with the green, but draw a line with the purple? I wonder if you can't reconcile those two mechanics into something more consistent?
Apr 24 19:26:19 5m 09s Useless Machines Inc. ♥ 2 All right! Another Godot game! And I killed the creature! Ah well. Obscure controls, fantastic model, subtle soundtrack... Really great mood you built. Good experience. Loved it.
Apr 24 19:32:37 6m 18s The Drown ♥ 3 Wow. You guys have a great team. A fantastic game. Feels close to being full realized.