Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Ugghmaster
Feedback comments for LD46
Ugghmaster's games and stats for all events →
| Timestamp | Since previous | Game | Ugghmaster's comment | |
|---|---|---|---|---|
| Apr 20 15:13:33 | Kindling | ♥ 1 | Nice Game, I especial appreciate the Linux version. However to me it seems like placing torches is more a waste of fuel than helping me see. Making the screen completely black would probably help. I enjoyed the dynamic lighting, it really helped with the atmosphere. | |
| Apr 21 10:47:32 | 19h 33m | Trump Crisis Simulator 2020 | ♥ 1 | Great game. Definitely worth playing. I appreciate the webGL build but i think music would have made the game even more hilarious. (Maybe you had music and it broke in webGL, cant test the windows version.) The only other thing I noticed, is that you quickly run out of new text options but i guess that is due to the jam time constraints. Anyway, good luck on the voting, Ugghmaster form WeAreDev |
| Apr 21 10:59:37 | 12m 05s | Mayday | ♥ 1 | I tried to play, but it seems your mediafire link for the linux version is wrong. |
| Apr 21 11:12:54 | 13m 17s | Fire keeper | ♥ 0 | There seems to be a problem with the linux version of your game, either you have the wrong link on the LD site, or you have not uploaded a linux version to your itch.io site. |
| Apr 21 12:17:48 | 1h 04m | DieDry | ♥ 1 | This game is missing a hilarious soundtrack but otherwise I've got almost no complaints. Character movement feels really good, the levels are difficult enough to be challenging (despite me not making it past level 4) and the rag doll physics are on point. Having the controls written down somewhere would have helped. (Did you know you can rag doll by pressing q?) All in all, nice game funny concept. Good luck in the votes uggmaster form @WeAreDev |
| Apr 21 12:28:33 | 10m 45s | Feed the Turtle King! | ♥ 2 | One of the nicest looking games i have seen today. I like seeing self made music, however it stopped for me half way through the game. maybe it is not looping correctly? Anyway nice aesthetic and funny story. Good luck in the voting ugghmaster from @WeAreDev |
| Apr 21 12:45:58 | 17m 25s | Sparks Of Light | ♥ 1 | I appreciate seeing more people build games for Linux, however you seem to have a bug in the Linux build that prevents players from progressing to the second level(screen goes black, but location does not change). Despite that, what little i have seen from this game looked really good. Nice art, fitting music and good explanation of player controls. ~ ugghmaster from @WeAreDev |
| Apr 21 13:15:13 | 29m 15s | Sentinels | ♥ 1 | This is amazing, creating such a good story in only 3 days is insane! Your art is gorgeous and the music fits the mood perfectly. I also appreciate the Linux build, i could not have played it otherwise. About the story: I was close to tears when i got the ending. I only have minor complains, like the music restarting in every new scene and the slightly unreadable font for the energy and turns text. I wish you the best of luck during the voting. ~ ugghmaster from @WeAreDev |
| Apr 21 16:14:04 | 2h 58m | Cyber 33 : Before The Dawn | ♥ 1 | Nice metal soundtrack. Hopefully you can get around to making more levels. What I have seen already looks very promising. The only complaint i have, is that there is no incentive to ever use the laser towers, since they have to destroy the shields first. So using only bullets seems to be the better strategy in every level. Anyway I enjoyed playing. ~Ugghmaster from @WeAreDev |
| Apr 21 16:22:30 | 8m 26s | Planet with a Cat | ♥ 2 | There seems to be a bug, when you repeatedly press space between the first meteor and the last tree planted in the beginning, the game will spawn a ridiculous am amount of meteors. Screenshot from 2020-04-21 18-19-45.png |
| Apr 21 16:33:14 | 10m 44s | Keep me alive #iamthevirus | ♥ 1 | The game looks and sounds good. i only have one thing to complain about. During your tutorial i got the impression that the game was turn-based and that every time i clicked a doctor or a immune person would spawn. But instead these spawns seem random after some time and the strategy game turns into a click-fest to spread before the population has to many special attributes in it. I am just wondering, whether that is intentional or not. Despite that it is still a nice game. ~Ugghmaster from @WeAreDev |
| Apr 21 21:19:47 | 4h 46m | Heart Kicker | ♥ 1 | Wow, this is a really good,action packed game. I couldn't stop playing and ended up with a final time of 221.119seconds. I can only say that despite the other comments, downloading and playing the Linux version worked fine for me. You should probably consider adding a working windows build or even a webGL version because this game deserves more attention. The idea is great the character is responsive and feels nice and the amount of levels impressive for a jam game. I would like to play some more levels. ~ Ugghmaster from @WeAreDev |
| Apr 21 21:31:09 | 11m 22s | Rouglike Prototype | ♥ 0 | It is nice for a prototype, the minimalist art style is charming and it is clear what you have to do. Controlling the character ,however, feels awkward. It seems like you are not checking for button presses in every game tick. This makes the character very unresponsive for precise movement. Holding down keys seems to work a lot better right now. |
| Apr 21 22:00:54 | 29m 45s | Responsibility | ♥ 2 | I You should make sure to test your webGL build with different browsers. In Firefox i had a pretty bad glitch, where the main area of the game was only black and purple (Like missing textures), reloading did not help.(Chromium worked though) UI, mini-map and the intro were fine and looked adorable. The music was nice, but the loop could have been better. Since you asked for tips: you probably should also include pictures on your LudumDare site, as well as providing a Windows,Mac and Linux build in case WebGL does break. Also look up how the scoring works on the LudumDare site, you need to play and rate other games to get *your* game to show up in the game lists. In short: if you and your team don't rate games, you won't get many ratings yourselves. Anyway the game was nice and naming your pet is a nice touch. ~ugghmaster form @WeAreDev |
| Apr 22 19:50:46 | 21h 49m | Wanted: Alive! | ♥ 2 | The game did not work in Firefox for some reason. Tried Chromium and it was fine. The voice over is amazing and the music is very fitting. The holes don't really make sens in the setting, but i could not think of something better to replace them. ~Ugghmaster from @WeAreDev |
| Apr 22 20:09:45 | 18m 59s | Wildfire | ♥ 1 | Really nice idea. Graphics and sound are good, too. I would only like to point out, that randomizing every level makes the difficulty highly unpredictable. The one 7x7 Map i played hat a 3 tile wide pond with the fire behind it. It took me maybe 3 turns to finish that level. However making randomization work in the first place is quite the achievement in my opinion. Good luck in the voting, Ugghmaster from @WeAreDev |
| Apr 22 20:22:07 | 12m 22s | Keep It Aflame | ♥ 1 | I like seeing wacky concepts from time to time and this game definitely qualifies for that definition. I would like to see a different level, since this one can be beat by simply spamming towers on the central island. I would say for a one person jam game this is pretty good. ~Ugghmaster from @WeAreDev |
| Apr 22 21:21:37 | 59m 30s | Bond Wire | ♥ 1 | That is an impressive Character controller. The grapple feels nice except for a slight ruberbandyness at the bottom of the swing and personally i would have changed it to hold the mouse button down to keep attached to the objects. The air dash could be a little bit stronger in my opinion and seems to cancel any momentum you had before u used it. Overall the movement feels good. I like that there is voice acting but i find it hard to understand. I also found a bug, that forced me to restart. I grappled the blue underside of a door while it was closing and i could not detach myself. All in all it seems like a good foundation to build a game around. ~Ugghmaster from @WeAreDev |